WutheringWaves -Builds

Best build guide for Galbrena in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Galbrena.

Galbrena - Galbrena character portrait

Galbrena

Fusion Pistols

Galbrena | Cold and decisive, she is the "Discord Slayer" who hunts across Solaris and the same "Fiend of Ever-burning Flame" spoken of in whispers. Now, she serves as a Black Shores Consultant, active across the world.

HP
HP 10,300
ATK
ATK 463
DEF
DEF 1,112
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Galbrena.

Skills Overview

  • Slayer's Trigger skill icon

    Slayer's Trigger

    Normal Attack
  • Edge Transcended skill icon

    Edge Transcended

    Resonance Skill
  • Hellfire Absolution skill icon

    Hellfire Absolution

    Resonance Liberation
  • Oathbound Hunt skill icon

    Oathbound Hunt

    Inherent Skill
  • Sin Feaster skill icon

    Sin Feaster

    Inherent Skill
  • Hellflare Overload skill icon

    Hellflare Overload

    Intro Skill
  • Beyond Threshold skill icon

    Beyond Threshold

    Forte Circuit
  • Ashen Pursuit skill icon

    Ashen Pursuit

    Outro Skill
View detailed skill information →

Ascension Materials

1 Phase 1

LF Tidal Residuum
5000×
Shell Credit

2 Phase 2

Blighted Crown of Puppet King
Stone Rose
MF Tidal Residuum
10000×
Shell Credit

3 Phase 3

Blighted Crown of Puppet King
Stone Rose
MF Tidal Residuum
15000×
Shell Credit

4 Phase 4

Blighted Crown of Puppet King
12×
Stone Rose
HF Tidal Residuum
20000×
Shell Credit

5 Phase 5

12×
Blighted Crown of Puppet King
16×
Stone Rose
HF Tidal Residuum
40000×
Shell Credit

6 Phase 6

16×
Blighted Crown of Puppet King
20×
Stone Rose
FF Tidal Residuum
80000×
Shell Credit

Character Items

  • Portable Frequency Cassette Recorder - Prototype item icon

    Portable Frequency Cassette Recorder - Prototype

    An old cassette player Galbrena picked up in Lahai-Roi. With the march of technology, this model has long since been discontinued. Though outdated, it still retains its key function of recording the holder's "frequency essence." For Galbrena, it is both a weapon against the corruption of the Tacet Discords within her and a rare comfort in the long silences between hunts. She has used it to record many of her favorite songs. If you are interested in getting to know her this way, she is more than happy to share "her songs" with you.

  • "Sweet Dreams" item icon

    "Sweet Dreams"

    A handicraft made by Galbrena, woven from her own feathers along with carefully chosen common materials. Each element carries a quiet wish. For Galbrena, a peaceful night's sleep is a rare luxury. She is often disturbed by the Tacet Discords within her, forced to clash with them again and again in dreams within dreams. She once tried to find a way to break free, hoping this crafted item might guard her fleeting moments of rest... But the results were often disappointing. Yet something changed when she began giving them to children. The craftwork revealed its true power: in their dreams, whenever a "Nightmare" struck, a white-clad lady would appear to drive away the monsters, guiding the children out of the darkness and watching over them until dawn. Chimera explained to Galbrena that the feathers carried her frequency, allowing them to repel "Nightmare Tacet Discords." But against the ones already dwelling within her, they could do nothing. The thought brought her a quiet sadness... but also a quiet relief. At the very least, she wasn't destined to only bring fear.

  • "The First Blood Pact" item icon

    "The First Blood Pact"

    The "first bullet" condensed from Galbrena's own blood. Her gift to you. During her travels in the Lawless Zone of the New Federation, Galbrena encountered a secret association and learned a brutal technique known as the Blood Pact. Its practitioners were either fugitives with no path back, or those like her, already bound by darkness. Each had chosen the Way of the Hunter for their own reasons, seeking only to deliver a single, deadly strike at the most unforeseen moment. Galbrena mastered the art quickly. Her results were more extraordinary than most—her blood had long since burned like fire. She was already well accustomed to walking this path. Every hunter who swore the Blood Pact carried such a bullet, known as the "First Blood Pact." An old saying among them was, "The bullet bears your name." It was a mark of resolve to hunt their prey to the bitter end. Yet in the Lawless Zone, where allies could turn to enemies in an instant, genuine bonds of trust became precious. From this was born the Rite of Covenant. Though Galbrena herself never performed it, she still remembers its weight and meaning. When a hunter offers their First Blood Pact to another, they carve the recipient's name upon it. The simplest, yet most binding and ancient contract: to become {Male=his;Female=her} bullet. To never betray. To never flee. Not until the blood runs dry and the fire burns to ash.

Builds

1 build(s)

Fusion Echo Skill DPS

Skill Priority

5

Forte Circuit

Highest priority. This is Galbrena's main damage source — her transformed skills and most scaling rely on Forte Circuit. Max this first.

4

Resonance Liberation

Secondary damage source and provides a large DMG multiplier for her Demon Hypostasis window. Level after Forte Circuit.

3

Normal Attack

Used frequently between rotations and benefits from Forte buffs. Upgrade when resources allow but after Forte and Liberation.

2

Resonance Skill

Not a major source of damage for Galbrena. Upgrade later.

1

Intro Skill

Provides little damage scaling when leveled; lowest priority.

Forte Circuit

Forte Circuit

Enables Demon Hypostasis transformation and scales transformed attacks (Seraphic Execution, Flamewing Verdict, etc.) with Afterflame/Sinflame. Major source of Galbrena's DPS.

Requirements: Maximize first. Required to unlock and power her transformed attack chains.

Resonance Liberation

Deals high Echo Skill DMG and grants an 85% multiplier for her primary attack suite while in Demon Hypostasis.

Requirements: Level after Forte Circuit to maximize reliable burst windows.

Best Weapons

1
Lux & Umbra weapon icon

Lux & Umbra

Recommended for Fusion Echo Skill DPS
2
The Last Dance weapon icon

The Last Dance

3
Static Mist weapon icon

Static Mist

4
Solar Flame weapon icon

Solar Flame

5
Relativistic Jet weapon icon

Relativistic Jet

6
Novaburst weapon icon

Novaburst

7
Pistols#26 weapon icon

Pistols#26

Fusion Echo Skill DPS Details

Best Weapon: Lux & Umbra
Alternative Weapons: The Last Dance, Static Mist, Solar Flame
Notes: Standard DPS build. Use Flamewing's Shadow (3pc) + Flaming Clawprint (2pc) with Corrosaurus. Main stat pattern: ③ ④ ③ ① ①. Prioritize Crit Rate/Crit DMG main stats (aim for ~75:250 crit ratio), then ATK% and Heavy Attack DMG. Aim for ~120% Energy Regen to sustain rotations. Level Forte Circuit first, then Resonance Liberation, then Normal Attack.

Best Echo Sets

1
flamewings_shadow + flaming_clawprint echo set icon

Flamewing's Shadow + Flaming Clawprint

5 pieces

Best-in-slot. Galbrena scales primarily off Echo Skill DMG and Heavy Attack DMG; this 3pc+2pc combination maximizes those stats and pairs perfectly with Corrosaurus.

