WutheringWaves-Builds

Best build guide for Denia in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Denia.

Denia - undefined character portrait

Denia

FusionRectifier

| Denia, a Department of Voidmatters student at Startorch Academy. Also, a professional slacker who has mastered the art of dozing through courses.
Still, she hardly misses any campus event, always there to flash her "gentle" smile to one and all.

HP
HP0
ATK
ATK0
DEF
DEF0
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Denia.

Skills Overview

  • Dreamweaver's Banquet skill icon

    Dreamweaver's Banquet

    Normal Attack
  • Bubbles and Baits skill icon

    Bubbles and Baits

    Resonance Skill
  • Final Act skill icon

    Final Act

    Resonance Liberation
  • Vestiges of Falsehood skill icon

    Vestiges of Falsehood

    Inherent Skill
  • Etched Colors skill icon

    Etched Colors

    Inherent Skill
  • Formal Greetings skill icon

    Formal Greetings

    Intro Skill
  • "Flawless" skill icon

    "Flawless"

    Forte Circuit
  • Unfinished Lies skill icon

    Unfinished Lies

    Outro Skill
  • Shattered Hours skill icon

    Shattered Hours

    Tune Break
View detailed skill information →

Ascension Materials

1Phase 1

4×
LF Mech Core
5000×
Shell Credit

2Phase 2

3×
Burning Judgment
4×
Dream of Stars
4×
MF Mech Core
10000×
Shell Credit

3Phase 3

6×
Burning Judgment
8×
Dream of Stars
8×
MF Mech Core
15000×
Shell Credit

4Phase 4

9×
Burning Judgment
12×
Dream of Stars
4×
HF Mech Core
20000×
Shell Credit

5Phase 5

12×
Burning Judgment
16×
Dream of Stars
8×
HF Mech Core
40000×
Shell Credit

6Phase 6

16×
Burning Judgment
20×
Dream of Stars
4×
FF Mech Core
80000×
Shell Credit

Character Items

  • "Trickster" item icon

    "Trickster"

    A doll that Denia carries around. Far from the pretty thing you usually see, its worn body is now stitched all over with clumsy repairs, and the Voidmatter that once stuffed its shape has long since bled away. "A broken, stubborn vessel, once shaped by the world's gaze. Now, it whispers a plea, over and over: Please, give me a heart. Any heart will do."

  • Startorch Memory Album item icon

    Startorch Memory Album

    An ornately decorated photo album, meticulously maintained. It is clear at a glance that its owner treasures it dearly. The Photography Fan Club at Startorch Academy gifted each member a personal album as a vessel for their cherished campus memories. Most of the pages are filled with group shots where Denia smiles quietly from the corner... It was simply her way to earn credits. "The wilderness has no word. Perhaps it sees nothing, hears nothing, and cares not what we say. It simply reaches out, stretching toward the infinite horizon."

  • "Dream Maker" item icon

    "Dream Maker"

    A device that generates massive bubbles, nothing extraordinary except for its dreamy design. It looks more like a toy than a weapon. Denia uses it to hide Voidmatter inside the bubbles. A small illusion of being able to protect others. "To be honest, Aleph-1 never harbored any hostility toward us. It's simply indifferent to all things. Life and hope are insignificant noises for it. Meaningless. That's exactly why it could never understand how the darkness of Voidspace is filled with color. Those are lights from a cosmic graveyard. Starlight that faded trillions of years ago. Proof that the stars were once there."

Builds

3 build(s)

Fusion Burst Sub-DPS Build

Tune Strain Sub-DPS Build (Quick Buffs)

Tune Strain Sub-DPS Build (Ramping)

Skill Priority

5

Forte Circuit

Denia's Forte Circuit mainly increases the damage of her Erosion Field, which is one of her primary abilities. It increases her off-field damage when you level it up, so this should be prioritized first alongside her Resonance Liberation!

5

Resonance Liberation

Denia has two instances of her Resonance Liberation, with both providing decent DMG multipliers. When combined, this ability has the highest DPS dealt in her kit. Prioritize this skill first.

4

Resonance Skill

While not her strongest ability, Denia's Resonance Skill provides great utility and has three versions available. Her empowered Resonance Skill contributes to a lot of her damage, especially with Dark Cores available. Level this up second after her Forte Circuit and Liberation.

3

Normal Attack

Denia's Normal Attacks, while not the main highlight of her kit, still contribute quite a bit to her overall damage share. Level this up once you've upgraded her other skills.

1

Intro Skill

Her Intro Skill doesn't really provide that much damage on its own and is better used for its utility. Upgrade this last, if at all.

Forte Circuit

Erosion Field

After casting Resonance Liberation: Final Act - Breakdown Form, generate an Erosion Field, lasting for 30s. Only one Erosion Field generated by your own Resonator can exist at a time. Erosion Field pulls in nearby targets once every 4s, dealing Fusion DMG, considered Resonance Liberation DMG.

Requirements: After casting Resonance Liberation: Final Act - Breakdown Form

Void Particle (Consumption)

When in the Breakdown Form while holding Void Particle, Normal Attack consumes Void Particle on hit and grants the following effects: - The skill DMG is considered Resonance Liberation DMG and the DMG Multiplier is increased by 50%. - Conformal Charge regenerates 100% faster.

Requirements: In Breakdown Form while holding Void Particle

Resonance Mode - Fusion Burst

While in Resonance Mode - Fusion Burst, Denia gains the following effects: - Each time when the following skills deal damage, inflict 2 stacks of Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target. Intro Skill - It's Been A While!, Intro Skill - Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, and Erosion Field. - Each time when the following skills deal damage, inflict Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target. Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3, and Mid-air Attack - Breakdown Form Stage 4. - When Denia is in the team, if an enemy falls to Fusion Burst DMG, it counts as caused by the nearest active Resonator.

