WutheringWaves -Builds
Characters Brant
Brant - Brant character portrait

Brant

Fusion Sword

Brant | Brant, the captain of Rinascita's Troupe of Fools, is a free spirit and romantic. Unpredictable and full of life, he is the beating heart of the troupe. On stage, he slips into countless roles, donning new masks to breathe life into every story. Yet beyond the spotlight, he is unwaveringly genuine, offering nothing but true sincerity to those around him.

HP 11,675
ATK 375
DEF 1,308

Skills Overview

Captain's Rhapsody skill icon

Captain's Rhapsody

Normal Attack
Anchors Aweigh! skill icon

Anchors Aweigh!

Resonance Skill
To the Horizon skill icon

To the Horizon

Resonance Liberation
Voyager's Blaze skill icon

Voyager's Blaze

Inherent Skill
Trial by Fire and Tide skill icon

Trial by Fire and Tide

Inherent Skill
Applaud for Me! skill icon

Applaud for Me!

Intro Skill
Ocean Odyssey skill icon

Ocean Odyssey

Forte Circuit
The Course is Set! skill icon

The Course is Set!

Outro Skill
View detailed skill information →

Ascension Materials

1 Phase 1

LF Tidal Residuum
5000×
Shell Credit

2 Phase 2

Blazing Bone
Golden Fleece
MF Tidal Residuum
10000×
Shell Credit

3 Phase 3

Blazing Bone
Golden Fleece
MF Tidal Residuum
15000×
Shell Credit

4 Phase 4

Blazing Bone
12×
Golden Fleece
HF Tidal Residuum
20000×
Shell Credit

5 Phase 5

12×
Blazing Bone
16×
Golden Fleece
HF Tidal Residuum
40000×
Shell Credit

6 Phase 6

16×
Blazing Bone
20×
Golden Fleece
FF Tidal Residuum
80000×
Shell Credit

Character Items

The Initial Treasure item icon

The Initial Treasure

A meticulously preserved Ammonoid fossil. Little Brant once stood atop a table, proudly declaring to his father that he had found a treasure hidden among the books. His father took off his glasses for a closer look, recognizing it as the Ammonoid fossil tucked away at the bottom of the bookshelf. Seizing the moment, his father recounted an adventure about unearthing the past and seeking the truth. That Ammonoid became Brant's first treasure and marked the beginning of his journey into a world of endless adventure.

All the World's His Stage item icon

All the World's His Stage

A sculpture of stacked masks, each crafted for a different play and occasion. On stage, he is the star, the center of all eyes. With each mask, he breathes life into the tale, captivating the audience with joy and wonder. But offstage, there is no need to conceal his true self. In that moment, he is, at last, simply Brant.

Testament to a Captain item icon

Testament to a Captain

A tricorn hat, embroidered with the emblem of the Troupe of Fools. Brant still remembers the first performance he witnessed aboard the Fool's Sail. The captain, undeterred by the crashing waves, led his crew through the Stygian Fjords and placed a tricorn atop the head of the eager young boy. The captain, with a playful wink, called him, "Captain Brant." Years later, Brant also remembers his own first performance. Standing high on the mast, he shouted commands to raise the sails and steer the ship clear of deadly whirlpools that threatened to swallow them whole. At that moment, one of the crew reverently placed the very same tricorn upon his head. Cheers erupted as the entire crew shouted in unison, "Captain Brant! Captain Brant!"

Skill Priority

5

Forte Circuit

This increases his healing, shield, and main damage source. Prioritize upgrading this skill first.

4

Normal Attack

Mid-air attacks play a significant role in him dealing damage to enemies. Prioritize this after his Forte Circuit.

4

Resonance Liberation

His Resonance Liberation contributes well to his damage and healing. Level this after his Forte Circuit.

2

Resonance Skill

Brant's Resonance Skill does not contribute much to his overall damage and is mainly used to deal some damage before going up in the air. Level this up after his Normal Attacks and Forte Liberation.

1

Intro Skill

His Intro Skill lets you start your mid-air combo immediately after entering the battlefield. This allows you to do your rotations faster but doesn't increase much damage-wise when upgrading. Prioritize other skills first.

Forte Circuit

Tidebreaking Courage

Increases attribute DMG with 250% Energy Regen, which is essential for Brant's build as a DPS.

Requirements: Requires a minimum of 250% Energy Regen to benefit.