2
molten_rift echo set icon

Molten Rift

5 pieces

Second-best. Easy-to-activate Fusion DMG buffs and farmable early; Nightmare: Inferno Rider is the recommended main echo for this set.

3
law_of_harmony + flaming_clawprint echo set icon

Law of Harmony + Flaming Clawprint

5 pieces

Viable but inferior due to shorter uptime; more suited for sub-DPS roles. Still usable if you lack better sets.

Recommended Main Echoes

Best main echo for Galbrena. Provides both Fusion DMG and Echo Skill DMG bonuses that she scales from; summon-type echo that synergizes with Flamewing's Shadow / Flaming Clawprint.

Best Stats

Cost 4 (Headpiece)

Crit Rate / Crit DMG

Cost 3 (Armor)

Fusion DMG

Cost 1 (Weapon)

ATK%

Substats Priority

Crit RateCrit DMGHeavy Attack DMG BonusEnergy RegenATK%Flat ATK

Tips & Tricks

  • Aim for ~75:250 crit ratio (Crit Rate ~70–80%, Crit DMG >250%). Prioritize meeting the Crit Rate requirement first; a 4-cost Crit Rate main is recommended.
  • Use Flamewing's Shadow (3pc) + Flaming Clawprint (2pc) with Corrosaurus as best-in-slot.
  • If Flamewing's Shadow isn't available, Molten Rift (5pc) is the best farmable alternative (use Nightmare: Inferno Rider).
  • Prioritize leveling Forte Circuit (highest DPS gain), then Resonance Liberation, then Normal Attack; Resonance Skill and Intro Skill last.
  • Target ~2100+ ATK and ~120% Energy Regen to comfortably run her rotation and apply Demon Hypostasis reliably.
  • Lux & Umbra is her signature best weapon — it greatly increases sustained DPS. The Last Dance and Static Mist are top alternatives; Solar Flame is a solid 4-star option.
Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Galbrena.

Skills

Slayer's Trigger skill icon

Slayer's Trigger

Normal Attack
Expand
Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG. Basic Attack Stage 1 to 3 DMG are considered as Heavy Attack DMG, and Basic Attack Stage 4 DMG as Echo Skill DMG.
Press Normal Attack right after performing Basic Attack Stage 4 to perform Basic Attack Stage 2.

Heavy Attack - Volley of Death
Consume STA to attack the target and perform up to 3 consecutive attacks, dealing Fusion DMG. Stage 3 DMG is considered as Echo Skill DMG.
Press Normal Attack right after performing Heavy Attack - Volley of Death Stage 1 to perform Basic Attack Stage 2. Press Normal Attack right after performing Heavy Attack - Volley of Death Stage 2 or 3 to perform Basic Attack Stage 3.

Mid-air Attack - Ashfall Barrage
While in mid-air, press Normal Attack to consume STA to perform a Plunging Attack, dealing Fusion DMG, considered as Heavy Attack DMG.
While in mid-air, hold Normal Attack to continuously consume STA to launch a barrage of shots at targets below, dealing Fusion DMG, considered as Heavy Attack DMG. If Galbrena does not land when interrupted during the barrage, she cannot immediately cast this skill again. Release Normal Attack during the barrage to cast Plunging Attack.
Press Normal Attack right after casting Plunging Attack to cast Basic Attack Stage 3.

Dodge Counter - Blood for Blood
Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG, considered as Heavy Attack DMG.
Press Normal Attack right after casting this skill to cast Basic Attack Stage 4.

Skill Values (Lv. 1)

Basic Attack Stage 1 DMG: 29.77%
Basic Attack Stage 2 DMG: 13.23%+13.23%+39.69%
Basic Attack Stage 3 DMG: 14.39%+14.39%+21.58%+21.58%
Basic Attack Stage 4 DMG: 89.46%
Edge Transcended skill icon

Edge Transcended

Resonance Skill
Expand
Resonance Skill - Encroach
Dash forward and leap into the air. Flip backward upon hitting the target, dealing Fusion DMG, considered Heavy Attack DMG.

Resonance Skill - Ascent of Malice
Upon reaching 100 points of Sinflame, Resonance Skill is replaced with Resonance Skill - Ascent of Malice.
Slash at enemies with her wings, dealing Fusion DMG, considered Heavy Attack DMG. Upon casting this skill:
- Galbrena enters Demon Hypostasis.
- Sinflame is converted into an equivalent amount of Purging Flame.
- Can be followed by Basic Attack - Seraphic Execution Stage 2.

Skill Values (Lv. 1)

Resonance Skill - Encroach DMG: 5.40%+12.60%
Resonance Skill - Ascent of Malice DMG: 25.94%+25.94%
Resonance Skill - Ascent of Malice Concerto Regen: 10
Resonance Skill - Encroach Cooldown: 5
Hellfire Absolution skill icon

Hellfire Absolution

Resonance Liberation
Expand
Attack the target and deal Fusion DMG, considered Echo Skill DMG. Gain {0} DMG Multiplier increase for Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, and Dodge Counter - Purgatory Scourge for {1}s while in Demon Hypostasis.
Press Normal Attack after casting Resonance Liberation to cast Basic Atttack Stage 2. While in Demon Hypostasis, cast Basic Attack - Seraphic Execution Stage 2 instead.
Can be cast in mid-air close to the ground.

Skill Values (Lv. 1)

Resonance Liberation - Hellfire Absolution DMG: 55.79%+45.64%*11
Resonance Liberation - Hellfire Absolution Resonance Energy Cost: 125
Resonance Liberation - Hellfire Absolution Concerto Regen: 20
Resonance Liberation - Hellfire Absolution Cooldown: 25
Oathbound Hunt skill icon

Oathbound Hunt

Inherent Skill
Expand
1 stack of Fated End is inflicted on the target when the following skills hit: Intro Skill, Basic Attack, Basic Attack - Seraphic Execution, Dodge Counter, Heavy Attack - Volley of Death, Heavy Attack - Flamewing Verdict, Mid-air Attack, Hellstride, Resonance Skill - Encroach, Resonance Skill - Ascent of Malice, Resonance Skill - Ravage and Resonance Liberation, up to {1} stacks. Each stack Amplifies the DMG directly dealt by Galbrena's Normal Attack, Resonance Skill, Forte Circuit, Resonance Liberation, Intro Skill, and Outro Skill by {0} for {2}s. The same type of skill can trigger this effect on the same target once every {3}s.
Resonance Skill - Encroach and Resonance Skill - Ravage are considered the same type of skill.
Sin Feaster skill icon

Sin Feaster

Inherent Skill
Expand
Casting Basic Attack Stage 4, Basic Attack - Seraphic Execution Stage 5, Heavy Attack - Volley of Death Stage 3, and Heavy Attack - Flamewing Verdict Stage 3 recovers {0} points of STA.
Hellflare Overload skill icon

Hellflare Overload

Intro Skill
Expand
Attack the target and deal Fusion DMG.
Hold Normal Attack after casting this skill to cast Heavy Attack - Volley of Death Stage 2. While in Demon Hypostasis, cast Heavy Attack - Flamewing Verdict Stage 2 instead.
Press Normal Attack right after casting this skill to perform Basic Attack Stage 2, which is replaced with Basic Attack - Seraphic Execution Stage 2 if Galbrena is in Demon Hypostasis.