Requirements: While in Resonance Mode - Fusion Burst

Resonance Mode - Tune Strain

While in Resonance Mode - Tune Strain, Denia gains the following effects: - Each time when the following skills deal damage, inflict Tune Strain - Shifting on the target and reset the duration of Tune Strain - Interfered on the target. The same skill can only trigger this effect once every 2s against the same target. Intro Skill - It's Been A While!, Intro Skill - Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, Erosion Field, Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3 and Mid-air Attack - Breakdown Form Stage 4. - When Resonators in the team inflict Tune Strain - Shifting on the target, this target's Off-Tune Level is increased by 50% of the max. This effect can only be triggered on the same target once every 300s.

Requirements: While in Resonance Mode - Tune Strain

Dark Core

Denia can hold up to 3 Dark Cores. While in the Entropy Shift state, Denia obtains 1 Dark Core every 12s. Denia obtains 1 Dark Core upon casting Intro Skill - It's Been A While! and Intro Skill - Knock Knock.

Requirements: While in Entropy Shift state or casting Intro Skill

Void Particle (Generation)

Denia can hold up to 100 points of Void Particle. While in Stagecraft Form, dealing damage through Normal Attack grants Void Particle. Casting Intro Skill - It's Been A While!, Intro Skill Knock Knock or Resonance Skill: Phantom Bubble - Stagecraft Form grants 25 points of Void Particle.

Requirements: While in Stagecraft Form

Conformal Charge

Denia can hold up to 100 points of Conformal Charge. While in Breakdown Form, dealing damage through Normal Attack or Resonance Skill Beckon - Breakdown Form grants Conformal Charge. Casting Resonance Skill Banish - Breakdown Form Stage 2 grants 40 points of Conformal Charge.

Requirements: While in Breakdown Form

Best Weapons

1
Forged Dwarf Star weapon icon

Forged Dwarf Star

Recommended for Fusion Burst Sub-DPS Build
2
Stringmaster weapon icon

Stringmaster

3
Lethean Elegy weapon icon

Lethean Elegy

4
Cosmic Ripples weapon icon

Cosmic Ripples

Fusion Burst Sub-DPS Build Details

Best Weapon: Forged Dwarf Star
Alternative Weapons: Stringmaster, Lethean Elegy, Cosmic Ripples
Notes: Denia is the premier Fusion Burst sub-DPS in the game, able to give multiple buffs to Fusion DMG and Fusion Burst DMG. She provides amazing stack application, making her ideal to be paired with Resonators who can utilize them, such as Aemeath as the DPS. Use 5-pc Chromatic Foam with Reminiscence: Denia as the main Echo.

Best Echo Sets

1
chromatic_foam echo set icon

Chromatic Foam

5 pieces

This is Denia's best set if you're using her in a Fusion Burst composition. The set provides Fusion DMG Bonus to both Denia and the next Resonator, boosting her sub-DPS potential significantly. The Main Echo also gives an additional Fusion DMG Bonus, making this the best-in-slot for her role.

2
pact_of_neonlight_leap echo set icon

Pact of Neonlight Leap

5 pieces

This is the recommended set for Denia if you're using her in a Tune Strain-based composition. It provides additional ATK to the next Resonator after Outro, further increased per Tune Break Boost available. After using Echo Skill, Hyvatia also gives an extra 10% All-Attribute DMG to the next Resonator once they enter the field.

3
reel_of_spliced_memories echo set icon

Reel of Spliced Memories

5 pieces

This set provides higher damage numbers for the entire team than her best-in-slot set, but requires extended fights to be maximized. In wave-based game modes where you cannot stack Tune Strain on enemies continuously, this set performs significantly worse. Do note that if you're running this set, the 3-4-3-1-1 setup is more ideal.

4
flaming_clawprint echo set icon

Flaming Clawprint

5 pieces

If you're running a Mono Fusion team, Flaming Clawprint is a viable choice since the set provides the ideal stats Denia needs for her own damage. The general Fusion buffs is good for the team, especially when not running a Fusion Burst composition specifically.

Recommended Main Echoes

This is the best Echo on Denia specifically if you're running her on the Fusion Burst comp. Deals Fusion DMG as a Summon-type Echo, so you don't need to weave it into combos. Gives a 12% Fusion DMG Bonus to the next character.
Ideal Echo for Tune Strain compositions. Summon-type Echo, making it easy to input during combos. Deals multiple Spectro DMG instances. Gives a 10% All-Attribute DMG Bonus to the next character.
An alternative Echo that you can use with the Reel of Spliced Memories set. Provides a 12% ATK buff to the next Resonator. Transform-type Echo, so it must be weaved into your combos. Has two modes, can be pressed or held for the extra damage.
Great alternative Echo for Mono Fusion comps. Gives Denia both Fusion and Resonance Liberation DMG. Summon-type Echo, making it easy-to-use in combos. Deals Fusion DMG in two instances.