Best Weapons

1
Unflickering Valor weapon icon

Unflickering Valor

Recommended for Fusion DPS Build
2
Red Spring weapon icon

Red Spring

3
Blazing Brilliance weapon icon

Blazing Brilliance

4
Emerald of Genesis weapon icon

Emerald of Genesis

5
Overture weapon icon

Overture

6
Lumingloss weapon icon

Lumingloss

Fusion DPS Build Details

Best Weapon: Unflickering Valor
Alternative Weapons: Red Spring, Blazing Brilliance, Emerald of Genesis
Notes: 250% Energy Regen is required just to benefit from the 5-piece set bonus of Tidebreaking Courage. While this is easily achievable if you have Unflickering Valor on him, it will be a challenge, if not impossible, to achieve with any other weapon.

Best Echo Sets

1
tidebreaking_courage echo set icon

Tidebreaking Courage

5 pieces

The 5-pc Tidebreaking Courage set suits Brant perfectly as he automatically gets the attribute DMG bonus from him getting 250% Energy Regen which he should be building. All other stats provided by this set benefit Brant directly.

2
molten_rift echo set icon

Molten Rift

5 pieces

A good alternative option for Brant if you plan to make him the Main DPS. This set gives him a lot of Fusion DMG bonuses which he benefits from.

3
moonlit_clouds echo set icon

Moonlit Clouds

5 pieces

A good option for Brant if you have another DPS. This set gives Energy Regen which benefits him, while also improving upon his outro skill by adding even more buffs to the next resonator swapped in.

Recommended Main Echoes

Passively increases Brant's Fusion DMG Bonus and Basic Attack DMG Bonus. The best-in-slot echo for Brant.
A good option for a main DPS Brant as it passively increases his Fusion DMG Bonus and Resonance Skill DMG Bonus.
Good echo choice for Brant as a Sub-DPS. Maximizes his outro skill buffs for the next resonator on the field.

Best Stats

Cost 4 (Headpiece)

CRIT Rate or CRIT DMG

Cost 3 (Armor)

Energy Regen or Fusion DMG

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT Rate CRIT DMG Energy Regen Basic Attack DMG Bonus ATK% Flat ATK

Tips & Tricks

  • Prioritize Energy Regen in your main and substats to maximize Brant's damage output.
  • Aim for a balanced Crit. ratio alongside your 4-Cost Echo for overall effective DPS.
  • Keep an eye on obtaining more Energy Regen to meet the requirements for optimal echo sets.

Skills

Captain's Rhapsody skill icon

Captain's Rhapsody

Normal Attack
Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack
Consume STA to attack the target, dealing Fusion DMG.

Heavy Attack - Rhapsodic Riff
Consume STA to attack the target, dealing Fusion DMG.
- After performing Basic Attack Stage 2 or Stage 4, hold Normal Attack to perform Heavy Attack - Rhapsodic Riff.
- After performing Mid-air Attack Stage 4, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Heavy Attack - Rhapsodic Riff.

Mid-air Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack following Mid-air Attack Stage 1 or Stage 2 to swing to the target with Grapple. Brant will attack the target if he reaches them with the swing. Release while in action to flip backward after the attack hits; or hold Normal Attack to attack the target continuously and flip backward after the finishing move. Brant flips backward automatically after Mid-air Attack Stage 3. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after each flip to perform the next stage of Mid-air Attack. Flip resets Mid-air Dodge attempts.
- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward, dealing Fusion DMG.
- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, he will drop down after a temporary suspension in mid-air.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.

Skill Values (Lv. 1)

Stage 1 DMG: 25.42%
Stage 2 DMG: 25.50%+25.50%
Stage 3 DMG: 11.10%*3+16.64%*2
Stage 4 DMG: 14.10%+11.28%*5
Anchors Aweigh! skill icon

Anchors Aweigh!

Resonance Skill
Brant launches himself into the air and blasts all targets in an area, dealing Fusion DMG. While in mid-air, if Bravo is not full, Resonance Skill Anchors Aweigh! is replaced with Plunging Attack.

Plunging Attack
Plunge at the target at the cost of STA, dealing Fusion DMG, which is considered Basic Attack DMG.
- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward. Afterward, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Plunging Attack.
- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Plunging Attack during the suspension.