Skill Values (Lv. 1)

Intro Skill - Hellflare Overload DMG: 47.34%
Intro Skill - Hellflare Overload Concerto Regen: 10
Beyond Threshold skill icon

Beyond Threshold

Forte Circuit
Expand
Threshold State
By default, Galbrena is in Threshold State, and in this state, she accumulates Afterflame and Sinflame.

Demon Hypostasis
While in Demon Hypostasis, Basic Attack, Heavy Attack - Volley of Death, Mid-air Attack - Ashfall Barrage, Dodge Counter - Blood for Blood, and Resonance Skill - Encroach are replaced with Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, Dodge Counter - Purgatory Scourge, and Resonance Skill - Ravage, which consume Purging Flame on hit.
While in Demon Hypostasis, every point of Afterflame increases the DMG of Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, Resonance Skill - Ravage, and Dodge Counter - Purgatory Scourge by {0}, up to {1}, which is removed upon exiting Demon Hypostasis.
When Purging Flame depletes or after staying in Demon Hypostasis for over 50s, Demon Hypostasis ends automatically.

Basic Attack - Seraphic Execution
Perform up to 5 consecutive attacks, dealing Fusion DMG. Consume Purging Flame on hit. Stage 1 to 3 DMG are considered Heavy Attack DMG, and Stage 4 & 5 DMG Echo Skill DMG.
Press Normal Attack after casting Basic Attack - Seraphic Execution Stage 5 to cast Basic Attack - Seraphic Execution Stage 3.

Heavy Attack - Flamewing Verdict
Consume STA to attack the target and perform up to 3 consecutive attacks, dealing Fusion DMG. Consume Purging Flame on hit. Stage 3 DMG is considered Echo Skill DMG.
Press Normal Attack after casting Heavy Attack - Flamewing Verdict Stage 1 to cast Basic Attack - Seraphic Execution Stage 2.
Press Normal Attack after casting Heavy Attack - Flamewing Verdict Stage 2 & 3 to cast Basic Attack - Seraphic Execution Stage 3.

Mid-air Attack - Hellsent Barrage
While in mid-air, press Normal Attack to consume STA to perform aerial attacks, dealing Fusion DMG, considered Heavy Attack DMG. Consume Purging Flame on hit.
While in mid-air, hold Normal Attack to continuously consume STA to launch a barrage of shots at targets, dealing Fusion DMG, considered Heavy Attack DMG. Consume Purging Flame on hit. If Galbrena does not land when interrupted during the barrage, she cannot immediately cast this skill again. Release Normal Attack during the barrage to cast Plunging Attack.
Press Normal Attack after the Plunging Attack to cast Basic Attack - Seraphic Execution Stage 3.

Dodge Counter - Purgatory Scourge
Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG, considered Heavy Attack DMG.
Press Normal Attack right after casting this skill to cast Basic Attack - Seraphic Execution Stage 4.

Resonance Skill - Ravage
Dash forward and leap into the air. Flip backward upon hitting the target, dealing Fusion DMG, considered Heavy Attack DMG. Consume Purging Flame on hit. Resonance Skill - Ravage and Resonance Skill - Encroach share a cooldown.

Hellstride
Press Dodge on the ground while casting Galbrena's own skills to cast Hellstride to deal a fixed amount of Fusion DMG, considered Basic Attack DMG that does not bear any effect from DMG buffs. Hellstride can trigger successful Dodges. Hellstride cannot be cast consecutively.
Casting this skill does not reset the attack cycles within a short period of time.

Burning Drive
Casting Intro Skill, Hellstride, Normal Attack - Seraphic Execution Basic Attack Stage 4, Resonance Skill - Encroach, Resonance Skill - Ascent of Malice, and Resonance Skill - Ravage increases Galbrena's resistance to interruptions and ATK by {2} for {3}s.

Afterflame
Galbrena can hold up to 40 points of Afterflame.
While in Threshold State, Galbrena recovers 8 points of Afterflame when Resonators in the nearby team cast Echo Skill. Echoes with the same name can only trigger this effect once. This effect resets when Galbrena exits Demon Hypostasis.
All Afterflame is removed upon exiting Demon Hypostasis.

Sinflame
Galbrena can hold up to 100 points of Sinflame.
While in Threshold State, hitting an enemy with Basic Attack, Heavy Attack - Volley of Death, Mid-air Attack - Ashfall Barrage, Resonance Skill - Encroach, and Intro Skill - Hellflare Overload recovers Sinflame.

Skill Values (Lv. 1)

Hellstride DMG: 666
Basic Attack - Seraphic Execution Stage 1 DMG: 29.67%
Basic Attack - Seraphic Execution Stage 2 DMG: 14.00%+14.00%+42.00%
Basic Attack - Seraphic Execution Stage 3 DMG: 12.23%*3+85.61%
Ashen Pursuit skill icon

Ashen Pursuit

Outro Skill
Expand
Attack the target, dealing Fusion DMG equal to 79.5%*3+556.5% of Galbrena's ATK.

Skill Values (Lv. 1)

Outro Skill DMG: 39.99%*3+279.92%

Chains

Heart of Defiance Ever Ablaze chain icon

Heart of Defiance Ever Ablaze

Expand
When casting Resonance Skill - Ascent of Malice, each point of Afterflame additionally grants {0} Crit. DMG to Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, Resonance Skill - Ravage, and Dodge Counter - Purgatory Scourge, up to {1}. This effect is removed upon exiting Demon Hypostasis.
While in Demon Hypostasis, Basic Attack - Seraphic Execution Stage 5, Heavy Attack - Flamewing Verdict Stage 3, and Mid-air Attack - Hellsent Barrage are immune to interruption.
Hellbound Dive of Fire and Abyss chain icon

Hellbound Dive of Fire and Abyss

Expand
Burning Drive grants {0} more ATK Bonus.
Hunter’s Blood Oath Rekindled chain icon

Hunter’s Blood Oath Rekindled

Expand
Resonance Liberation DMG Multiplier is increased by {0}.
Carry Forth This Fading Spark chain icon

Carry Forth This Fading Spark

Expand
When Resonators in the team cast Echo Skill, all Resonators in the team gain {0} all-Attribute DMG Bonus for {1}s.
Though Light Fades, Torment Consumes chain icon

Though Light Fades, Torment Consumes

Expand
The DMG Multipliers of Resonance Skill - Encroach, Resonance Skill - Ascent of Malice, and Resonance Skill - Ravage are increased by {0}.
I Remain Who I am, Eternal My Flame chain icon

I Remain Who I am, Eternal My Flame

Expand
Demon Hypostasis becomes Eternal Hypostasis. Eternal Hypostasis retains all effects of Demon Hypostasis.
Additionally, Eternal Hypostasis lasts, the DMG Multipliers of Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, and Dodge Counter -Purgatory Scourge are additionally increased by {0}.

When casting Resonance Skill - Ascent of Malice, for every 1 point of Afterflame consumed, Galbrena's Basic Attack - Seraphic Execution, Heavy Attack - Flamewing Verdict, Mid-air Attack - Hellsent Barrage, Resonance Skill - Ravage, and Dodge Counter -Purgatory Scourge gain {1} Fusion DMG Amplification, up to {2}, which is removed upon exiting Eternal Hypostasis.