Best Stats

Cost 4 (Headpiece)

Crit Rate / Crit DMG

Cost 3 (Armor)

Fusion DMG

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT DMGCRIT RateEnergy RegenResonance Liberation DMG BonusATK%Flat ATK

Tips & Tricks

  • Denia benefits from <b>Crit stats</b> as the highest priority due to significantly buffing her own damage output, followed by Fusion Attribute DMG, and ATK for her main stats.
  • Aim to roll for as much <b>Crit</b> as possible, while ensuring to gain <b>125% Energy Regen</b> on her for Resonance Liberation uptime per rotation.
  • Denia scales off <b>Resonance Liberation DMG Bonus</b>, so it is highly suggested for her.
  • Make sure to not neglect <b>ATK</b>, as this acts as the base stat for her damage.
  • <b>Pact of Neonlight Leap</b> funnels all buffs to the Main DPS, leading to faster DMG output in many situations; <b>Reel of Spliced Memories</b> has a higher damage potential but is more spread out to the entire team and takes longer to build up.
  • If you're running a <b>Fusion Burst</b> team comp and have no other weapons, <b>Waltz of Masquerade</b> is a considerable free-to-play option; it's craftable from Rinascita and provides an ATK boost when applying Negative Statuses.
Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Denia.

Skills

Dreamweaver's Banquet skill icon

Dreamweaver's Banquet

Normal Attack
Expand
Basic Attack - Stagecraft Form
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Basic Attack - Breakdown Form
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack - Stagecraft Form
Consume STA to attack the target, dealing Fusion DMG.

Heavy Attack - Breakdown Form
Consume STA to pull in nearby targets, dealing Fusion DMG.

Mid-air Attack - Stagecraft Form
Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG.

Mid-air Attack - Breakdown Form
Consume STA to perform up to 4 consecutive attacks in mid-air, dealing Fusion DMG.

Mid-air Heavy Attack - Breakdown Form
Hold Normal Attack in the air to perform Mid-air Plunging Attack at the cost of STA, dealing Fusion DMG.

Dodge Counter - Stagecraft Form
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Press Normal Attack shortly after casting this skill to perform Basic Attack - Stagecraft Form Stage 4.

Dodge Counter - Breakdown Form
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Can be cast in mid-air.
Press Normal Attack shortly after casting this skill to perform Basic Attack - Breakdown Form Stage 4 or Mid-air Attack - Breakdown Form Stage 4.

Skill Values (Lv. 1)

Basic Attack - Stagecraft Form Stage 1 DMG: 16.44%
Basic Attack - Stagecraft Form Stage 2 DMG: 15.18%*2
Basic Attack - Stagecraft Form Stage 3 DMG: 12.82%*3
Basic Attack - Stagecraft Form Stage 4 DMG: 64.38%
Bubbles and Baits skill icon

Bubbles and Baits

Resonance Skill
Expand
Phantom Bubble - Stagecraft Form
Pull in nearby targets, dealing Fusion DMG.

Beckon - Breakdown Form
Pull in nearby targets, dealing Fusion DMG.
This skill shares a Cooldown with Banish - Breakdown Form.
Can be cast in mid-air.

Banish - Breakdown Form
While holding a Dark Core, replace Beckon - Breakdown Form with Banish - Breakdown Form.
Cast Banish - Breakdown Form Stage 1 to pull in nearby targets, dealing Fusion DMG. Press Normal Attack or Resonance Skill shortly after to cast Banish - Breakdown Form Stage 2.
Banish - Breakdown Form Stage 2 consumes all Dark Cores, dealing Fusion DMG. For each Dark Core consumed, the DMG Multiplier of the attack is increased by {0}.
The skill deals Resonance Liberation DMG.
This skill shares a Cooldown with Beckon - Breakdown Form.
Can be cast in mid-air.

Skill Values (Lv. 1)

Phantom Bubble - Stagecraft Form DMG: 8.76%*3+26.28%
Beckon - Breakdown Form DMG: 15.65%+7.30%*5
Banish - Breakdown Form Stage 1 DMG: 17.44%*3
Banish - Breakdown Form Stage 2 DMG: 56.34%
Final Act skill icon

Final Act

Resonance Liberation
Expand
Final Act - Stagecraft Form
Deal Fusion DMG.
After performing this skill, obtain Entropy Shift: Breakdown Form for {0}s, then switch to Breakdown Form.

Final Act - Breakdown Form
When Conformal Charge is full, consume all Conformal Charge and Void Particle to perform this skill.
Deal Fusion DMG.
After casting this skill, obtain Entropy Shift: Stagecraft Form, which lasts for {1}s, and then switch to Stagecraft Form.
Can be performed in mid-air.

Entropy Shift: Breakdown Form
Increases ATK by {2}.
Obtaining this effect removes the Entropy Shift: Stagecraft Form effect.

Entropy Shift: Stagecraft Form
Grants {3} point of Void Particle per second.
Obtaining this effect removes the Entropy Shift: Breakdown Form effect.

Skill Values (Lv. 1)

Final Act - Stagecraft Form DMG: 200.00%
Final Act - Breakdown Form DMG: 100.00%*4
Final Act - Stagecraft Form Cooldown: 25
Final Act - Breakdown Form Cooldown: 25
Vestiges of Falsehood skill icon

Vestiges of Falsehood

Inherent Skill
Expand
When Denia engages in combat in Stagecraft Form: restore Dark Cores to {1} if she has fewer than {0}; restore Void Particle to {3} {Cus:Sap,S=point P=points SapTag=2} if she has fewer than {2}. This effect can be triggered once every {4}s.
Etched Colors skill icon

Etched Colors

Inherent Skill
Expand
While in the Entropy Shift states, Denia obtains the following effects based on her current Resonance Mode:
- Resonance Mode - Fusion Burst: All Resonators in the team gain {0} Fusion DMG Bonus.
- Resonance Mode - Tune Strain: All Resonators in the team gain {1} Tune Break Boost. When a Resonator in the team has an Off-Tune Buildup Rate over {2}, every {3} that runs over increases the Resonator's Tune Break Boost by {4}, up to {5}.
Formal Greetings skill icon

Formal Greetings

Intro Skill
Expand
It's Been A While!
Available in Stagecraft Form, dealing Fusion DMG.
Press Normal Attack after casting this skill to cast Basic Attack - Stagecraft Form Stage 4.