Skill Values (Lv. 1)

Skill DMG: 100.77%+67.18%
Plunging Attack DMG: 52.70%
Plunging Attack STA Cost: 30
Cooldown: 4
To the Horizon skill icon

To the Horizon

Resonance Liberation
Deal Fusion DMG to targets within the range and heal all nearby Resonators in the team before entering the Aflame state.
Can be cast in mid-air.

Aflame
The efficiency of gaining Bravo is increased by {1} when Normal Attack or Resonance Skill Anchors Aweigh! hits the target. Meanwhile, Forte Circuit Theatrical Moment is replaced by "My" Moment.

"My" Moment
Brant gains additional ATK based on his Energy Regen: For every {3} of his Energy Regen over {2}, Brant gains additional {4} points of ATK, up to {5}.

Skill Values (Lv. 1)

Skill DMG: 42.78%*4+171.12%
Healing: 500+1.75
Aflame Duration: 12
Cooldown: 24
Voyager's Blaze skill icon

Voyager's Blaze

Inherent Skill
Healing provided by Waves of Acclaims is increased by {0}.
Trial by Fire and Tide skill icon

Trial by Fire and Tide

Inherent Skill
Brant's resistance to interruption is increased during Mid-air Attacks and gains {0} Fusion DMG Bonus.
Applaud for Me! skill icon

Applaud for Me!

Intro Skill
Attack the target, dealing Fusion DMG, and gain Interlude Applause effect.

Interlude Applause
The next Mid-air Attack begins at Stage 2. This effect ends when Brant lands early or is switched out.

Skill Values (Lv. 1)

Skill DMG: 102.00%+25.50%
Concerto Regen: 10
Ocean Odyssey skill icon

Ocean Odyssey

Forte Circuit
Theatrical Moment
Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over {0}, Brant gains additional {1} points of ATK, up to {2}.

Waves of Acclaims
Heal all nearby Resonators in the team when Bravo reaches {3}, {4}, {5}, and {6}.

Returned from Ashes
When Bravo is full, replace Resonance Skill Anchor Aweigh! with Returned from Ashes.
Consume all Bravo to perform Returned from Ashes, dealing Fusion DMG, considered Basic Attack DMG, and generate a shield for all nearby Resonators in the team. Casting this skill when in Aflame ends this state after Returned from Ashes ends.
- The shield cannot be transferred when the Resonator on the field is switched off.

Bravo
Brant can hold up to {7} Bravo.
- Obtain Bravo when Normal Attacks hit the target.
- Obtain Bravo when Intro Skill hits the target.
- Obtain Bravo when Resonance Skill hits the target.

Skill Values (Lv. 1)

Returned from Ashes DMG: 23.75%*2+47.50%+95.00%*2+665.00%
Waves of Acclaims Healing: 312+1.09
Shield: 2500+9
Returned from Ashes Concerto Regen: 20
The Course is Set! skill icon

The Course is Set!

Outro Skill
Amplify the incoming Resonator's Fusion DMG by {0} and Resonance Skill DMG by {1} for {2}s or until the Resonator is switched out.

Chains

By Currents and Winds chain icon

By Currents and Winds

Returned from Ashes temporarily causes nearby targets to stagnate while casting. The stagnation effect is removed when Brant is switched off the field.
After casting Intro Skill Applaud for Me! or each flip following Mid-air Attack, Brant's DMG dealt is increased by {0} for {1}s, stacking up to {2} times.
For Smiles and Cheers chain icon

For Smiles and Cheers

Casting Mid-air Attack and Returned from Ashes increases Brant's Crit. Rate by {0}.
Brant's Outro Skill The Course is Set! gains a new enhancement:
When Resonance Skill cast by the incoming Resonator (or nearby Resonators who activate Brant's Outro Skill) hits a target within {2}s after Brant's Outro Skill, Brant blasts the hit target, dealing Fusion DMG equal to {1} of Brant's ATK (considered Basic Attack DMG). This explosion can be triggered {3} {Cus:Sap,S=time P=times SapTag=3} per second, up to {4} explosions in total.
- This effect remains active when Brant is switched off the field.
Through Storms I Sail chain icon

Through Storms I Sail

The DMG Multiplier of Returned from Ashes is increased by {0}.
To Freedom I Sing chain icon

To Freedom I Sing

The Shield obtained from Returned from Ashes is increased by {0}. Casting Returned from Ashes restores HP for all nearby Resonators in the team ({2} HP for every {1} Energy Regen).
All the World's an Actor's Stage chain icon

All the World's an Actor's Stage

Dealing Basic Attack DMG gives Brant {0} Basic Attack DMG Bonus for {1}s.
All the World's a Captain's Carnevale chain icon

All the World's a Captain's Carnevale

Mid-air Attack's DMG Multiplier is increased by {0}. Casting Returned from Ashes causes a secondary blast, dealing Fusion DMG equal to {1} of the DMG dealt by Returned from Ashes, considered Basic Attack DMG.

