WutheringWaves-Builds

Best build guide for Brant in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Brant.

Brant - Brant character portrait

Brant

FusionSword

Brant | Brant, the captain of Rinascita's Troupe of Fools, is a free spirit and romantic. Unpredictable and full of life, he is the beating heart of the troupe.

On stage, he slips into countless roles, donning new masks to breathe life into every story. Yet beyond the spotlight, he is unwaveringly genuine, offering nothing but true sincerity to those around him.

HP
HP0
ATK
ATK0
DEF
DEF0
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Brant.

Skills Overview

  • Captain's Rhapsody skill icon

    Captain's Rhapsody

    Normal Attack
  • Anchors Aweigh! skill icon

    Anchors Aweigh!

    Resonance Skill
  • To the Horizon skill icon

    To the Horizon

    Resonance Liberation
  • Voyager's Blaze skill icon

    Voyager's Blaze

    Inherent Skill
  • Trial by Fire and Tide skill icon

    Trial by Fire and Tide

    Inherent Skill
  • Applaud for Me! skill icon

    Applaud for Me!

    Intro Skill
  • Ocean Odyssey skill icon

    Ocean Odyssey

    Forte Circuit
  • The Course is Set! skill icon

    The Course is Set!

    Outro Skill
  • Tune Break: Sword skill icon

    Tune Break: Sword

    Tune Break
View detailed skill information →

Ascension Materials

1Phase 1

4×
LF Tidal Residuum
5000×
Shell Credit

2Phase 2

3×
Blazing Bone
4×
Golden Fleece
4×
MF Tidal Residuum
10000×
Shell Credit

3Phase 3

6×
Blazing Bone
8×
Golden Fleece
8×
MF Tidal Residuum
15000×
Shell Credit

4Phase 4

9×
Blazing Bone
12×
Golden Fleece
4×
HF Tidal Residuum
20000×
Shell Credit

5Phase 5

12×
Blazing Bone
16×
Golden Fleece
8×
HF Tidal Residuum
40000×
Shell Credit

6Phase 6

16×
Blazing Bone
20×
Golden Fleece
4×
FF Tidal Residuum
80000×
Shell Credit

Character Items

  • The Initial Treasure item icon

    The Initial Treasure

    A meticulously preserved Ammonoid fossil. Little Brant once stood atop a table, proudly declaring to his father that he had found a treasure hidden among the books. His father took off his glasses for a closer look, recognizing it as the Ammonoid fossil tucked away at the bottom of the bookshelf. Seizing the moment, his father recounted an adventure about unearthing the past and seeking the truth. That Ammonoid became Brant's first treasure and marked the beginning of his journey into a world of endless adventure.

  • All the World's His Stage item icon

    All the World's His Stage

    A sculpture of stacked masks, each crafted for a different play and occasion. On stage, he is the star, the center of all eyes. With each mask, he breathes life into the tale, captivating the audience with joy and wonder. But offstage, there is no need to conceal his true self. In that moment, he is, at last, simply Brant.

  • Testament to a Captain item icon

    Testament to a Captain

    A tricorn hat, embroidered with the emblem of the Troupe of Fools. Brant still remembers the first performance he witnessed aboard the Fool's Sail. The captain, undeterred by the crashing waves, led his crew through the Stygian Fjords and placed a tricorn atop the head of the eager young boy. The captain, with a playful wink, called him, "Captain Brant." Years later, Brant also remembers his own first performance. Standing high on the mast, he shouted commands to raise the sails and steer the ship clear of deadly whirlpools that threatened to swallow them whole. At that moment, one of the crew reverently placed the very same tricorn upon his head. Cheers erupted as the entire crew shouted in unison, "Captain Brant! Captain Brant!"

Builds

2 build(s)

Fusion DPS Build

Budget/F2P Build

Skill Priority

5

Forte Circuit

This increases his healing, shield, and main damage source. Prioritize upgrading this skill first.

4

Normal Attack

Mid-air attacks play a significant role in him dealing damage to enemies. Prioritize this after his Forte Circuit.

4

Resonance Liberation

His Resonance Liberation contributes well to his damage and healing. Level this after his Forte Circuit.

2

Resonance Skill

Brant's Resonance Skill does not contribute much to his overall damage and is mainly used to deal some damage before going up in the air. Level this up after his Normal Attacks and Forte Liberation.

1

Intro Skill

His Intro Skill lets you start your mid-air combo immediately after entering the battlefield. This allows you to do your rotations faster but doesn't increase much damage-wise when upgrading. Prioritize other skills first.

Forte Circuit

Ocean Odyssey

Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over 150%, Brant gains additional 12 points of ATK, up to 1560. Also includes Waves of Acclaims healing and Returned from Ashes damage and shield.

Requirements: Bravo system (max 100) obtained from Normal Attacks, Intro Skill, and Resonance Skill hits.

Voyager's Blaze

Healing provided by Waves of Acclaims is increased by 20%

Requirements: Passive

Trial by Fire and Tide

Brant's resistance to interruption is increased during Mid-air Attacks and gains 15% Fusion DMG Bonus.

Requirements: Passive

Best Weapons

1
Unflickering Valor weapon icon

Unflickering Valor

Recommended for Fusion DPS Build
2
Laser Shearer weapon icon

Laser Shearer

3
Bloodpact's Pledge weapon icon

Bloodpact's Pledge

4
Red Spring weapon icon

Red Spring

Fusion DPS Build Details

Best Weapon: Unflickering Valor
Alternative Weapons: Laser Shearer, Bloodpact's Pledge, Red Spring
Notes: Brant's best Echo set is Tidebreaking Courage as he gets the extra attribute DMG by getting 250% Energy Regen which he should attain from his weapon and echoes. As he is primarily a damage dealer, all his Echo stats and rolls should focus on adding to his overall damage. Energy Regen is primarily focused, as his unique scaling allows him to get up to an extra 2600 ATK with this stat. Balance his Crit. Ratio and aim for more Energy Regen and Basic Attack DMG% as he scales off that.