Knock Knock
Available in Breakdown Form, dealing Fusion DMG.
Casting this skill grants Entropy Shift: Breakdown Form for {0}s.

Skill Values (Lv. 1)

It's Been A While! DMG: 52.62%
Knock Knock DMG: 26.02%*3
It's Been A While! Concerto Regen: 10
Knock Knock Concerto Regen: 10
"Flawless" skill icon

"Flawless"

Forte Circuit
Expand
Erosion Field
After casting Resonance Liberation Final Act - Breakdown Form, generate an Erosion Field, lasting for {0}s. Only one Erosion Field generated by your own Resonator can exist at a time.
Erosion Field pulls in nearby targets once every {1}s, dealing Fusion DMG, considered Resonance Liberation DMG.

Void Particle
When in the Breakdown Form while holding Void Particle, Normal Attack consumes Void Particle on hit and grants the following effects:
- The skill DMG is considered Resonance Liberation DMG and the DMG Multiplier is increased by {2}.
- Conformal Charge regenerates {3} faster.

Resonance Mode - Fusion Burst
While in Resonance Mode - Fusion Burst, Denia gains the following effects:
- Each time when the following skills deal damage, inflict {4} {Cus:Sap,S=stack P=stacks SapTag=4} of Fusion Burst on the target. The same skill can only trigger this effect once every {5}s against the same target.
Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, and Erosion Field.
- Each time when the following skills deal damage, inflict Fusion Burst on the target. The same skill can only trigger this effect once every {6}s against the same target.
Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3, and Mid-air Attack - Breakdown Form Stage 4.
- When Denia is in the team, if an enemy falls to Fusion Burst DMG, it counts as caused by the nearest active Resonator.

Resonance Mode - Tune Strain
While in Resonance Mode - Tune Strain, Denia gains the following effects:
- Each time when the following skills deal damage, inflict Tune Strain - Shifting on the target and reset the duration of Tune Strain - Interfered on the target. The same skill can only trigger this effect once every {9}s against the same target.
Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, Erosion Field, Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3 and Mid-air Attack - Breakdown Form Stage 4.
- When Resonators in the team inflict Tune Strain - Shifting on the target, this target's Off-Tune Level is increased by {10} of the max. This effect can only be triggered on the same target once every {11}s.

Dark Core
- Denia can hold up to {12} Dark Cores.
- While in the Entropy Shift states, Denia obtains {14} {Cus:Sap,S=Dark Core P=Dark Cores SapTag=A} every {13}s.
Denia obtains {15} {Cus:Sap,S=Dark Core P=Dark Cores SapTag=B} upon casting Intro Skill It's Been A While! and Intro Skill Knock Knock.

Void Particle
- Denia can hold up to {16} {Cus:Sap,S=point P=points SapTag=C} of Void Particle.
- While in Stagecraft Form, dealing damage through Normal Attack grants Void Particle.
- Casting Intro Skill It's Been A While!, Intro Skill Knock Knock or Resonance Skill Phantom Bubble - Stagecraft Form grants {17} {Cus:Sap,S=point P=points SapTag=D} of Void Particle.

Conformal Charge
- Denia can hold up to {18} points of Conformal Charge.
- While in Breakdown Form, dealing damage through Normal Attack or Resonance Skill Beckon - Breakdown Form grants Conformal Charge.
- Casting Resonance Skill Banish - Breakdown Form Stage 2 grants {19} {Cus:Sap,S=point P=points SapTag=F} of Conformal Charge.

Skill Values (Lv. 1)

Erosion Field DMG per tick: 68.58%
Unfinished Lies skill icon

Unfinished Lies

Outro Skill
Expand
When in Resonance Mode - Fusion Burst, Fusion Burst DMG against targets near the active Resonator in the team is Amplified by {0} for {1}s.
This effect ends early when Denia switches modes.

When in Resonance Mode - Tune Strain, the incoming Resonator has their All DMG Amplified by {2} for {3}s.
After this Resonator under this effect inflicts Tune Strain - Shifting, they gain {4} DMG Amplification instead.
This effect ends early when this Resonator is switched out or when Denia switches modes.
Shattered Hours skill icon

Shattered Hours

Tune Break
Expand
When the target's Off-Tune Level is full, Denia can cast Tune Break on the target.

When in Resonance Mode - Tune Strain, Denia gains the following effects:
- Denia can inflict Tune Strain - Shifting on the target.
- Denia can respond to Tune Strain - Interfered.
When responding to Tune Strain - Interfered: For each stack of Tune Strain - Interfered on the target, each point of Denia's Tune Break Boost increases her total DMG against the target by {0}. While Denia is in the team, the max stack limit of Tune Strain - Interfered on a target is increased by {1}.

Chains

Silent Glows in a Dimlit Dream chain icon

Silent Glows in a Dimlit Dream

Expand
Crit. DMG is increased by {0}.

When performing Resonance Skill Phantom Bubble - Stagecraft Form, or Resonance Skill Banish - Breakdown Form, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3, and Mid-air Attack - Breakdown Form Stage 4, Denia becomes immune to interruption.

When Denia enters combat in Stagecraft Form, she obtains the Entropy Shift: Stagecraft Form effect for {1}s.
When Denia enters combat in Breakdown Form, she obtains the Entropy Shift: Breakdown Form effect for {2}s.
Tossed in the Tides of Reality chain icon

Tossed in the Tides of Reality

Expand
When Denia is in Resonance Mode - Fusion Burst, after a Resonator in the team inflicts Fusion Burst on the target, they gain {0} Fusion DMG Bonus for {1}s. After Fusion Burst is triggered on enemies near the active Resonator in the team, Denia gains {2} {Cus:Sap,S=stack P=stacks SapTag=2} of Degenerate Voidmatter for {3}s, up to {4} stacks. Each stack of Degenerate Voidmatter causes Denia to ignore {5} of the target's Fusion RES.
This effect ends when Denia switches modes.