Ascension Materials

1 Phase 1

LF Tidal Residuum
5000×
Shell Credit

2 Phase 2

Blazing Bone
Golden Fleece
MF Tidal Residuum
10000×
Shell Credit

3 Phase 3

Blazing Bone
Golden Fleece
MF Tidal Residuum
15000×
Shell Credit

4 Phase 4

Blazing Bone
12×
Golden Fleece
HF Tidal Residuum
20000×
Shell Credit

5 Phase 5

12×
Blazing Bone
16×
Golden Fleece
HF Tidal Residuum
40000×
Shell Credit

6 Phase 6

16×
Blazing Bone
20×
Golden Fleece
FF Tidal Residuum
80000×
Shell Credit

Recommended Teams

Brant Premium Dual DPS Team

Team Composition

Strategy

  • Maximize outro skills for DMG amplifications
  • Switch between Brant and Changli for optimal Fusion DMG
  • Support role enhances on-field damage

Notes

High Investment, High Reward Brant Team. Clears end-game content but requires high investment.

Alternative Characters

Verina
Verina (Support Replacement)

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Baizhi
Baizhi (Support Replacement)

Baizhi is a great 4-star option for healing and buffs if you don't have 5-star supports.

Sanhua
Sanhua (Sub-DPS Replacement)

Sanhua can replace the Support role as a Sub-DPS, providing a more damage-oriented team.

Brant Main DPS Team

Team Composition

Strategy

  • Stack Brant's Bravo and maintain Aflame state
  • Utilize Sanhua for on-field amplification
  • Maximize damage through coordinated combos

Notes

Alternative Characters

Roccia
Roccia (Sub-DPS Replacement)

Roccia's Outro Skill buffs Basic Attack DMG by 25%.

Mortefi
Mortefi (Sub-DPS Replacement)

Mortefi provides Coordinated Attacks with his Ultimate.

Verina
Verina (Support Replacement)

Verina's healing and Damage Deepen buff makes her a viable support.

Baizhi
Baizhi (Support Replacement)

Baizhi can buff and heal if Verina or Shorekeeper are not available.

Brant Sub-DPS Team

Team Composition

Strategy

  • Utilize Brant's buffs to maximize Carlotta's damage
  • Maintain high Bravo stacks during combat
  • Switch seamlessly between characters for rotations

Notes

Alternative Characters

Jinhsi
Jinhsi (Main DPS Replacement)

Jinhsi's Resonance Skill is complemented by Brant.

Chixia
Chixia (Main DPS Replacement)

Chixia benefits from Brant's Fusion DMG amplification.

Encore
Encore (Main DPS Replacement)

Encore as a Fusion DPS benefits from Brant's Outro Skill.

Verina
Verina (Support Replacement)

Verina's healing makes her a viable support.

Baizhi
Baizhi (Support Replacement)

Baizhi is a solid option for buffs and healing.

Character Attributes

Base Stats (Level 90)

HP: 11,675
ATK: 375
DEF: 1,308

Character Details

Element: Fusion
Weapon Type: Sword
Rarity:

Stats Growth

Level HP ATK DEF
80 10,888 350 1,220
81 10,967 352 1,228
82 11,045 355 1,237
83 11,124 357 1,246
84 11,203 360 1,255
85 11,281 362 1,264
86 11,360 365 1,273
87 11,439 367 1,281
88 11,518 370 1,290
89 11,596 372 1,299
90 11,675 375 1,308

Character Story

1 An Improvised Afternoon at the Tavern

A crack of thunder shattered the bartender's rhythm as he shook the cocktail mixer, and the downpour that followed immediately dampened the last bit of cheer among the patrons. The tavern, now nothing more than a soggy refuge, was bereft of any tale worth telling. The bartender shook his drink slowly, the faint clink of ice barely audible. Patrons yawned incessantly as if even their drinks had lost their flavor.