Best Echo Sets

1
tidebreaking_courage echo set icon

Tidebreaking Courage

5 pieces

The 5-pc Tidebreaking Courage set suits Brant perfectly as he automatically gets the attribute DMG bonus from him getting 250% Energy Regen which he should be building. All other stats provided by this set benefit Brant directly.

2
molten_rift echo set icon

Molten Rift

5 pieces

An alternative option for Brant. As Tidebreaking Courage requires a lot of Energy Regen to use the 5-pc set bonus, Molten Rift is great for giving him the buffs without having any requirements. This set is more forgiving and is great especially if you don't have Unflickering Valor as his weapon.

3
moonlit_clouds echo set icon

Moonlit Clouds

5 pieces

A good option for Brant, if you have another DPS. This set gives Energy Regen which benefits him, while also improving upon his outro skill by adding even more buffs to the next resonator swapped in.

Recommended Main Echoes

Passively increases Brant's Fusion DMG Bonus and Basic Attack DMG Bonus. The best-in-slot echo for Brant.
A good option for a main DPS Brant as it passively increases his Fusion DMG Bonus and Resonance Skill DMG Bonus.
Good echo choice for Brant as a Sub-DPS. Maximizes his outro skill buffs for the next resonator on the field.

Best Stats

Cost 4 (Headpiece)

CRIT Rate / CRIT DMG

Cost 3 (Armor)

Energy Regen / Fusion DMG

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT RateCRIT DMGEnergy RegenBasic Attack DMG BonusATK%Flat ATK

Tips & Tricks

  • Aim for 250% Energy Regen on Brant to activate Tidebreaking Courage 5-pc set bonus.
  • If you cannot meet the ER requirement, use Molten Rift as an alternative set.
  • Balance Crit Ratio and prioritize Energy Regen and Basic Attack DMG Bonus substats.
  • Brant scales heavily off Energy Regen for ATK conversion; prioritize it in substats.
  • Use Dragon of Dirge as main echo for best performance.
Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Brant.

Skills

Captain's Rhapsody skill icon

Captain's Rhapsody

Normal Attack
Expand
Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack
Consume STA to attack the target, dealing Fusion DMG.

Heavy Attack - Rhapsodic Riff
Consume STA to attack the target, dealing Fusion DMG.
- After performing Basic Attack Stage 2 or Stage 4, hold Normal Attack to perform Heavy Attack - Rhapsodic Riff.
- After performing Mid-air Attack Stage 4, press Normal Attack to perform Heavy Attack - Rhapsodic Riff.

Mid-air Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.
Press Normal Attack following Mid-air Attack Stage 1 or Stage 2 to swing to the target with Grapple. Brant will attack the target if he reaches them with the swing. Release while in action to flip backward after the attack hits; or hold Normal Attack to attack the target continuously and flip backward after the finishing move. Brant flips backward automatically after Mid-air Attack Stage 3. Press Normal Attack after each flip to perform the next stage of Mid-air Attack. Flip resets Mid-air Dodge attempts.
- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward, dealing Fusion DMG.
- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, he will drop down after a temporary suspension in mid-air.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.

Skill Values (Lv. 1)

Stage 1 DMG: 25.42%
Stage 2 DMG: 25.50%+25.50%
Stage 3 DMG: 11.10%*3+16.64%*2
Stage 4 DMG: 14.10%+11.28%*5
Anchors Aweigh! skill icon

Anchors Aweigh!

Resonance Skill
Expand
Brant launches himself into the air and blasts all targets in an area, dealing Fusion DMG. While in mid-air, if Bravo is not full, Resonance Skill Anchors Aweigh! is replaced with Plunging Attack.

Plunging Attack
Plunge at the target at the cost of STA, dealing Fusion DMG, which is considered Basic Attack DMG.
- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward. Afterward, press Normal Attack to perform Plunging Attack.
- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, press Normal Attack to perform Plunging Attack during the suspension.

Skill Values (Lv. 1)

Skill DMG: 100.77%+67.18%
Plunging Attack DMG: 52.70%
Plunging Attack STA Cost: 30
Cooldown: 4
To the Horizon skill icon

To the Horizon

Resonance Liberation
Expand
Deal Fusion DMG to targets within the range and heal all nearby Resonators in the team before entering the Aflame state.
Can be cast in mid-air.

Aflame
The efficiency of gaining Bravo is increased by {1} when Normal Attack or Resonance Skill Anchors Aweigh! hits the target. Meanwhile, Forte Circuit Theatrical Moment is replaced by "My" Moment.

"My" Moment
Brant gains additional ATK based on his Energy Regen: For every {3} of his Energy Regen over {2}, Brant gains additional {4} points of ATK, up to {5}.

Skill Values (Lv. 1)

Skill DMG: 42.78%*4+171.12%
Healing: 500+1.75
Aflame Duration: 12
Cooldown: 24
Voyager's Blaze skill icon

Voyager's Blaze

Inherent Skill
Expand
Healing provided by Waves of Acclaims is increased by {0}.
Trial by Fire and Tide skill icon

Trial by Fire and Tide

Inherent Skill
Expand
Brant's resistance to interruption is increased during Mid-air Attacks and gains {0} Fusion DMG Bonus.
Applaud for Me! skill icon

Applaud for Me!