Ascension Materials

1 Phase 1

LF Tidal Residuum
5000×
Shell Credit

2 Phase 2

Blighted Crown of Puppet King
Stone Rose
MF Tidal Residuum
10000×
Shell Credit

3 Phase 3

Blighted Crown of Puppet King
Stone Rose
MF Tidal Residuum
15000×
Shell Credit

4 Phase 4

Blighted Crown of Puppet King
12×
Stone Rose
HF Tidal Residuum
20000×
Shell Credit

5 Phase 5

12×
Blighted Crown of Puppet King
16×
Stone Rose
HF Tidal Residuum
40000×
Shell Credit

6 Phase 6

16×
Blighted Crown of Puppet King
20×
Stone Rose
FF Tidal Residuum
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Galbrena shine in varied content.

2 team(s) suggested

Galbrena Fusion Team

Team Composition

Strategy

  • 1. Open with Lupa: cast two Resonance Skills, then Liberation to activate Pack Hunt and Glory.
  • 2. Use Foebreaker to build Wolflame stacks; convert to Wolfaith via Mid-air and Heavy Attacks. Cast Lupa's Echo Skill for Galbrena's Afterflame and her Resonance Skill, then Outro to switch to Brant.
  • 3. On Brant, immediately cast Liberation, build Forte with mid-air attacks, use enhanced Resonance Skill (Returned from Ashes) when available. Cast his Echo Skill for Galbrena Afterflame stacks, then switch to Galbrena mid-animation.
  • 4. On Galbrena, cast Echo Skill to generate Afterflame, perform 6 Basic Attacks to fill Sinflame, then Resonance Skill to enter Demon Hypostasis.
  • 5. During Demon Hypostasis cast Liberation to amplify damage, then follow with 7 Basic Attacks to consume Forte energy.
  • 6. When Forte is depleted and Concerto filled, switch back to Lupa to end the rotation.
  • 7. Repeat the rotation until enemies are defeated.

Notes

Echo/gear: Galbrena: Flamewing's Shadow (3-pc) + Flaming Clawprint (2-pc). Brant: Tidebreaking Courage (5-pc) — if Brant cannot reach 250% ER required by Tidebreaking Courage, use Molten Rift instead. Lupa: Flaming Clawprint (5-pc). Team notes: Mono-Fusion team that benefits from Fusion DMG buffs (these buff all Galbrena abilities). Prioritize Heavy Attack DMG and ATK from other sources. Brant is the primary sustain (healing + strong shields). Lupa provides major Fusion-centric buffs.

Alternative Characters

Changli
Changli (Sub-DPS Replacement)

Sub-DPS Replacement

Changli can replace Brant due to fast rotations and good damage, but she lacks Brant's sustain which makes fights more challenging.

Mortefi
Mortefi (Sub-DPS Replacement)

Sub-DPS Replacement

Mortefi provides Heavy Attack DMG amplification with his Outro and Coordinated Attacks with his Liberation, making him a solid alternative to Brant.

Galbrena Heavy Attack Team

Team Composition

Strategy

  • 1. Start on Shorekeeper: run combos to generate Resonance and Concerto Energy, use Liberation to activate Stellarealm, then Outro to switch to Iuno. Cast Shorekeeper's Echo Skill before exiting to generate Afterflame for Galbrena.
  • 2. On Iuno, use Resonance Skill after Intro to activate the Lunar Cycle, then jump to enter New Moon state.
  • 3. In New Moon, cast Liberation to generate Forte, follow with 3 Basic Attacks and 2 Resonance Skill instances to consume Forte for damage.
  • 4. Use Iuno's Outro Echo Skill to grant Afterflame stacks, then switch to Galbrena to amplify Heavy Attack DMG.
  • 5. On Galbrena, cast Echo Skill after Intro, perform six Basic Attacks; when Forte is full cast enhanced Resonance Skill to enter Demon Hypostasis.
  • 6. After entering Demon Hypostasis cast Liberation and then perform seven Basic Attacks to consume Forte.
  • 7. When Forte is consumed and Concerto filled, switch back to Shorekeeper to detonate Stellarealm and repeat.

Notes

Echo/gear: Galbrena: Flamewing's Shadow (3-pc) + Flaming Clawprint (2-pc). Iuno: Crown of Valor (3-pc) + Sierra Gale (2-pc). Shorekeeper: Rejuvenating Glow (5-pc). Team notes: A hypercarry Heavy Attack team — Galbrena receives Crit and DMG buffs. Iuno provides large Heavy Attack DMG amplification. Shorekeeper is the recommended support for team-wide DMG buffs and healing, though healers like Verina or Baizhi can be used as alternatives.

Alternative Characters

Mortefi
Mortefi (Sub-DPS Replacement)

Sub-DPS Replacement

Mortefi is a slight downgrade to Iuno but still provides coordinated attacks and Heavy Attack DMG amplification.

Phrolova
Phrolova (Sub-DPS Replacement)

Sub-DPS Replacement

Phrolova can replace Iuno as a secondary DPS, offering Heavy Attack DMG amplification and off-field damage with her Liberation.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Galbrena.

Character Attributes

Base Stats (Level 90)

HP: 10,300
ATK: 463
DEF: 1,112

Character Details

Element: Fusion
Weapon Type: Pistols
Rarity:

Stats Growth

Level HP ATK DEF
80 9,606 431 1,037
81 9,675 434 1,045
82 9,744 438 1,052
83 9,814 441 1,060
84 9,883 444 1,067
85 9,953 447 1,075
86 10,022 450 1,082
87 10,092 453 1,090
88 10,161 456 1,097
89 10,231 459 1,105
90 10,300 463 1,112
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Galbrena.

Character Story

1 Day of a Hunter

"The demon has fallen. The children may sing once more."

The Discord Slayer folded her burning wings and descended from the skies into the waiting crowd. The heat still rising from the gun at her hip betrayed that her hunt had just ended.

Tacet Discords—supernatural beings born from the chaotic remnants of human frequencies and energy—were the embodiment of malice and destruction in this world. Although science had long since classified them, in many places they were still referred to as demons or vengeful spirits, with names derived from old legends and ghost stories. And across the world, there were those who hunted them. For bounty, for research, or simply to test their own strength. To face such terrifying foes with both respect and defiance, these hunters bore a title passed down through the ages—Discord Slayer.

Most Discord Slayers proved their kills by extracting the monster's frequency through their Terminal, or by returning with its Tacet Core. But not her. She always came back empty-handed, offering only her word that the job was done. She would calmly recount each monster's weakness and the best way to slay it. But words alone earned no trust. And so, she raised her right hand and whispered its name… the Shrieking Legion, the Tacet Discord she harbored, emerged. The crowd had no choice but to believe. Fear thickened the air. Silence fell like a blade.

She heard their murmurs, their doubts, their suspicions. She felt their hostility, but never once tried to explain herself. Some whispered she was the product of a human–TD hybrid experiment, created for the sole purpose of killing. Others believed she was forged from altered TD frequencies, a being born of sin. Still more were convinced she had struck a pact with a demon and traded her emotions away. She always nodded in agreement to that. To her, it was a convenient shield, an excuse to silence the questions she didn't want to answer.