"Well, well... this hardly feels like a tavern, does it, friends?" A young man stepped through the door, bringing a gust of damp air and salty rainwater with him. He strode straight to the bar, swiping the empty glass from a patron nearby.

"Oi! What are you—"

"Shhh..." the young man interrupted, casually tossing a handful of Shell Credits into the bartender's tip jar. "Fill it to the brim, would you? It's not every day I find myself in a tavern. Surely, there's something of more... entertainment value here?"

"Entertainment? You must be joking. Look outside, the rain isn't going anywhere. And don't get me started on the menu. Duller than a sack of potatoes, and twice as overpriced."

"Of course, I did come in from the rain. See? My hair is practically drowning in it. But even in a storm, there are tales to be had. Like this charming little wanted poster." He deftly plucked the poster from the patron's hand.

"Ah, we already talked about this. Something about the Immortal Returned, wearing a strange mask... What did he do again...?"

"He and his crew ventured through fog thick with sirens, dredging up shiploads of songs from the ocean's deepest whirlpools. They rescued the Pilgrim's Sailscapsized by towering waves and reclaimed stolen supplies from pirates!"

"Hmm... That's not quite right, is it? You're just telling a story now!"

"Ha, of course, it is a story!" He laughed, raising his glass, "Drink up, my friend, and I'll tell everyone the real tale of the Immortal Returned!"

The glasses clinked. In an instant, the dreary tavern was transformed into a stage of imagination. Brant swiped the patron's hat and placed it on the bartender's head, his eyes sparkling as he presented the bartender's long-awaited rose to the woman beside him. The bartender, now donning the hat, became the ship's helmsman. The bald patron became a sailor, firing cannons at Tacet Discords from the rolling sea. The woman who received the rose burst into a spontaneous dance. With every spin of the young man's yarn, the patrons found themselves part of his intoxicating tale.

The revelry ended abruptly when the door crashed open.

"Now this feels like a tavern!" The leader of the intruders sneered, holding up a wanted poster. "Take him, lads. The reward is doubled this time!"

"How about saving it for the next time!" With a mocking bow, the young man tossed a mask alight with violet flames into the air, vanishing in the commotion it caused.

When the dust settled, the tavern was filled with colorful ribbons, balloons, and scattered gifts from the sea.

The tavern's patrons picked up the scattered gifts. To their surprise, each one was a ticket to a show by the Troupe of Fools.

2 Dusk, When Fools Sing

At the close of rehearsal, crimson clouds seemed to ignite the edge of the sea.

The captain called a few of the crew to set up tables and grills on the beach for dinner. Battier hauled in a bountiful catch of fish, Lavito returned with a bundle of hares from his hunt, and Roccia, with her loyal companion Pero, returned with a basket of meat they'd bought with one of the bounties earned in the name of Captain Brant.

Laughing, Brant uncorked his cherished bottles of Nectarwine and passed them around.

"The Carnevale is just around the corner, my friends," he declared. "After all our hard work, we deserve a celebration! In fact, we should celebrate every day!"

Yes, Carnevale was drawing near, the day they had all been waiting for. It would be their moment to perform the stories of the Fools on the grand stage for all to see. For this, they had worked tirelessly. Lavito had poured his very soul into the compositions, Tina spent a whole night perfecting a single high note... Each member was giving their all for the Carnevale, driven by their unshakable faith in their captain and his words—"We'll ask the world a question at the Carnevale: What makes life sing? And we'll give them our answer. But more than that, we'll show them we're not madmen... just a merry band of Fools."

Yes, just a merry band of Fools. But what, then, did being a Fool mean to the captain?

As they gathered for dinner, a group of children, new recruits to the troupe, crowded around the captain. They chimed in unison, "Captain, Captain! What exactly are Fools?"

The captain simply smiled in response, pulling a handful of candies from his pocket and handing them to the children. He glanced around at his crew. Battier and Lavito were deep in a heated debate, Hymer and Budd were playing rock-paper-scissors, and Tina was coaching Roccia on breathing techniques for singing. When he said nothing, one of the children mischievously popped a candy into his mouth.

"Alright, alright! Now, Little Katy, I was just thinking of how to answer you!" The captain narrowed his eyes, surrendering to the sweetness of the candy before it gave him a toothache. "Here comes the answer. Listen closely, little ones!"