Intro Skill
Expand
Attack the target, dealing Fusion DMG, and gain Interlude Applause effect.

Interlude Applause
The next Mid-air Attack begins at Stage 2. This effect ends when Brant lands early or is switched out.

Skill Values (Lv. 1)

Skill DMG: 102.00%+25.50%
Concerto Regen: 10
Ocean Odyssey skill icon

Ocean Odyssey

Forte Circuit
Expand
Theatrical Moment
Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over {0}, Brant gains additional {1} points of ATK, up to {2}.

Waves of Acclaims
Heal all nearby Resonators in the team when Bravo reaches {3}, {4}, {5}, and {6}.

Returned from Ashes
When Bravo is full, replace Resonance Skill Anchor Aweigh! with Returned from Ashes.
Consume all Bravo to perform Returned from Ashes, dealing Fusion DMG, considered Basic Attack DMG, and generate a shield for all nearby Resonators in the team. Casting this skill when in Aflame ends this state after Returned from Ashes ends.
- The shield cannot be transferred when the Resonator on the field is switched off.

Bravo
Brant can hold up to {7} Bravo.
- Obtain Bravo when Normal Attacks hit the target.
- Obtain Bravo when Intro Skill hits the target.
- Obtain Bravo when Resonance Skill hits the target.

Skill Values (Lv. 1)

Returned from Ashes DMG: 23.75%*2+47.50%+95.00%*2+665.00%
Waves of Acclaims Healing: 312+1.09
Shield: 2500+9
Returned from Ashes Concerto Regen: 20
The Course is Set! skill icon

The Course is Set!

Outro Skill
Expand
Amplify the incoming Resonator's Fusion DMG by {0} and Resonance Skill DMG by {1} for {2}s or until the Resonator is switched out.
Tune Break: Sword skill icon

Tune Break: Sword

Tune Break
Expand
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Chains

By Currents and Winds chain icon

By Currents and Winds

Expand
Returned from Ashes temporarily causes nearby targets to stagnate while casting. The stagnation effect is removed when Brant is switched off the field.
After casting Intro Skill Applaud for Me! or each flip following Mid-air Attack, Brant's DMG dealt is increased by {0} for {1}s, stacking up to {2} times.
For Smiles and Cheers chain icon

For Smiles and Cheers

Expand
Casting Mid-air Attack and Returned from Ashes increases Brant's Crit. Rate by {0}.
Brant's Outro Skill The Course is Set! gains a new enhancement:
When Resonance Skill cast by the incoming Resonator (or nearby Resonators who activate Brant's Outro Skill) hits a target within {2}s after Brant's Outro Skill, Brant blasts the hit target, dealing Fusion DMG equal to {1} of Brant's ATK (considered Basic Attack DMG). This explosion can be triggered {3} {Cus:Sap,S=time P=times SapTag=3} per second, up to {4} explosions in total.
- This effect remains active when Brant is switched off the field.
Through Storms I Sail chain icon

Through Storms I Sail

Expand
The DMG Multiplier of Returned from Ashes is increased by {0}.
To Freedom I Sing chain icon

To Freedom I Sing

Expand
The Shield obtained from Returned from Ashes is increased by {0}. Casting Returned from Ashes restores HP for all nearby Resonators in the team ({2} HP for every {1} Energy Regen).
All the World's an Actor's Stage chain icon

All the World's an Actor's Stage

Expand
Dealing Basic Attack DMG gives Brant {0} Basic Attack DMG Bonus for {1}s.
All the World's a Captain's Carnevale chain icon

All the World's a Captain's Carnevale

Expand
Mid-air Attack's DMG Multiplier is increased by {0}. Casting Returned from Ashes causes a secondary blast, dealing Fusion DMG equal to {1} of the DMG dealt by Returned from Ashes, considered Basic Attack DMG.

Ascension Materials

1Phase 1

4×
LF Tidal Residuum
5000×
Shell Credit

2Phase 2

3×
Blazing Bone
4×
Golden Fleece
4×
MF Tidal Residuum
10000×
Shell Credit

3Phase 3

6×
Blazing Bone
8×
Golden Fleece
8×
MF Tidal Residuum
15000×
Shell Credit

4Phase 4

9×
Blazing Bone
12×
Golden Fleece
4×
HF Tidal Residuum
20000×
Shell Credit

5Phase 5

12×
Blazing Bone
16×
Golden Fleece
8×
HF Tidal Residuum
40000×
Shell Credit

6Phase 6

16×
Blazing Bone
20×
Golden Fleece
4×
FF Tidal Residuum
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Brant shine in varied content.

5 team(s) suggested

High Synergy Mono Fusion Team

Team Composition

Strategy

  • 1. Start off with Lupa and perform her Resonance Skill and Liberation to activate Pack Hunt and Glory. Then, cast Foebreaker to deal good damage against enemies.
  • 2. Build up her Wolflame stacks and convert it to Wolfaith via her Heavy and Mid-air Attacks. Then, perform her enhanced Resonance Skill and switch out to Brant to amplify his Fusion DMG and Basic Attack DMG.
  • 3. Having Brant on-field, cast his Liberation immediately to increase his Bravo generation. This will also have Lupa do a Coordinated Attack with Set the Arena Ablaze.
  • 4. Quickly build Bravo stacks and cast Returned from Ashes when available. Then, switch to Changli once Brant's Outro is available to amplify her Fusion DMG and Resonance Skill DMG.
  • 5. Do Changli's optimal rotations to maximize her on-field damage with her Forte. Do this and fill her Concerto gauge quickly.
  • 6. Once available, switch to Lupa to perform her enhanced Intro Skill.
  • 7. Repeat until all enemies are defeated in combat.