When Denia is in Resonance Mode - Tune Strain, her Forte Circuit effect is enhanced: After a Resonator in the team inflicts Tune Strain - Shifting on the target, their Tune Break Boost is increased by {6} for {7}s, and the target's Off-Tune Level is increased by {8} of the max. This effect can only be triggered once per {9}s on the same target.
This effect ends when Denia switches forms.

The DMG Multiplier of Resonance Skill Banish - Breakdown Form is increased by {10}.
Through Dark and Wind, the Erlking Follows chain icon

Through Dark and Wind, the Erlking Follows

Expand
The DMG Multiplier of Resonance Liberation Final Act - Breakdown Form is increased by {0}.

Denia now holds up to {1} Dark Cores. While in Entropy Shift, the shortest interval at which she can obtain Dark Core is reduced to {2}s.
The Entropy Shift: Stagecraft Form effect is enhanced and now grants {3} points of Void Particle per second.
The Entropy Shift: Breakdown Form effect is enhanced: Casting Resonance Liberation Final Act - Breakdown Form additionally restores {4} points of Concerto Energy.

Denia's Inherent Skill Vestiges of Falsehood is enhanced:
Upon entering combat, Dark Core and Void Particle are restored to the max. This effect can be triggered once every {5}s.

When the number of Dark Cores reaches the limit, casting Basic Attack - Stagecraft Form Stage 4 or Resonance Skill Phantom Bubble - Stagecraft Form consumes all Dark Cores and increases the DMG Multiplier of this skill by {6}. The DMG dealt is considered Resonance Liberation DMG.
From the Far Beyond, to the Far Beyond chain icon

From the Far Beyond, to the Far Beyond

Expand
The attack interval of Erosion Field is reduced to {0}s.
If Lies Patch Up a Heart chain icon

If Lies Patch Up a Heart

Expand
The DMG of Resonance Liberation Final Act - Stagecraft Form is increased by {0}.
May You Find Your Sun in the Silence chain icon

May You Find Your Sun in the Silence

Expand
While in Entropy Shift states, gain {0} ATK increase and {1} Fusion DMG Bonus.

While Denia is in Resonance Mode - Fusion Burst, after Erosion Field deals damage, trigger Fusion Burst on the target based on its max limit. The Fusion Burst DMG triggered gains a {2} DMG Multiplier increase against the main target and does not remove the Fusion Burst stacks on the targets hit. The effect can be triggered on the same target up to {3} {Cus:Sap,S=time P=times SapTag=3}. When the target is damaged by Resonance Liberation Final Act: Breakdown Form, the effect's trigger count is reset. The trigger count can be reset for the same target once every {4}s.

While Denia is in Resonance Mode - Tune Strain, when Resonators in the team deal Tune Break DMG to Mistuned enemies in Tune Strain - Shifting, they additionally inflict {5} {Cus:Sap,S=stack P=stacks SapTag=5} of Tune Strain - Interfered on the target. This effect can only be triggered on the same target once every {6}s.

Ascension Materials

1Phase 1

4×
LF Mech Core
5000×
Shell Credit

2Phase 2

3×
Burning Judgment
4×
Dream of Stars
4×
MF Mech Core
10000×
Shell Credit

3Phase 3

6×
Burning Judgment
8×
Dream of Stars
8×
MF Mech Core
15000×
Shell Credit

4Phase 4

9×
Burning Judgment
12×
Dream of Stars
4×
HF Mech Core
20000×
Shell Credit

5Phase 5

12×
Burning Judgment
16×
Dream of Stars
8×
HF Mech Core
40000×
Shell Credit

6Phase 6

16×
Burning Judgment
20×
Dream of Stars
4×
FF Mech Core
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Denia shine in varied content.

5 team(s) suggested

Fusion Burst Sub-DPS Build

Team Composition

Strategy

  • Start off with Chisa and cast her Resonance Skill followed by 4 Basic Attacks. Then, cast Resonance Liberation to reach Max Forte.
  • Next, cast Resonance Skill and hold the attack button after to consume all of her Forte gauge. Once depleted and Concerto is full, switch to Denia via Outro.
  • Once Denia enters the field via Intro, press one Basic Attack followed by a Resonance Skill to fill her Forte gauge. Then, cast Resonance Liberation to enter the Breakdown Form.
  • In Breakdown Form, perform one Basic Attack String and immediately follow it up with two casts of her Empowered Resonance Skill.
  • Afterwards, press Resonance Liberation and switch out to Aemeath via Outro.
  • As Aemeath enters via Intro, perform three Basic Attacks followed by her Resonance Liberation.
  • Then, do four Basic Attacks and a Resonance Skill afterwards. Repeat this twice until there are four diamonds in her Forte gauge.
  • Next, hold Basic Attack and press Resonance Skill once it's glowing to perform Aemeath's nuke skill. Lastly, switch out to Chisa once Outro is available.
  • Repeat until all enemies are defeated.

Notes

Aemeath and Denia must be set to Fusion Burst Mode. This is one of Denia's two best teams. Chisa increases the maximum stack limit of Negative Statuses by 3 while providing healing and DEF reduction through Havoc Bane and Outro. Denia maximizes the Fusion Burst archetype by providing excellent stack application and team buffs. Aemeath uses the team's buffs and own Fusion Burst application to increase her damage output.