"In this troupe, anyone who pursues freedom is a Fool! You, me, all of us!"

Katy pouted slightly, "Is that it? Doesn't sound very special... What are we even trying to prove at the Carnevale?"

"Nothing. We don't need to prove a thing." Brant rose to his feet, adjusting his captain's hat with a flourish. "We are there to sing and show the world who we truly are!"

"And now, my fellow Fools, let's fill our stomachs!"

3 Reflections by the Campfire

Late at night, Brant sat by the campfire to organize everything needed for the performance.

First came the masks. He polished each one meticulously, pausing now and then to don one and improvise a scene. Over the years, Brant had played countless roles: the unstoppable hero, the comical clown, the extravagant nobleman, the scheming courtier, and even the devout Acolyte. He paused, a faint smirk crossing his face at the thought. For him, those were hardly pleasant experiences.

He despised courtiers. Acolytes, too. But on stage, he became each of them fully, burying his true self behind the mask and stepping into their lives. He respected the stage and every role he played because he knew the stage was his ocean.

Once the masks were done, he turned to his costumes, carefully pressing each one.

The costumes had to be immaculate under the spotlight. Not just for the role, but for the audience as well. To bring a smile to their face, respect was the first rule. So he smoothed out every crease, not allowing a single fold to remain. He knew the applause would be his ocean.

Finally, he began arranging the stage props.

The hero's sword, the clown's tambourine, the nobleman's family crest, the courtier's scepter, the Acolyte's scripture, and then... a small wooden box.

The box his parents left for him. It bore the carving of a tern, a silent reminder of the name he had long buried. Inside, the swirling patterns of the Ammonoid fossil served as a testament to his very first adventure. It had been his loyal companion through every day and night aboard the Pilgrim's Sail as he witnessed sickness, pain, and separation. The fossil stayed with him, a reminder to never forget what he had seen.

A reminder to observe life beyond the stage.

A reminder to see the sincerity behind the performance.

A reminder to face the self behind the mask.

With great care, he put away this most important of all stage props.

Because he knew that only by respecting himself could he truly make the place he stood his ocean.

4 Through the Sea Storms

Thunder roared in his ears, and torrential rain drowned out every sound but its own.

This was the fiercest storm they had ever faced. Waves flung them skyward, only to slam them down mercilessly. Behind them loomed a colossal monster, its deafening roars cutting through the chaos. That night, the sea unleashed its full wrath to remind them just how insignificant their lives were in its domain.

He opened his eyes, gazing into the untamed sea before him.

"Give up, Fools!" The wind howled in his ear. "Look at your pitiful ship! How will you ever lead your crew to safety?"

"It's over, Fools!" The sea mocked deep within his heart. "Look behind you! The beast waits, jaws wide, ready to devour you all!"

"Give the order, Captain!" His troupe called, their voices steady and unwavering. "We'll follow wherever you lead!"

His voice pierced the tempest, bold and unshaken. "Full speed ahead! Let's move, my friends! Tonight, we will tame this sea!"

Flames burst from the mast, blazing downward to engulf the troupe's banner and the ship itself. Amidst the sea's ferocious roars, the solitary flame pressed forward. Against the flames and waves, like a daring tern, he hurled himself forward with the grapple, laughing as he leaped straight into the heart of the tempest.

"Leave the beast to me!"

...

The storm relented.

The small ship drifted alone upon the vast sea, rocking gently. The crew stood on deck. Under their captain's command, they had weathered the storm and returned to their course. At that moment, they all began to whisper a name:

"He'll be okay."

"Captain…"

"He'll come back, won't he?"

"Really?"

"I believe in him."

"Brant…"

"Brant!! Captain! It's Captain Brant!!!"

Cheers erupted as if the curtain had been lifted again for an encore.

In the golden light of the rising sun, they saw him—their Captain Brant, riding atop the colossal sea beast's head in triumphant return.

"Friends, meet our new companion, Lario! We've got ourselves a new ship now!"

In time, they would build their stage upon the beast's back. Later, they would also discover that Lario was no ordinary Tacet Discord, but a rare Pliosaurus Somnii. Together, they would sail across Rinascita, performing their stories for all to hear.

But for now, Brant stood tall atop the beast, saluting his crew. "And this, my friend, is a perfect opening! Now, cue the applause!"