Notes

Brant's best team is inarguably him in a Mono Fusion setup with Changli and Lupa. This highly synergistic team stacks buffs on top of each other, making each individual character shine on and off-field. Their Outro Skills complement each other, with Brant receiving majority of the buffs whenever he is with Lupa. As Brant acts as the main DPS and sustain-provider to the team, players can free up high demand supports like Shorekeeper and Verina. Other Fusion DPS units can work as replacement for Changli, but they don't maximize each character's Outro compared to this team.

Alternative Characters

Aemeath
Aemeath(Main DPS)

Changli Replacement

* * *

Aemeath is a strong general DPS unit that's viable with Lupa and Brant together. Her high DMG output is exemplified by the Mono Fusion setup, although she arguably has better teams with Tune Rupture or Mornye in a Mono Fusion team.

Galbrena
Galbrena(Main DPS)

Changli Replacement

* * *

Galbrena is a strong DPS unit that can work in tandem with Brant and Lupa. Though Brant has better synergy with Changli due to his Outro being utilized better, Galbrena has a high damage ceiling unit that benefits from the multiple Fusion DMG buffs the team provides.

Encore
Encore(Main DPS)

Changli Replacement

* * *

Encore is a secondary option for a Main DPS if you don't have Changli. She will perform well with the Fusion buffs, albeit with clunkier rotations and a slightly worse performance.

Brant Premium Dual DPS Team

Team Composition

Strategy

  • 1. Initiate combat with Shorekeeper and cycle through her kit before finishing with her Resonance Liberation to summon her Stellarealm.
  • 2. Once the Concerto Gauge is maxed out, switch to Brant and use his Resonance Liberation to enter the Aflame state. While in his Aflame state, do his Mid-air combos and overall damage increases.
  • 3. Next, cast Skill when his Bravo reaches 100 to do Returned from Ashes, dealing massive damage to enemies. When his Concerto Gauge is full, switch to Changli to buff her damage.
  • 4. Go through Changli's optimal combos to maximize her on-field damage quickly. After filling her Concerto Gauge, switch back to Shorekeeper.
  • 5. Let Shorekeeper detonate Stellarealm with her enhanced Intro and deal damage to enemies.
  • 6. Repeat until enemies have been defeated.

Notes

This team provides high performance even with the lack of Lupa, and consists of Changli and Shorekeeper. Your goal is to maximize the Outro skills of each Resonator as they all give DMG amplifications to other party members. With this, Brant and Changli act as co-DPS units since they amplify each others' Fusion DMG. Brant also gives Resonance Skill DMG, which Changli benefits from the most. Shorekeeper is the recommended support, offering buffs through her Resonance Liberation and Outro Skills to enhance on-field damage. This makes rotations simple, swapping in Changli or Brant as needed.

Alternative Characters

Mornye
Mornye(Support)

Support Replacement

* * *

Mornye can replace Shorekeeper in this setup, providing All-Type DMG Amplification, healing, and an increased Off-Tune Buildup Rate against enemies for more Tune Breaks
.

Verina
Verina(Support)

Support Replacement

* * *

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Baizhi
Baizhi(Support)

Support Replacement

* * *

Great 4-star option for healing and buffs if you don't have 5-star supports.

Sanhua
Sanhua(Sub-DPS)

Sub-DPS Replacement

* * *

Sanhua can replace the Support role as a Sub-DPS, for a more damage-oriented team. Since Brant provides some sustain, this allows a sub-DPS to take up the third position for higher damage.

Brant Main DPS Team

Team Composition

Strategy

  • 1. Start with Shorekeeper and do her ideal combos to build her Resonance and Concerto gauges. Activate Stellarealm when available and switch out to Lupa when her Intro is ready.
  • 2. Enter the field with Lupa and perform her Resonance Skill's two casts before activating her Liberation. Then, cast Foebreaker to enter the Burning Matchpoint state.
  • 3. Do her optimal combos to build up Wolfaith stacks fast and perform her enhanced Resonance Skill. After this, switch to Brant once her Concerto Energy is full.
  • 4. With Brant on-field, immediately cast his Liberation if available to quickly enter the Aflame state. This will also trigger Lupa to perform a Coordinated Attack.
  • 5. In his Aflame state, build up Bravo fast with his Mid-air Attacks. Fill this up to perform his Enhanced Skill, Returned from Ashes.
  • 6. Once Brant has his Outro available, switch to Shorekeeper. This will detonate Stellarealm.
  • 7. You can repeat this until all enemies are defeated. Do note that the next instance Lupa enters the field after Shorekeeper, she will perform an enhanced Intro Skill.

Notes

Due to him having potentially one of the highest ATK stats in the game with his unique Energy Regen scaling, Main DPS Brant's team funnels as much buffs towards him so he can maximize the damage from his Forte Circuit. Lupa fills in the role of the Sub-DPS as she provides multiple buffs that Brant all benefit from, including amplification to Fusion DMG and Basic Attack DMG, and a Fusion RES shred against enemies. These buffs are maximized with the team being Mono Fusion. When played with Mornye, Brant receives All-Type DMG buffs that allow him to dish out good amounts of damage to multiple enemies at a given time. Note that if you're not running a Mono Fusion setup with Lupa, Shorekeeper is better for the team.