Alternative Characters

Lupa
Lupa(Support)

Lupa is a strong alternative to Chisa in the Fusion Burst Mode, acting as a Mono Fusion team. Due to her Fusion-centric buffs, she can provide similar results to Chisa.

Mornye
Mornye(Support)

Mornye can be used as a viable 5-star Fusion support, acting as a healer and buffer to the entire team due to her generalistic DMG buffs.

Shorekeeper
Shorekeeper(Support)

Shorekeeper can be viable as a support character thanks to her universal buffs. However, she lacks buffs towards Tune Break and Tune Strain, which can be detrimental.

Verina
Verina(Support)

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Buling
Buling(Support)

Great 4-star option for healing and buffs if you don't have 5-star supports.

Denia Aero Tune Strain Team

Team Composition

Strategy

  • Initiate with Mornye by doing three Basic Attacks, then hold a Heavy Attack to enter the air and enter Wide Field Observation Mode.
  • In this state, perform three Basic Attacks followed by Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting.
  • Once High Syntony Field is deployed, cast a Heavy Attack and switch to Denia via Outro.
  • As Denia enters the field, cast Basic Attack followed by Resonance Skill. Then, cast Resonance Liberation to enter the Breakdown Form.
  • In the Breakdown Form, complete a Basic Attack String, then perform two casts of her empowered Resonance Skill.
  • Afterwards, cast Denia's second Resonance Liberation to deploy Erosion Field before switching to Qingxiao with Outro Skill.
  • Upon entering via Intro, hold Qingxiao's attack button to perform a mid-air attack string followed by two grounded basic attacks.
  • Then, cast Resonance Skill to fill her Forte gauge. With full Forte, hold Heavy Attack and enter Ephemeral Transcendence.
  • In this state, hold the Heavy Attack button again to perform a full basic attack string until her secondary Forte reaches full stacks.
  • With her Forte full again, cast Heavy Attack followed by her Resonance Liberation before switching to Mornye via Outro.
  • Repeat until no enemies are left on the field.

Notes

Denia's best Tune Strain team is with Qingxiao and Mornye. Qingxiao deals high damage with Tune Strain-related mechanics. Denia provides high Tune Break Boost, boosting Tune Break DMG and total DMG dealt to Tune Strain - Interfered targets. Mornye provides All DMG Amplification and Off-Tune Buildup Efficiency. Qingxiao's damage can rival some of the best but requires heavy investment.

Denia Spectro Tune Strain Team

Team Composition

Strategy

  • Initiate with Mornye by doing three Basic Attacks, then hold a Heavy Attack to enter the air and enter Wide Field Observation Mode.
  • In this state, perform three Basic Attacks followed by Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting.
  • Once High Syntony Field is deployed, cast a Heavy Attack and switch to Denia via Outro.
  • As Denia enters the field, cast Basic Attack followed by Resonance Skill. Then, cast Resonance Liberation to enter the Breakdown Form.
  • In the Breakdown Form, complete a Basic Attack String then perform two casts of her empowered Resonance Skill.
  • Afterwards, cast Denia's second Resonance Liberation to deploy Erosion Field before switching to Luuk Herssen with Outro Skill.
  • With Luuk Herssen on-field, press Jump twice to attack using Scythe: Resection.
  • Once available, cast his enhanced Resonance Skill, followed by two Basic Attacks and two Jumps in order. Do this two times.
  • After the second Basic Attack string, cast his third enhanced Resonance Skill, deploying an Ichor Deposit on the ground. Follow this up with a Basic Attack to plunge and detonate the Deposit.
  • With all three enhanced Resonance Skills cast and the icon glowing, perform his Liberation to deal massive damage before switching to Mornye via Outro.
  • Repeat until no enemies are left on the field.

Notes

Denia must be set to Tune Strain Mode. You can swap out Denia's set for Reel of Spliced Memories for extended fights, as it requires time to ramp up but provides more damage overall. Tune Strain is strongest when multiple Resonators respond to it, providing more Tune Strain stacks and increasing multipliers. Denia gives Tune Break Boost and All DMG Amplification for Luuk Herssen.

Alternative Characters

Shorekeeper
Shorekeeper(Support)

Shorekeeper can be viable as a support character thanks to her universal buffs. However, she lacks buffs towards Tune Break and Tune Strain, which can be detrimental.

Verina
Verina(Support)

Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Buling
Buling(Support)

Great 4-star option for healing and buffs if you don't have 5-star supports.

Denia Mono Fusion Teams

Team Composition

?
Main DPS
Main DPS
Denia
Denia
Sub-DPS
?
Sub-DPS/Support
Sub-DPS/Support

Strategy

  • Use Denia in Fusion Burst Mode.
  • Denia's Inherent Skill 2, Etched Colors, gives a 30% Fusion DMG buff to Resonators.
  • Utilize Flaming Clawprint so Denia receives ideal stat boosts and gives a longer buff to the team.

Notes

Denia is viable in alternative Mono Fusion teams with Lupa or Mornye in Fusion Burst Mode. Thanks to her synergy, they can work with many Fusion DPS units in the game like Galbrena and Brant.

Alternative Characters

Galbrena
Galbrena(Main DPS)

Fusion Main DPS option for this team.

Brant
Brant(Main DPS)

Fusion Main DPS option for this team.

Changli
Changli(Main DPS)

Fusion Main DPS option for this team.

Encore
Encore(Main DPS)

Fusion Main DPS option for this team.

Chixia
Chixia(Main DPS)

Fusion Main DPS option for this team.