"BRAVO! BRAVO!"

5 When the Carnevale Ends

The all-night revelry had finally come to an end. In Liberty Square, the confetti and streamers still glistened faintly in the early light. Passersby murmured about last night's performance, a fleeting spectacle to them. But for the performers on stage, the falling of the curtain wasn't just an ending, it marked the beginning of something new.

For the first time in ages, they could walk freely through the streets of Ragunna, returning to the homes they had long left behind. When the stage lights dimmed, they cheered for themselves, for in that moment, they reclaimed the simple joy of standing on solid ground once more.

But now that they were on land, what were Fools like them supposed to do? That night, the captain had heartfelt conversations with many in his troupe. Some decided to part ways, returning to families they had missed. With blessings and warm embraces, the captain wished them happiness in their new lives. Others chose to stay with the troupe, eager to seek out new horizons, and the captain welcomed their continued companionship. Then there were those who felt lost, unsure of their next step. For them, the captain offered them a break.

"After all," he said with a playful grin, "once the Carnevale's over, you need time to clean up the confetti."

Some were curious about the captain's own plans, and he happily shared how he spent a day in Ragunna:

One morning after the Carnevale, he asked the first mate for a day off. Leaving behind the mask, costume, and even the captain's hat, he set out. First, he bought a pizza from Margherita's, then made a bet with the pigeons in the square. Later, he strolled to the Cathedral of Mercury and pointed at the statue of the Sentinel, saying, "Hey! Nobody's ever seen you!"

Finally, he returned to his old home.

"But I didn't go inside. After being away for so long, the house had already been sold. It's not mine anymore. I thought I'd come to say goodbye, but when I got there, I realized it wasn't needed. But I did hear the sound of a piano."

"It was a piece I didn't recognize. A new family has started their life there, just as I've been walking my own path for years now. I remember how my father used to teach me the piano when I was little, telling me, "You must find the music you love."

"You can play the piano, Captain?"

"Sadly, no. Before I could master it, the Order handed me a ticket for the Pilgrim's Sail. But that's fine. Now, I'm learning the hurdy-gurdy with you all!"

"For me, this is home. The songs we sing, the stories we tell. That's the music I've been searching for all along. There's no need to dwell on the past. Because once the confetti's swept up, it's time to prepare for the next revelry!"

"So, friends, fancy exploring this big, wide world with me?"

The captain extended his invitation, for his next course had long been charted.

Voice Lines

Thoughts: I

I've got some time today. What would you say to a nice stroll on the beach? Maybe the sea breeze and ocean sunset will inspire you!

Thoughts: II

When sailing the seas, always remember to set your course first, and then... adapt to whatever comes your way!

Thoughts: III

Hey, here to see our performance? Take this ticket. No need to bring anything, just a smile and a heart full of excitement. But if you insist… Well, when I step on stage, be sure to give me all the applause and cheers you've got!

Thoughts: IV

All I think about on stage is losing myself in the role—the stage becomes "my" entire world, with every light, note, and movement telling "my" story. Up there, the world is my oyster. But once I step off, I'm just a minor character in the tale of <ano=the world>Solaris</ano>.

Thoughts: V

See that? Over there, just around the corner—that's Trattoria Margherita. Nearly everyone in our troupe has walked this alley; it's where we grew up. Out at sea, I'd wonder how Ragunna could turn its back on us, or what I'd do when I finally returned. I pictured a hundred things… but now, standing here, all I want is a slice of pizza... The sights and sounds of this city have always been a part of me.

Brant's Hobby

The boundless sea is the grandest stage, its towering waves our most thunderous applause! We sail with the currents and winds, hunting for cheers and laughter on every distant shore. Therefore, my friend, lift your voice and dance with abandon—for you, for me, and for every day we have lived in full!

Brant's Trouble

*sigh* Ain't got no money...

Favorite Food

Here, try this wine… A bit too sweet? Haha, that's just my "Strength!" Everyone's brew tastes different, you know. Battier's has a spicy edge, Tina's is rather refreshing. This is the Troupe's Strength… a blend of everyone's life.

Disliked Food

For me, any food's fair game. C'mon, don't overthink it! When you're hungry enough, everything tastes amazing!

Ideals

One day, our troupe will sail to every corner of the world, and every wave will echo a shared story—the tale of <ano=Freedom>the Fools</ano>!