Alternative Characters

Shorekeeper
Shorekeeper(Support)

Support Replacement

* * *

Shorekeeper replaces Mornye in this setup, removing the Mono Fusion setup and replacing it with raw stat increases and DMG amplification instead.

Sanhua
Sanhua(Sub-DPS)

Sub-DPS Replacement

* * *

Sanhua's Outro Skill amplifies Basic Attack DMG, making her an excellent alternative as a Sub-DPS.

Roccia
Roccia(Sub-DPS)

Sub-DPS Replacement

* * *

Roccia's Outro Skill buffs Basic Attack DMG by 25%, making her a good Sub-DPS alternative.

Mortefi
Mortefi(Sub-DPS)

Sub-DPS Replacement

* * *

Mortefi gives Coordinated Attacks with his Ultimate and at S6 provides an ATK boost to Brant.

Verina
Verina(Support)

Support Replacement

* * *

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Baizhi
Baizhi(Support)

Support Replacement

* * *

If you do not have Verina or Shorekeeper, Baizhi is the next best option since she can buff and heal as well.

Brant Sub-DPS Team

Team Composition

Strategy

  • 1. Rotate through Shorekeeper's kit and cast her Stellarealm. Switch to Brant once his icon glows to give the party extra DMG amplification.
  • 2. Once Brant is on-field, cast his Liberation and enter the Aflame state. Fill his Bravo and cast Resonance Skill, Returned from Ashes to enemies. This provides a shield for better sustainability.
  • 3. Swap to Carlotta using Brant's Outro Skill to give 25% Resonance Skill DMG amplification. Do Carlotta's optimal combos and deal as much damage to the enemies. Switch to Shorekeeper afterwards.
  • 4. When Shorekeeper enters the field, she will detonate Stellarealm, dealing damage to enemies.
  • 5. Repeat steps until combat is finished.

Notes

Another one of Brant's teams is with him as the sub-DPS. Brant is a premium buffer for other Main DPS units like Carlotta and Jinhsi as he can buff Resonance Skill DPS characters. Brant fills in the Sub-DPS position well as he dishes out high amounts of damage while providing buffs together with Support units like Shorekeeper. Apart from this, Brant also acts as a secondary Support unit due to his shield from his Forte Circuit and multiple healing abilities such as his Resonance Liberation and Bravo stacks.

Alternative Characters

Jinhsi
Jinhsi(Main DPS)

Main DPS Replacement

* * *

Jinhsi's main source of damage is her Resonance Skill. Brant directly buffs her with his Outro Skill.

Chixia
Chixia(Main DPS)

Main DPS Replacement

* * *

Chixia benefits from Brant's Fusion DMG amplification and Resonance Skill Amplification.

Encore
Encore(Main DPS)

Main DPS Replacement

* * *

Encore as a Fusion DPS benefits from Brant's Outro Skill, increasing her overall potential.

Verina
Verina(Support)

Support Replacement

* * *

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Baizhi
Baizhi(Support)

Support Replacement

* * *

If you do not have Verina or Shorekeeper, Baizhi is the next best option since she can buff and heal as well.

Brant Tune Break Team

Team Composition

Strategy

  • 1. Initiate with Mornye and do three Basic Attacks to fill her Forte. Then, cast her Heavy Attack to enter Wide Field Observation Mode.
  • 2. In the air, do three Basic Attacks followed by her Resonance Skill. During the Resonance Skill's animation, cancel its endlag with her Liberation, generating High Syntony Field in the process.
  • 3. Once High Syntony Field is deployed, cast her enhanced Heavy Attack and switch to Lynae via Outro Skill.
  • 4. As Lynae enters the field via Intro, immediately cast her Resonance Skill to gain max Overflow.
  • 5. Then, use Liberation to generate a team-wide DMG buff followed by her Basic Attack immediately after.
  • 6. With Overflow full, hold her Heavy Attack until her Lumiflow Forte gauge reaches max stacks. Then, let go to deal damage and enter Kaleidoscopic Parade.
  • 7. In this state, do three jumps for her Polychrome Leaps, which will generate three True Color stacks.
  • 8. With three stacks, do a plunging attack to deal big damage, then switch out to Brant.
  • 9. Once Brant is on-field, cast his Liberation and enter the Aflame state. Then, fill his Forte with his mid-air attacks before casting his enhanced Resonance Skill for a quick burst in damage.
  • 10. You can then build up Brant's Forte using more of his mid-air attacks even outside of his Liberation. This lets you cast his enhanced Resonance Skill two times in succeeding rotations.
  • 11. With Brant's Concerto Gauge full, switch back to Mornye.
  • 12. Repeat the steps until the enemy is felled.

Notes

The introduction of Lynae and Mornye in 3.0 opens up a new team for Brant. Both Lynae and Mornye provide a lot of All-Type DMG Amplification that Brant significantly benefits from with his quick yet decent DMG output. With this team, make sure to cast Tune Breaks as often as possible, as they make up a significant portion of the overall DMG output per rotation.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Brant.

Character Attributes

Base Stats (Level 90)

HP:0
ATK:0
DEF:0

Character Details

Element: Fusion
Weapon Type: Sword
Rarity:

Stats Growth

LevelHPATKDEF
61,32743151
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Brant.

Character Story

1An Improvised Afternoon at the Tavern

A crack of thunder shattered the bartender's rhythm as he shook the cocktail mixer, and the downpour that followed immediately dampened the last bit of cheer among the patrons. The tavern, now nothing more than a soggy refuge, was bereft of any tale worth telling. The bartender shook his drink slowly, the faint clink of ice barely audible. Patrons yawned incessantly as if even their drinks had lost their flavor.