Most days, she would turn away from the stares. But sometimes, she allowed herself small indulgences. She would ignore the wary looks and take a seat at an open bar, quietly ordering a few glasses of a blueberry ice cream shake. Only the hunters who fought beside her knew the truth. Beneath her cold, distant mask burned an intense lust for the hunt. And when she faced her prey, she was merciless.

The Shrieking Legion was a beast-type Tacet Discord of the forest. Born of jealousy, it mimicked human voices to lure children close before stealing their voices. She had warned the squad not to engage it on its own ground. But her youthful appearance earned no trust. They ignored her and fell into its trap. The valley walls amplified the monster's shrieks into a storm of sound that nearly broke the entire squad. But she did not hesitate. With cold resolve, she ruptured her own eardrums, blood trailing behind her as she charged forward. In the next breath, flames surged around her. She pressed her gun to the monster's chest and pulled the trigger. In the smoking silence that followed, she left only her verdict:

"Your penance starts now."

The crowd witnessed the monster's reckoning. With her right hand, she seized its throat, and serpentine flames engulfed it completely. The Legion released a final, distorted wail before dissolving into a sliver of essence—absorbed by her as due payment. Her own bloodied, burnt body began to regenerate with unnerving speed. For a moment, it was hard to tell... who the real demon was.

But one truth was undeniable. She could have escaped alone. Instead, she stayed. And because she did, they lived.

She brushed the ashes from her shoulders, conjured a handful of popsicles as if from thin air, and offered them to the trembling survivors with a casual grin.

"Want one?"

To her, this deadly hunt was nothing more than a mundane errand on an ordinary day.

Once the sweetness of the ice cream cooled the fire still smoldering in her chest, she unfurled her wings and vanished into the skies.

No one knew where she came from, or where she was going. Children called her the "Ice Cream Demon" after watching her devour three towering cups of frozen delight. The more learned saw the baleful fire that clung to her and thought instead of the legendary Flame Demon. But if one dared to gather her fallen feathers, they would discover something else. Those razor feathers sharp enough to cut Tacet Discords in two carried a strange gentleness, and... a bitterness weathered with time. Perhaps it was only natural. Such freedom, such untamed spirit, could only be born of displacement.

She rarely spoke of her past. When pressed, her answers were brief, evasive.

To know her story, one would have to go back a long, long time ago. Back when her hair still shimmered pale gold and her eyes still blazed with radiant light. Back before the world ever called her… "Galbrena."

2 Of a Childhood Long Gone

People always said Angel was born "in the embrace of light and flame." She came into the world at golden dawn, swathed in radiant fire.

Her parents' Resonance Abilities were modest. In Ragunna, her birth might have been hailed as a miracle. But in Septimont, divinity held no sway. Here, only strength commanded respect.

For a child, a powerful Resonance Ability early in life was not always a gift. It came with a constant risk of losing control. Young Angel clung to her parents' teachings, carefully regulating her emotions to ensure her flames never harmed others. At an age meant for laughter, she stood apart from the other children—reserved, distant, cold. Some called it arrogance. The timid avoided her, while the bold sought to provoke her, eager to test themselves against a peer so unlike themselves. Perhaps these children meant no harm. But to them, her nature, her talents, her very identity were simply too... different.

Her parents were exiles from Ragunna, traveling far before settling in Septimont. Her father stepped forward to fight when monsters attacked. Her mother, even with little to spare, gave food to those with less. At a time when prejudice still lingered between the two city-states, these acts of kindness earned them a place in the town.

Her mother raised her by the Codex: to be kind, compassionate, tolerant, and forgiving. Angel took such lessons to heart. But in Septimont, kindness alone never guaranteed respect. Shaped by two distinct cultures, Angel developed a creed of her own: Treat others with goodwill. Never start a fight. But if someone strikes you, strike back harder.

Fortunately, bruises were common among children in Septimont. Still, Angel avoided causing her parents trouble. Over time, she learned to enjoy solitude. She found sanctuary in a smithy run by her father's friend, Uncle Filo. Few children went there, but something instinctual in her was drawn to the blazing fire, the sparks that flew, and the clear, ringing clash of hammer against iron. It was there she met a red-haired girl. With her bold, straightforward nature, that girl had many friends. She offered Angel the laughter her childhood had long lacked. They would sit by the forge and talk deep into the night about their troubles and dreams. The girl, Augusta, cared most for the stories behind each weapon, while Angel was captivated by the mysterious ritual of "quenching." Uncle Filo once explained: "Even the finest blade is just raw metal, unless it is quenched and tempered."

Many things puzzled Angel, like why the winds of Septimont always carried the scent of rust. She thought it was simply the breath of the forges and bellows. Only later, as she grew older, did she learn what it truly carried. The wind came from the Plateaus: From fallen spearheads, broken swords, and... the freshly spilled blood of warriors.

Sixteen years ago, the High Tide swept across the Plateaus. In Fabianum, the hunts became endless. Angel watched her parents return exhausted, saw others come back bloodied and broken, and heard the constant refrain of "strength." It was then that a vow took root in her heart.

From that day on, she trained with relentless resolve. She sought out adults for combat lessons, shadowed rangers to learn the hunt, and sparred with anyone willing. Like a parched beast at a watering hole, she drank deeply from every source. All for one goal: the Initiate's Proving Grounds. The victor would receive elite Gladiator training, and with it, a faster path to becoming a true hunter.

Effort bore fruit. In the arena, Angel cut through dozens of rivals until she faced the favored contender: Arkyria, famed for once fending off the Dark Tide's creations alone. Arkyria's will, tempered in life-and-death trials, forced Angel to retreat again and again. She could not let this chance to slip away... So, for the first time, she unleashed her Resonance Ability.

Light erupted from Angel like fire. Blazing, but not scorching. Dazzling, but not blinding. In that instant, the tide turned. Victory was hers. She stepped forward to check on her fallen rival, only to be met by bitter words: "Why you? Why were you gifted with such power?"

It was the question Angel had carried since childhood: Why me?

There were others who worked harder, with more talent. Why didn't they receive this gift?

If they had the same power, would they be spared pain?

If she could master this power, could she help them? What if...

Her thoughts were interrupted by the cries of Griffrexes overhead. They soared toward the Plateaus—where every hunt began.

Yes. At the very least, she had proven she could control her power. Soon, she too would ride a Griffrex into battle, striking down evil Tidespawn to defend more people. That was her vow. Her "hunt" was about to begin.

Everything was supposed to go that way. Everything did go that way. Yet fate, whether through a cruel twist of words or some long-planned deceit, finally revealed its face: What it gives, it takes. What is kind, it teaches to do harm. What is fearless, it breaks—until it kneels and never rises again.

But Angel had never set foot in Tetragon Temple. She never sought to understand fate. She didn't want to. She only knew this: if someone struck her, she would strike back harder. Whether it was man, divinity, or... fate itself.

3 Angel's Ashes

She would never forget the first time she "devoured" a Tacet Discord. Her body's rejection tore through her, an agony that seared her insides, as if her very soul would be reduced to ash. But more unbearable than the pain was the weakness it revealed.

