MaterialsEroding Reason
Eroding Reason
★★★★

Eroding Reason

4-Star

Description

<color=#c19f51>[Dodge]</color><br/>Sends all Resonators in the team into the Blink state for 12s, automatically dodging before taking DMG. Cooldown: 15s.<br/>Passive: Grants 1 stack of Berserk every 3s in combat. Each stack makes all Resonators in the team deal 5% more total DMG, stacking up to 20 times. Taking DMG removes all stacks.<br/>Pauses the timer while Berserk is at 20 stacks.<br/>Available uses: 3

Material Details

General Information

Basic Details

  • Name:Eroding Reason
  • ID:eroding_reason
  • Type:N/A
  • Rarity:4 Stars

Background Information

Nothing lies beneath the cloak, yet you can't shake the feeling that something inside is curiously watching everything around it.

Description

<color=#c19f51>[Dodge]</color><br/>Sends all Resonators in the team into the Blink state for 12s, automatically dodging before taking DMG. Cooldown: 15s.<br/>Passive: Grants 1 stack of Berserk every 3s in combat. Each stack makes all Resonators in the team deal 5% more total DMG, stacking up to 20 times. Taking DMG removes all stacks.<br/>Pauses the timer while Berserk is at 20 stacks.<br/>Available uses: 3

Material Sources

No source information available for this material.

Materials in Wuthering Waves can typically be obtained through:

  • Combat with enemies
  • Gathering from the world
  • Completing quests
  • Rewards from various activities

Farming Tips

When collecting materials in Wuthering Waves, consider these general tips:

  • Check your Adventure Journal for material locations
  • Use the map markers to track found resource nodes
  • Some materials respawn on a daily or weekly basis
  • Higher World Level often yields better quality materials from the same sources

Material Tags

Sediment

This material is tagged as sediment.

Material Uses

Materials in Wuthering Waves are used for various purposes:

  • Character ascension
  • Weapon enhancement
  • Crafting
  • Quest requirements
  • Trading with vendors

Check character and weapon details for specific material requirements.