"Well, well... this hardly feels like a tavern, does it, friends?" A young man stepped through the door, bringing a gust of damp air and salty rainwater with him. He strode straight to the bar, swiping the empty glass from a patron nearby.

"Oi! What are you—"

"Shhh..." the young man interrupted, casually tossing a handful of Shell Credits into the bartender's tip jar. "Fill it to the brim, would you? It's not every day I find myself in a tavern. Surely, there's something of more... entertainment value here?"

"Entertainment? You must be joking. Look outside, the rain isn't going anywhere. And don't get me started on the menu. Duller than a sack of potatoes, and twice as overpriced."

"Of course, I did come in from the rain. See? My hair is practically drowning in it. But even in a storm, there are tales to be had. Like this charming little wanted poster." He deftly plucked the poster from the patron's hand.

"Ah, we already talked about this. Something about the Immortal Returned, wearing a strange mask... What did he do again...?"

"He and his crew ventured through fog thick with sirens, dredging up shiploads of songs from the ocean's deepest whirlpools. They rescued the Pilgrim's Sails capsized by towering waves and reclaimed stolen supplies from pirates!"

"Hmm... That's not quite right, is it? You're just telling a story now!"

"Ha, of course, it is a story!" He laughed, raising his glass, "Drink up, my friend, and I'll tell everyone the real tale of the Immortal Returned!"

The glasses clinked. In an instant, the dreary tavern was transformed into a stage of imagination. Brant swiped the patron's hat and placed it on the bartender's head, his eyes sparkling as he presented the bartender's long-awaited rose to the woman beside him. The bartender, now donning the hat, became the ship's helmsman. The bald patron became a sailor, firing cannons at Tacet Discords from the rolling sea. The woman who received the rose burst into a spontaneous dance. With every spin of the young man's yarn, the patrons found themselves part of his intoxicating tale.

The revelry ended abruptly when the door crashed open.

"Now this feels like a tavern!" The leader of the intruders sneered, holding up a wanted poster. "Take him, lads. The reward is doubled this time!"

"How about saving it for the next time!" With a mocking bow, the young man tossed a mask alight with violet flames into the air, vanishing in the commotion it caused.

When the dust settled, the tavern was filled with colorful ribbons, balloons, and scattered gifts from the sea.

The tavern's patrons picked up the scattered gifts. To their surprise, each one was a ticket to a show by the Troupe of Fools.

2Dusk, When Fools Sing

At the close of rehearsal, crimson clouds seemed to ignite the edge of the sea.

The captain called a few of the crew to set up tables and grills on the beach for dinner. Battier hauled in a bountiful catch of fish, Lavito returned with a bundle of hares from his hunt, and Roccia, with her loyal companion Pero, returned with a basket of meat they'd bought with one of the bounties earned in the name of Captain Brant.

Laughing, Brant uncorked his cherished bottles of Nectarwine and passed them around.

"The Carnevale is just around the corner, my friends," he declared. "After all our hard work, we deserve a celebration! In fact, we should celebrate every day!"

Yes, Carnevale was drawing near, the day they had all been waiting for. It would be their moment to perform the stories of the Fools on the grand stage for all to see. For this, they had worked tirelessly. Lavito had poured his very soul into the compositions, Tina spent a whole night perfecting a single high note... Each member was giving their all for the Carnevale, driven by their unshakable faith in their captain and his words—"We'll ask the world a question at the Carnevale: What makes life sing? And we'll give them our answer. But more than that, we'll show them we're not madmen... just a merry band of Fools."

Yes, just a merry band of Fools. But what, then, did being a Fool mean to the captain?

As they gathered for dinner, a group of children, new recruits to the troupe, crowded around the captain. They chimed in unison, "Captain, Captain! What exactly are Fools?"

The captain simply smiled in response, pulling a handful of candies from his pocket and handing them to the children. He glanced around at his crew. Battier and Lavito were deep in a heated debate, Hymer and Budd were playing rock-paper-scissors, and Tina was coaching Roccia on breathing techniques for singing. When he said nothing, one of the children mischievously popped a candy into his mouth.

"Alright, alright! Now, Little Katy, I was just thinking of how to answer you!" The captain narrowed his eyes, surrendering to the sweetness of the candy before it gave him a toothache. "Here comes the answer. Listen closely, little ones!"

"In this troupe, anyone who pursues freedom is a Fool! You, me, all of us!"

Katy pouted slightly, "Is that it? Doesn't sound very special... What are we even trying to prove at the Carnevale?"

"Nothing. We don't need to prove a thing." Brant rose to his feet, adjusting his captain's hat with a flourish. "We are there to sing and show the world who we truly are!"

"And now, my fellow Fools, let's fill our stomachs!"

3Reflections by the Campfire

Late at night, Brant sat by the campfire to organize everything needed for the performance.

First came the masks. He polished each one meticulously, pausing now and then to don one and improvise a scene. Over the years, Brant had played countless roles: the unstoppable hero, the comical clown, the extravagant nobleman, the scheming courtier, and even the devout Acolyte. He paused, a faint smirk crossing his face at the thought. For him, those were hardly pleasant experiences.

He despised courtiers. Acolytes, too. But on stage, he became each of them fully, burying his true self behind the mask and stepping into their lives. He respected the stage and every role he played because he knew the stage was his ocean.

Once the masks were done, he turned to his costumes, carefully pressing each one.

The costumes had to be immaculate under the spotlight. Not just for the role, but for the audience as well. To bring a smile to their face, respect was the first rule. So he smoothed out every crease, not allowing a single fold to remain. He knew the applause would be his ocean.