She knew what had granted her a second chance at life, and she remembered the vow she had once sworn. But when she stood before the "true forms of evil," she understood just how powerless she truly was.

So she surrendered her frequency, striking a pact with the demon that dwelled within her. That day, she set foot on a path with no return.

Yet to her, this was the "hunt" she was always destined to begin: the hunting ceremony she never attended, the Sacred Flames the Priestess should have lit... Now ignited instead by the infernal blaze of "Galbrena."

And so, the girl bearing fire wandered between civilization and wilderness, listening to whispers and sifting through legends. She wandered desolate ruins littered with corpses and bones, seeking only to hunt the monsters born of mankind's emotions.

She once fought up on a sheer cliff and plummeted with her foe into the depths—though she had not yet learned to fly.

She once battled beneath the surface of a dark lake, for her enemy feared the water—though she herself could barely swim.

She had slain countless monsters, and had nearly been slain by countless more.

Chimera once believed that those granted a second life would cling to it, doing anything to survive, until their will buckled under the weight and they fell into his trap. Never had Chimera imagined that he would be undone by the very bloodlust he sought. Again and again, the girl challenged foes far stronger than herself, wagering her life each time, until she became a living prison of flesh and blood that bound him.

This second life had come at a cost. To live it in cowardice would make it meaningless. She did not fight merely to tame the demon inside her. She fought to wrest more power from fate itself.

Yet Chimera's words were not without truth: kindness without power is the cruelest tragedy. To save, one must also learn to harm. She recalled her mother's words, "If a tree's roots cannot pierce into hell, then its branches will never reach heaven." But she had never yearned for heaven. If hell awaited her, then she would descend deeper, dragging demons down with her, forcing them to kneel before infernal fire, or consigning them to eternal ruin… Even if that inferno consumed her as well.

Still, she sometimes wondered if she had already become the demon people whispered about. Could her current body... even be considered "human"? Could she truly wield darkness for good, without being devoured by it?

For while she gave her kindness freely… she had done things only demons would.

Once, she traveled to a remote southern town to hunt the Nameless Dreadshade. It was said that its influence had driven the townsfolk mad, making them obsessed with a "frequency exchange" technique. They butchered travelers to harvest their frequencies in pursuit of immortality. When the Dreadshade was slain, instruments shattered and the so-called immortals withered away, shrieking in insanity until their final breaths. Still unrepentant, still scheming, still thinking of how to sacrifice others for their own survival...

In that moment she realized it was not the Dreadshade that had twisted them. Their own deranged desires had summoned it forth. And so, with one great blaze, she reduced that town of living hell to ashes, purging the evil at its source.

That hunt taught her two truths: the demons of this world are not only Tacet Discords, and every demon is born from the human heart.

Perhaps the fact that she still asked these questions meant she was still human. Or perhaps, the world had already delivered its answer.

She had seen men claw and kill for the smallest profit, and others sacrifice their lives for the faintest flicker of hope. She had seen cities crumble to greed, and white blossoms bloom in the mud and rubble left behind. Human nature was a fragile and captivating paradox. Kindness and cruelty. Baseness and greatness. Always intertwined. The world was never just black or white. And it was within that endless gray that she found herself most at home.

The young Discord Slayer grew accustomed to the way others treated her and to her place between worlds. Where once her fiery wings had left her bruised and bloodied, she now learned to soar with grace.

By day, she circled the borderlands like a hawk in search of prey, watching the world in silence. By night, she rested alone on barren branches, guarding the ancient stars, just as they guarded her.

She still remembered her vow. Once, she feared the shadows and the power they held. Later, she learned to wield that fear. And now, she had chosen to become fear itself. A being so terrifying... even demons trembled before her.

4 Skies Within

Sunset. Sands. Smoke. This hunting ground was no more brutal than those before it.

The girl of yesterday had long hardened into a woman covered in scars. From beneath her tattered clothing radiated a killing intent so fierce that even Tacet Discords instinctively fled at her approach.

And yet, even she seemed insignificant before the iron bulk of Dullahan, the headless knight who razed the land. Its arrival came without warning. Steel clashed. In that instant, Galbrena understood why she had failed to sense it. Its frequency was overwhelming, so powerful that even the Dark Tide refused to touch it. She had long since unbound Chimera, letting him loose to revel in bloodshed... But even his ferocity could only slow the knight's warhorse.

Run? The thought crossed her mind more than once. But just a few hundred meters behind her, a mother and son were fleeing for their lives. Each moment she stood her ground was another moment bought for their survival. They would carry the warning onward, to the tribe in the distance, and perhaps summon reinforcements to halt Dullahan's advance before it reached the gates of civilization. For that reason, the choice was clear. This was not about victory. It was about standing, no matter the cost.

She did not fear death, but she refused to fall here. Harpyia's razor wings had already been broken. Now, her only remaining weapon was "Galbrena's" dying hellfire. And on this barren battlefield, there was no hatred left to stoke her flames.

"…You've always known how to keep that fire burning."
A childlike voice stirred in her mind.
"If Galbrena was born to feed on hatred…
Then hate yourself.
Hate your weakness. Hate your helplessness. Hate your hesitation…
If the Flame Demon's blaze isn't enough, then burn yourself.
If the Beholder claims Dullahan's armor cannot be broken, then trust your own 'eyes.'"

She did not know to whom the voice belonged. But its words rang true, urging her to trust her instincts, just as she always had.

Hatred and flame welled at her fingertips. Faint, but sharp enough to cut through her wounds and set her blood and body alight.

Dullahan's greatsword came crashing down once more. But this time, she didn't meet it head-on. She dove straight into the hollow where its head should have been, hurling herself into its empty armor. Scorching fire swallowed her whole. But as she had guessed, this was its weakness: its inner flame was feeble compared to hers. Two fires clashed and roared inside the suit of iron. That towering body shuddered… Until, at last, silence fell.

The next time she opened her eyes, she was in the arms of that mother and child.

Alive? Galbrena was grateful. She lit her fingertips once more, ready to burn herself—relieved that she could still use the same trick. They stopped her quickly, reminding her that the headless knight was already gone. Later, she would hear that when reinforcements arrived, all they saw was a golden dawn blazing on the horizon. And Galbrena, collapsed alone in the sands.

It wasn't until others pointed it out that she noticed her body had changed. In that pure, internal clash of fire, she had already won. Dullahan's frequency had fused into her blood and bones. The headless knight's regenerative power had healed her nearly destroyed body, erasing even her oldest scars. The Immortal Flame Demon, once only a name, now lived in truth. But Galbrena felt no warmth in this new life. All she knew was that she could use the same trick again and again, without end.

Her garments, already in tatters, had been burned away. Some tried to gather the scattered white feathers from the ground, hoping to weave her new clothes from them. But she only touched the black feathers on her shoulder and said, "This will do."

Perhaps Dullahan, too, had feared that radiant dawn. As for who brought it forth, she did not know. A trick of nature, perhaps? And the white feathers? Left behind by passing birds. They had nothing to do with her. Besides, black suited her far better.