Denia Alternative Teams

Team Composition

?
Main DPS
Main DPS
Denia
Denia
Sub-DPS
?
Support
Support

Strategy

  • Denia must be in Tune Strain Mode.
  • Use Denia's general All-DMG Amplification in Tune Strain Mode to buff the team's DPS.
  • Note that her All DMG amplification buffs are quite low compared to other characters, as her main highlight is the Tune Break Boost and Off-Tune Level Efficiency she provides, which boosts the Tune Break mechanic.

Notes

Denia can still run in general teams alongside a dedicated support unit to buff a non-Negative Status DPS character.

Alternative Characters

Lupa
Lupa(Support)

Can be used as the support in this general team.

Mornye
Mornye(Support)

Can be used as the support in this general team.

Shorekeeper
Shorekeeper(Support)

Can be used as the support in this general team.

Buling
Buling(Support)

Can be used as the support in this general team.

Baizhi
Baizhi(Support)

Can be used as the support in this general team.

Youhu
Youhu(Support)

Can be used as the support in this general team.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Denia.

Character Attributes

Base Stats (Level 90)

HP:0
ATK:0
DEF:0

Character Details

Element: Fusion
Weapon Type: Rectifier
Rarity:

Stats Growth

LevelHPATKDEF
61,25448133
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Denia.

Character Story

1A Gift

To those who raised her, "Denia" was merely another asset of the Fractsidus, another pawn for the Grand Architect.

And "Denia," strictly speaking, isn't a real name at all.

In the region where she was born, people usually say "Dasvidaniya" when parting ways, meaning "until we meet again."

For human beings, a name is a parent's first gift to their children, aside from life itself. From that moment on, the child steps into the world as someone new, growing day by day, slowly adding depth and meaning to that name.

The girl chose Denia as her name because it was the only gift her family had left for her.

Even if that family only ever existed in some fleeting fever dream.

She had scoured her birth records. She even questioned if she was not something artificially constructed. But in the end, all she ever found was a blurred image of farewell in her memory.
And it's so hard to tell anything from this little piece. Whenever she brought it up with the Grand Architect, the answer was always the same: "Memories are unreliable. Let it go. It's best you don't know."

Maybe the Grand Architect had a point.

Once she had a chat with Nastasha about her friends' names, and learned of the blessings and stories they carry. Some were hopes for peace or joy. Others were wishes or dreams. All of them, in one way or another, pointed toward happiness. Yet when she asked what "Denia" meant, she received no clear answer.

It was obvious Nastasha didn't want to talk about it, so Denia stopped asking. After a year of observing and imitating humans, she had long since mastered the arts of masking and deception.
Maybe some things could never be found out.

She wasn't even sure if that hazy memory was really hers. Maybe it came from the biological original she was modeled after... Maybe it was nothing more than something the Fractsidus planted in her to keep her in line.

She had once overheard the Fractsidus researchers mention that while the human body replaces its cells and substances every few years, something always stays, to be refined time and again. That's what makes life so special.

That's especially true for those who never find their way back... Anything that manages to stick to the memories carves deep into their souls. Even just a scent. That is why some love to watch rainstorms, while others are obsessed with an unremarkable melody. Such is the human being. Always pretending to be rational, while venting all their emotions through irrational acts.

Maybe there really was a girl named Denia, once. A girl who waved goodbye to her mother.
But was that girl truly her?

2A Wasteland

Leaning against the solid, cold side of the Voidmatter Pod, bubbles and foul liquid forced their way into Denia's mouth and nose.

Drip. Drip. Drip.

Her senses dulled. Time seemed to stretch into forever.

She felt that everything that made her was being pulled apart. Her frequency splintered into countless threads. Her body dissolved into grot, swept away into the ocean. Then she rose again, a drift of mist moving across the world from one end to the other like the wind, brushing over colorless wastelands until she reached that familiar, decaying stretch of sky.

And the silent world gazed down at her, as it always had, without a word.

When the Grand Architect chose Denia as the "vessel" for Aleph-1's powers, the decision went beyond mere physical and frequency compatibility. Unlike other Resonators—people shaped by rich lives and deep emotions—Denia was empty. A hollow shell. And the one thing a hollow shell feels toward themselves and the world, more than anything, is "nothingness." A quality that perfectly aligns with Aleph-1's logic of existence.

And just as expected, Denia managed to embrace the power. For a split second in Voidspace, her eyes met Aleph-1's. A fleeting moment, but long enough for Voidmatter to flood her veins and organs. It granted her the power to manipulate Voidmatter particles and forged a link to Voidspace itself.

At the time, she felt only a familiar silence in the void, along with the peace that came with it.

But as the plan progressed, the Fractsidus noticed that the Resonance between Denia and the Voidborne Threnodian was rapidly declining.

The power itself remained unchanged. Something else went wrong. The vessel meant to remain hollow... wasn't. Undoubtedly, Denia failed to reach the perfection they desired.

In trying to imitate human behavior, in mimicking emotions she was never meant to feel, she had grown a fragile, aching heart.

The heart of the weak.

And with a heart like that, she could never truly become the incarnation of Aleph-1. As a result, the Fractsidus needed to fill this vessel with something strong enough to command the "void" and complete the final step in forging Aleph-1's Resonator.

Denia had always known this day would come.

Yet when that day arrived, how was she supposed to judge the life she had lived?

A puppet. A twisted monster... Or simply a single drop in an ocean that no one will ever miss.

Sometimes she would think of the time she spent at Startorch Academy. The girl in the crowd with the unexpected smile. The girl whose gentle laughter lingered in the memories of others. The lazy girl who was sometimes flustered.

Was that girl really her?

But then again, was she really not the girl?