Finally, he began arranging the stage props.

The hero's sword, the clown's tambourine, the nobleman's family crest, the courtier's scepter, the Acolyte's scripture, and then... a small wooden box.

The box his parents left for him. It bore the carving of a tern, a silent reminder of the name he had long buried. Inside, the swirling patterns of the Ammonoid fossil served as a testament to his very first adventure. It had been his loyal companion through every day and night aboard the Pilgrim's Sail as he witnessed sickness, pain, and separation. The fossil stayed with him, a reminder to never forget what he had seen.

A reminder to observe life beyond the stage.

A reminder to see the sincerity behind the performance.

A reminder to face the self behind the mask.

With great care, he put away this most important of all stage props.

Because he knew that only by respecting himself could he truly make the place he stood his ocean.

4Through the Sea Storms

Thunder roared in his ears, and torrential rain drowned out every sound but its own.

This was the fiercest storm they had ever faced. Waves flung them skyward, only to slam them down mercilessly. Behind them loomed a colossal monster, its deafening roars cutting through the chaos. That night, the sea unleashed its full wrath to remind them just how insignificant their lives were in its domain.

He opened his eyes, gazing into the untamed sea before him.

"Give up, Fools!" The wind howled in his ear. "Look at your pitiful ship! How will you ever lead your crew to safety?"

"It's over, Fools!" The sea mocked deep within his heart. "Look behind you! The beast waits, jaws wide, ready to devour you all!"

"Give the order, Captain!" His troupe called, their voices steady and unwavering. "We'll follow wherever you lead!"

His voice pierced the tempest, bold and unshaken. "Full speed ahead! Let's move, my friends! Tonight, we will tame this sea!"

Flames burst from the mast, blazing downward to engulf the troupe's banner and the ship itself. Amidst the sea's ferocious roars, the solitary flame pressed forward. Against the flames and waves, like a daring tern, he hurled himself forward with the grapple, laughing as he leaped straight into the heart of the tempest.

"Leave the beast to me!"

...

The storm relented.

The small ship drifted alone upon the vast sea, rocking gently. The crew stood on deck. Under their captain's command, they had weathered the storm and returned to their course. At that moment, they all began to whisper a name:

"He'll be okay."

"Captain…"

"He'll come back, won't he?"

"Really?"

"I believe in him."

"Brant…"

"Brant!! Captain! It's Captain Brant!!!"

Cheers erupted as if the curtain had been lifted again for an encore.

In the golden light of the rising sun, they saw him—their Captain Brant, riding atop the colossal sea beast's head in triumphant return.

"Friends, meet our new companion, Lario! We've got ourselves a new ship now!"

In time, they would build their stage upon the beast's back. Later, they would also discover that Lario was no ordinary Tacet Discord, but a rare Pliosaurus Somnii. Together, they would sail across Rinascita, performing their stories for all to hear.

But for now, Brant stood tall atop the beast, saluting his crew. "And this, my friend, is a perfect opening! Now, cue the applause!"

"BRAVO! BRAVO!"

5When the Carnevale Ends

The all-night revelry had finally come to an end. In Liberty Square, the confetti and streamers still glistened faintly in the early light. Passersby murmured about last night's performance, a fleeting spectacle to them. But for the performers on stage, the falling of the curtain wasn't just an ending, it marked the beginning of something new.

For the first time in ages, they could walk freely through the streets of Ragunna, returning to the homes they had long left behind. When the stage lights dimmed, they cheered for themselves, for in that moment, they reclaimed the simple joy of standing on solid ground once more.

But now that they were on land, what were Fools like them supposed to do? That night, the captain had heartfelt conversations with many in his troupe. Some decided to part ways, returning to families they had missed. With blessings and warm embraces, the captain wished them happiness in their new lives. Others chose to stay with the troupe, eager to seek out new horizons, and the captain welcomed their continued companionship. Then there were those who felt lost, unsure of their next step. For them, the captain offered them a break.

"After all," he said with a playful grin, "once the Carnevale's over, you need time to clean up the confetti."

Some were curious about the captain's own plans, and he happily shared how he spent a day in Ragunna:

One morning after the Carnevale, he asked the first mate for a day off. Leaving behind the mask, costume, and even the captain's hat, he set out. First, he bought a pizza from Margherita's, then made a bet with the pigeons in the square. Later, he strolled to the Cathedral of Mercury and pointed at the statue of the Sentinel, saying, "Hey! Nobody's ever seen you!"

Finally, he returned to his old home.

"But I didn't go inside. After being away for so long, the house had already been sold. It's not mine anymore. I thought I'd come to say goodbye, but when I got there, I realized it wasn't needed. But I did hear the sound of a piano."

"It was a piece I didn't recognize. A new family has started their life there, just as I've been walking my own path for years now. I remember how my father used to teach me the piano when I was little, telling me, "You must find the music you love."

"You can play the piano, Captain?"

"Sadly, no. Before I could master it, the Order handed me a ticket for the Pilgrim's Sail. But that's fine. Now, I'm learning the hurdy-gurdy with you all!"

"For me, this is home. The songs we sing, the stories we tell. That's the music I've been searching for all along. There's no need to dwell on the past. Because once the confetti's swept up, it's time to prepare for the next revelry!"

"So, friends, fancy exploring this big, wide world with me?"

The captain extended his invitation, for his next course had long been charted.

Voice Lines

Thoughts: I

I've got some time today. What would you say to a nice stroll on the beach? Maybe the sea breeze and ocean sunset will inspire you!