Not long after she set off again, Chimera stirred. "What was that voice I heard?" she asked.
"That," he answered, "Was the oldest and strongest demon within you."
"Even older than you?"
"Of course. She's been part of your flesh and soul from the beginning. If not for her, I would've devoured you long ago. It was she who helped you defeat 'Galbrena.'"
"I don't remember ever absorbing such a Tacet Discord."
"Not a Tacet Discord… You truly don't know her name?"
"No."
"…Your ignorance never ceases to amaze me. How have you survived this long?"
"Spare me your chatter. Tell me."
"…Angel. Her name… is Angel."

5 A Return Long Awaited

She had once turned the gun upon herself, but this was not her dream.

She had slain countless Tidespawn in the boundless dark. At last, spent and staggering, she collapsed atop the black waters. Once more, she found herself in the net spun by fate.

"No… I can't fall here. Too much remains undone. I made a promise to {Male=him;Female=her}… I must not fall here."

When her eyes opened again, Fabianum lay before her. Her rivals, her friends, her family... they all smiled warmly as they walked toward her.

But was this another illusion conjured by the Threnodian? Did Leviathan believe she feared happiness? Or rather, an undeserved happiness? For how could one possessing such dark power ever be seen, accepted, and loved?

Once, she might have wrestled with that question. Now, she no longer needed an answer. She only needed to remember her aim. She rose, ignited her flames, loaded the barrel, and leveled her gun at the "old friend" before her.

"Hahaha! Little girl, looks like you've honed yourself into something sharp indeed."

If this were a dream, Uncle Filo's laughter rang far too true. Yet when she saw the marks of the Dark Tide's corruption on them, she understood at last: those who had once given her all their frequencies, who by all rights should have become Leviathan's kindred, were still resisting Its embrace. For decades, they had refused Its so-called "gift." And for that, Leviathan had cast them into the deepest reaches of the Dark Tide, condemning them to torment without end.

She fell silent. Along her journey, she had faltered. She had hesitated. Maybe, if she had only pushed harder, she might have mastered this power sooner. Might have come back earlier, might have saved more lives. Maybe...

"Hunter, you've already done enough."
"Live with pride, head held high. Free and unbound. That has always been our wish."
"You will forever be our pride."

They all answered with radiant smiles. And her mother gave voice to the question she had long carried in silence. One she had never dared, nor ever been given the chance, to ask.

"But my child, you know this is not home."
"Your journey must continue. Someone is still waiting for you."
"Remember when we fought? Give Leviathan a taste of that! Do it for all of us! Avenge us with joy!"
"Farewell, Angel. This time… may truly be forever."
"Don't forget, we will always be with you."

At the end, her father struck a pose, lifting his hands in a clumsy, exaggerated "V" for victory. "Foolish old man..." she laughed bitterly in her heart. But she knew the meaning it carried. No need for hugs. No looking back. It was both comfort and farewell.

Their figures blurred into specks of light, pointing her toward a fleeting direction... That was why they had come. They had no strength left to give, but once again, they saved her.

How laughable Leviathan's trick turned out to be. It sought to drag her down into the endless darkness of the Dark Tide, yet instead, It helped her finish a farewell she had long been denied.

Fabianum faded before her eyes, crumbling and vanishing. But she was no longer that little girl. Her past held beauty, but she would not drown in it. Her heart held softness, but she would forge herself sharper still.

And so, without hesitation, she turned and walked into the boundless dark.

Once more, Chimera stood before her.

She never expected this savage Tacet Discord to understand humanity, nor to be her friend. She only wished that, once her path was clear, he would cease causing her trouble. And for that, there was only one solution: she had to tame him.

She braced for battle. Yet this time, Chimera did not strike. He only watched her in silence as she approached, burning quietly in her flames—Angel's flames. Her flames.

At last, so many questions found their answers.

"Can't handle such a small flame?"
"An abysmal jest! Try not to die here. This is not where our hunt shall end."
"We have survived worse before, haven't we?"

There was no demon that could not be hunted. The Threnodian was only the strongest of them. And besides, she wasn't alone in this fight.

Chimera spoke no more and stepped aside. Behind him, countless Tacet Discords she had once devoured revealed their forms. She had fought them to the death, again and again across endless dreams, seizing their power by force. But now…

She walked past them without fear. A blazing road unfurled at her feet. And on either side, creatures that once struck terror into countless souls now bowed in reverence, as if escorting their master to battle. Were they bowing before a demon greater than themselves? Or before something else, something even demons feared?

It no longer mattered. Her power had long surpassed theirs. She required no recognition. Only obedience.

And she would wield this cursed power to hunt down greater sins—just as she had sworn in childhood, a vow unbroken unto death.

For herself. For those who could never return. To ensure the tragedy of Fabianum... and that of her own suffering would not be repeated.

Her hunt would never end.

Voice Lines

Thoughts: I

<te href=260005>Chimera</te> feeds on my soul. To replenish what he takes, I hunt <te href=850081>Tacet Discords</te> for their frequencies. Even without a pact, he would still find a way to take from me. So I made a choice. Not to resist, but to become part of him. Only flames survive flames. Now, forged in hellfire, this body burns even brighter. As for Chimera and the other Tacet Discords who thought they were so tough? They must learn to live in my fire.

Thoughts: II

An incarnate of hellfire, fed on demons, commanding the power of the <te href=851023>Dark Tide</te>. This is who I am. Will you fear me… or scorn me? They call my power a curse, an ancient omen of darkness. But I call it something else—an oath. I know what I have to do. And no matter how the world may judge me, I will see it through to the very end.

Thoughts: III

Many call me "Galbrena," and I've grown used to it. It's the name of my second life. Hey, if it gets the job done, I don't mind it. But Angel... that name has always stayed with me. It was given to me by my parents, outcasts from Ragunna who hoped I'd grow into it one day. Since then, I've crossed many lands, seen my share of "monsters and demons"... but never angels. They say angels exist to fight devils. And where an angel goes, danger follows. They may not look like people think. Sometimes they scare you. Sometimes they warn you. If that's what an angel is… maybe I have lived up to that name after all. So tell me. What do you see?

Thoughts: IV

Along my journey, I've stopped a lot of tragedies... and watched just as many unfold, both natural and man-made. This world isn't always beautiful. And that's exactly why the bonds we make in it feel all the more precious. Like you, I load my gun for the ones who never made it home. I wasn't the first. And I won't be the last.

Thoughts: V

The showdown between me and <te href=260005>Chimera</te> will come, sooner or later. If the worst happens that day... then I want you to hunt me. Heh, don't worry. I never said I'd let Chimera win. Besides, I've got one more reason to win now.

Galbrena's Hobby

The sky offers a wide, unbroken view. From up there, I see everything—prey included. The moment they slip up, I strike, swift and silent. There's something... in watching from above. Keeps me away from crowds, too... I bring fear only when it's called for.

Galbrena's Trouble

Galbrena: I can keep <te href=260005>Chimera</te> in check most of the time… but the second I'm distracted, he always finds a way to—<br/>Chimera: You never talk this much to anyone else.<br/>Galbrena: …Like that. I speak more when the person doesn't grate on me.<br/>Chimera: You talk to me often. Do I count?<br/>Galbrena: First of all, you don't count as a "person."<br/>Chimera: Then just admit it—even you fear being alone.

Favorite Food

Sorbet, shaved ice, gelato… they're pretty much the same. The hellfire inside me never dies down. Cold things help keep it in check. But an added bit of sweetness works even better.