Thoughts: II

When sailing the seas, always remember to set your course first, and then... adapt to whatever comes your way!

Thoughts: III

Hey, here to see our performance? Take this ticket. No need to bring anything, just a smile and a heart full of excitement. But if you insist… Well, when I step on stage, be sure to give me all the applause and cheers you've got!

Thoughts: IV

All I think about on stage is losing myself in the role—the stage becomes "my" entire world, with every light, note, and movement telling "my" story. Up there, the world is my oyster. But once I step off, I'm just a minor character in the tale of <ano=the world>Solaris</ano>.

Thoughts: V

See that? Over there, just around the corner—that's Trattoria Margherita. Nearly everyone in our troupe has walked this alley; it's where we grew up. Out at sea, I'd wonder how <te href=850097>Ragunna</te> could turn its back on us, or what I'd do when I finally returned. I pictured a hundred things… but now, standing here, all I want is a slice of pizza... The sights and sounds of this city have always been a part of me.

Brant's Hobby

The boundless sea is the grandest stage, its towering waves our most thunderous applause! We sail with the currents and winds, hunting for cheers and laughter on every distant shore. Therefore, my friend, lift your voice and dance with abandon—for you, for me, and for every day we have lived in full!

Brant's Trouble

*sigh* Ain't got no money...

Favorite Food

Here, try this wine… A bit too sweet? Haha, that's just my "Strength!" Everyone's brew tastes different, you know. Battier's has a spicy edge, Tina's is rather refreshing. This is the Troupe's Strength… a blend of everyone's life.

Disliked Food

For me, any food's fair game. C'mon, don't overthink it! When you're hungry enough, everything tastes amazing!

Ideals

One day, our troupe will sail to every corner of the world, and every wave will echo a shared story—the tale of <ano=Freedom>the Fools</ano>!

Show more voice lines (52 remaining)

Chat: I

Take this telescope and see for yourself… Even the highest clouds feel close enough to touch, don't they? With this gadget, you'll catch every thrill onstage and every "new world" waiting out at sea.

Chat: II

Unforgettable adventures? Where to start? How about an ancient trial that spanned over a century?

About Roccia

Don't be fooled by our First Mate's age—if you ever need performance advice, she's your go-to. Plus, she's also an excellent stage designer!

About Carlotta

She's got her course set and sticks to it, no matter what. Living as a <te href=850101>Montelli</te> is no easy path, but she's determined to make her own way. And mark my words, when her performances draw to a close, she'll be known not just as a Montelli, but Carlotta.

About Cartethyia

Some call her a saint; others, a sinner. But who is she really? No one cares how she treats her friends or faces her foes. The Order's tales never speak of her dreams, and the legends conceal her heart's desire. Everyone has heard of Cartethyia—but does anyone know the person behind that name?

About Zani

Many wear masks to fit in, but not her. Whatever her past, whatever roles she's played, she's here now, true to herself.

Birthday Wishes

Happy birthday, my dear friend! Got any plans today? How about slipping away with me for a little adventure? I'll even let you take the helm. Here, hold on tight—together, we'll sail into the far horizon!

Idle: I

(Effort sound)

Idle: II

Let me see... Aha!

Idle: III

Hey, little one... There you go!

Self-Introduction

Brant's the name, captain of the <te href=850108>Fool's Troupe</te>! A pleasure to meet you, and please, call me whatever you'd like, for I'm but a humble Fool in pursuit of freedom. Enough with introductions now. Let's hand the stage over to everlasting joy and boundless liberty!

Greeting

The curtains pull back and I'm here to hunt for every laugh! Brant, at your service. A pleasure to make your acquaintance.

Join Team: I

The course is determined. Time to set sail!

Join Team: II

Rage on, approaching storm!

Join Team: III

Applaud for me, dear friend!

Ascension: I

With this, the stage is set for a grand opening. Come on, trim the sails!

Ascension: II

More power... Now we're storm-proof and unstoppable! Let's go, full speed ahead!

Ascension: III

We're smooth sailing now. Onto the next stop... Hard to portside!

Ascension: IV

With your strength, this massive wave is just a splash in our show! Bring it on!

Ascension: V

Haha! Now this is the strength worthy of a true swordsman of the seas! Join me on this voyage to the world's end, my friend! Together, we'll face that fleeting moment when the world turns upside down!

Aerial Attack: I

More passion!

Aerial Attack: II

Listen carefully!

Aerial Attack: III

Victory's mine!

Aerial Attack: IV

Perfect finale!

Aerial Attack: V

Keep the cheers coming!

Aerial Attack: VI

Here's to me!

Heavy Attack: I

Right behind you!

Heavy Attack: II

Focus, will you?

Resonance Skill

Don't blink.

Resonance Liberation: I

In the limelight!

Resonance Liberation: II

Climax of the show!

Resonance Liberation: III

Let the flames rise!

Intro Skill: I

Epic shot.

Intro Skill: II

At the helm.

Hit: I

Careful!

Hit: II

No worries.

Hit: III

A little mishap.

Injured: I

'Tis but a splash.

Injured: II

Let the tempest strike harder!

Injured: III

Haha, this is getting fun!

Fallen: I

The curtain falls...

Fallen: II

This is... not the end...

Fallen: III

The Fool's... final act…

Echo Summon

Your moment on stage!

Echo Transform

Same actor, different role!

Enemies Near

Brant salutes you.

Glider

Beyond my beloved horizon!

Sensor

The compass points... this way!

Dash

First to the treasure!

Supply Chest: I

Any wine inside?

Supply Chest: II

The scent of history.

Supply Chest: III

You earned it, you keep it.