Disliked Food

At first, I "ate" <te href=850081>Tacet Discords</te> just to survive. But now, I hunt them for power... They don't count as food? Well, if we're talking about food in the usual sense, I can stomach anything on the table.

Ideals

Live well. Die right. That's how I see it. And if there really is an afterlife, where I get to see "them" again… I want to face them with pride. To say I lived fully. Fought for what I believed in. Died with meaning. No regrets, nothing unfinished. But until my flame burns out, I'll keep crossing death, again and again. And when it's time... I'll offer whatever spark is left, and gladly embrace the end.

Show more voice lines (60 remaining)

Chat: I

I was born in Septimont. It taught me how to fight, and to this day, I still trust in that. But most weapons don't hold up against the <te href=851023>Dark Tide</te>. Its corruption gets in deep, eats them from the inside out. For a long time, I fought Tacet Discords bare-handed. Then I got my hands on these guns. Took a hell of a fight to pry them out of <te href=260005>Chimera</te>'s jaws. He'd been hoarding them the whole time.

Chat: II

You've seen what I was in the Dark Tide. As for what came after, it was just hunt or be hunted. I fell, I got back up, again and again, until the hunt ended. Then I'd brush the embers off my shoulders just like this, and move onto the next hunting ground. Met different people. Saw different things. Oh, and sometimes... I'd stop to find a place to grab ice cream.

About Augusta

Augusta... she was my childhood friend. Back then, I'd usually sit quietly under a tree, lost in my own thoughts. She'd be off swinging her sword, shouting about becoming the next Hero of Heroes. She loved dragging me into sparring matches... We'd often end up scuffling into the <te href=260006>Fabianum</te> rivers, and when we got tired, we'd lie on the riverbank letting the cool water soak us completely. Now... time has changed a lot. But thankfully, not all of it for the worse. Augusta became exactly the kind of ruler Septimont needed.

About Cartethyia

It was through the <te href=851023>Dark Tide</te>'s memory that I first learned of her. I never saw her as anyone's Resonator, and in return, she gave me a reply that was... wild, reckless, but resolute. A knight of justice shouldn't be sealed away in a tower. The nightmare Leviathan cast upon her lasted far too long… But now that <te href=850096>Rinascita</te> has emerged from the darkness, she too should be free to embrace her own dawn.

About Aalto

<te href=850109>The Black Shores</te>' database needs constant updates, and I send captured Tacet Discord data back like clockwork. I don't visit the base much, so Aalto is the one who always helps handle my performance check-ins. Of course, he never signs off on anything that doesn't benefit him. That's why half the data I send ends up counted as his work.

About Calcharo

While hunting in the New Federation, we had our eyes on the same Tacet Discord. His goal was to eliminate it. Mine was to absorb it. There were some misunderstandings along the way, but overall, it was a smooth collaboration. He actually invited me to join his mercenary group. Pack hunting is indeed important to survival, but... I'm just used to working alone.

Birthday Wishes

Happy birthday. Instead of saying, "Congrats on escaping another year in time's hunt," I'd rather say, "Here's to happy hunting in the time you've got." Here, this necklace is for you. Think of it as a talisman. It holds every story I've lived through. The plain metal badge once saved me when I was shot in the heart. The seashell comes from a lost civilization. You can still hear its echoes if you listen close. And this "tear" of glass, forged in fire and shed from a war machine... There's a lot more. If you want, I can tell you all about them. Next year, I'll even bring some new charms to add.

Idle: I

Ever armed. Ever burning.

Idle: II

(Effort sound)

Idle: III

<te href=260005>Chimera</te>: Ah, a fresh delicacy...<br/>Galbrena: Back off.

Self-Introduction

Galbrena. The Fiend of Ever-burning Flame. The Discord Slayer. Call me what you want. Just point me to the monsters.

Greeting

Who's my next prey?

Join Team: I

Galbrena. Ready to join the hunt.

Join Team: II

Let the gunshots ring.

Join Team: III

I'm here.

Ascension: I

An unusual way to gain strength... thanks.

Ascension: II

...You didn't need to do this just for my power.

Ascension: III

Hah... what now? Trying to make a pact with the "devil"?

Ascension: IV

My path is mine alone. It's long. Perilous. No light. No company. I won't always be around… And the "devil" will want its pound of flesh. For a pact this unfair... Are you sure you can accept it?

Ascension: V

This blood... let it drip into your palm. There. Now our "pact" is sealed.

Basic Attack: I

Galbrena: Fight fire with fire.<br/><te href=260005>Chimera</te>: Let strength speak!

Basic Attack: II

Galbrena: Tainted hellfire.<br/><te href=260005>Chimera</te>: Devour them all!

Basic Attack: III

Galbrena: Explode.<br/><te href=260005>Chimera</te>: To hell with you!

Heavy Attack: I

More bullets for you.

Heavy Attack: II

Let's settle the score.

Resonance Skill: I

Lock on.

Resonance Skill: II

Devour.

Resonance Skill: III

Reap.

Resonance Skill: IV

Rise from hellfire...

Resonance Skill: V

Bathe in flames...

Resonance Skill: VI

The flames roar...

Resonance Liberation: I

Galbrena: By my trigger... enter hell's gates!<br/><te href=260005>Chimera</te>: Scorched to ash!

Resonance Liberation: II

Galbrena: The hunt ends here.<br/><te href=260005>Chimera</te>: Time to gorge!

Resonance Liberation: III

Galbrena: I've come... to send you to your grave.<br/><te href=260005>Chimera</te>: A fresh feast!

Resonance Liberation: IV

Galbrena: I'll show you...<br/><te href=260005>Chimera</te>: The gates of hell!

Intro Skill: I

You can't escape me.

Intro Skill: II

Gotcha.

Intro Skill: III

Speak of the devil.

Dodge: I

You missed.

Dodge: II

Timing's everything.

Counterattack: I

I'll Gal-ve you double.

Counterattack: II

Jackpot.

Counterattack: III

That's it?

Hit: I

Galbrena: ...Again.<br/><te href=260005>Chimera</te>: Pain sharpens your mind.

Hit: II

Recalibrate.

Injured: I

Galbrena: …Just a scratch.<br/><te href=260005>Chimera</te>: No time to lick your wounds.

Injured: II

Galbrena: ...Very well.<br/><te href=260005>Chimera</te>: Your fury begins to stir.

Injured: III

Galbrena: ...Till my last breath!<br/><te href=260005>Chimera</te>: This hunt shall never end!

Fallen: I

Galbrena: Through death...<br/><te href=260005>Chimera</te>: ...We will return.

Fallen: II

Galbrena: The flames... never die...<br/><te href=260005>Chimera</te>: We... will not retreat...

Fallen: III

Galbrena: Hunt...<br/><te href=260005>Chimera</te>: ... through eternity.

Echo Summon

Behave now.

Echo Transform

In disguise.

Enemies Near

Galbrena: Gift-wrapped prey?<br/><te href=260005>Chimera</te>: Satisfy my hunger.

Glider

Handy.

Sensor

Nowhere to hide.

Dash

Live to hunt.

Supply Chest: I

Day of reaping.

Supply Chest: II

The hunter finds their prey.

Supply Chest: III

Good. Take them.