3A Bright Light

A smile is a convenient tool. A low-cost way to narrow the distance between you and others.

Denia first met Sigrika during a group assignment. She sat in a corner of the classroom, idly twirling a strand of hair behind her ear while observing her classmates pair up.

An afternoon breeze drifted through the doorway, kneading the hums of vehicles from the parking lot with the clamor from the square. On the wall, a poster for a Fleet Snowfluff fan meeting rustled with a sharp, paper snap.

A hesitant voice suddenly found her, pulling her out of the little moment of comfort.

"Would you like to work on the assignment with me, Denia?"

Denia turned her head and saw the orange-haired girl with her hands clasped behind her back. Habitually, she tilted her head slightly, just to be sure the question was really for her, then deepened the smile on her face.

"Sure, why not?" she replied. "But why me, Sigrika?"

Sigrika explained that, while she knew Denia usually kept to herself, she noticed the joyful smile on Denia's face as she watched her classmates make a fuss. That made Sigrika think she must be a gentle person. The kind she'd want to be friends with.

Gentle.

Denia looked up the word later. After hearing the Grand Architect's explanation, she was certain that, when applied to her, the term carried a heavy sense of irony.

If given the choice again, Denia might have refused the invitation. A great deal of trouble could have been avoided had they never met.

Yet in that moment, she simply nodded, smiled, and told Sigrika, "Okay."

Nastasha's words from a few days ago still echoed in her ears: "The truth is, it's not that most people are not afraid of death... people simply try not to think about it."

Don't think. Don't See. Don't hear. Don't wonder.

Denia discovered that inside Startorch Academy, something stood between the students and the concept of death, shielding them from its weight.

By day, the campus was a hive of youthful energy, where something new waited to be discovered at every turn. At night, they gazed at the star charts, watching the dreams Professor Mornye painted across the sky. This sense of happiness shrouded their senses, blinding them to the harsh realities that "it" sees.

But all dreams eventually end. "It" will arrive one day.

At the time, Nastasha had ruffled her hair and told her, "Most kids your age don't think about things like this. You're still young. You've got a whole future ahead of you. You should be more vocal and happy, like your peers, instead of curling up in the library all day, or sitting here with a librarian like me talking about such heavy things."

"Death is the ultimate question of life, Denia, but it's a bit too early for you to be solving it. First, you have to find your own path."

Denia didn't really understand what Nastasha meant by those words. All she could do was visit the library less often afterwards.

She didn't want to make Nastasha sad.

4A Mob

Those close to the Grand Architect have all heard that tired story one time or another.

Once upon a time, there was a fool who became a great hero by sheer accident. To save those who were suffering, {Male=he;Female=she} bore an unimaginable price, a price that was never {Male=his;Female=hers} to bear...

The Overseers had their own takes on the story's hero. Some mocked {Male=him;Female=her}, some hated {Male=him;Female=her}, and some felt sorry for {Male=him;Female=her}. Others just laughed it off or barely paid attention.

Yet the name the Grand Architect kept bringing up, the name that often worked wonders, was nothing more than a distant, vague lie to Denia.

She didn't even know if she counted as one of "those who were suffering." She only knew that whenever she mentioned that name, the Grand Architect would respond with mocking laughter—half aimed at Denia, half at themselves.

"You know, I also think {Male=he;Female=she} should be here," they'd say. "But since {Male=he;Female=she}'s not, I guess {Male=he;Female=she} isn't as all-knowing or all-powerful as you'd hope."

"Such a shame, Denia. The god you needed most doesn't seem to need you."

Except Denia never thought of {Male=him;Female=her} as a god. If anything, she pitied {Male=him;Female=her}.

If everything the Grand Architect said was true, then the one they hailed as a savior was just another prisoner in a cage, left abandoned in this world. A person who bleeds. Who grieves. Who dies.

And that was exactly why there was one thing neither the Grand Architect nor that person seemed to understand: she would have stood before the Keystone anyway. Even without the Grand Architect's order.

Because Denia couldn't find an answer.

If people who chase ideals always end up paying a heavier price, doesn't that mean the ideal itself is flawed?

After all, in places that the person cannot see, there are always those who survive by more "elegant" rules. Exploitation. Betrayal. They enjoy the world {Male=he;Female=she} has sacrificed to protect, all while mocking the ones who throw themselves into the storm.

Why does the world always show its teeth to the kind souls? Why are those who put a price on everything the ones who endure?

And if {Male=he;Female=she} could so easily let go of {Male=his;Female=her} own past, why would {Male=he;Female=she} ever give up the little happiness {Male=he;Female=she}'d fought to grasp, just to face something as absurd and horrible as Aleph-1 for everyone else's sake?

To protect them? But who would ever understand that? What would happen when that person fell?

If the Spacetrek Collective's plans could already save the majority... then what was that person struggling to achieve after all?

Most of the time, the thoughts Denia kept buried under layers of masks were simple.

She just thought that between that person, this world, and herself, at least one of them had to be wrong.

5A Lie

Denia's consciousness kept falling, down through the endless dark.

Absorbing the final fragment of Aleph-1 into her Tacet Mark had pushed her physical form past its limit. The Voidmatter overwhelmed her once more, just as it had countless times before.

Her senses dulled. Time seemed to stretch into forever.

Funny how the ending mirrored the beginning. Everything fit nicely, enough to form a perfect circle.

But unlike the first time she'd found herself here, Denia realized she had somehow stopped trembling. Her breathing steadied, and the dread that once tightened her chest had vanished.

When that gaze met hers again, she slowly reached out a hand toward the hollow eye. Then, the same hand reaching for something clenched into a fist. She raised her index and middle fingers, pointed them right at the center of that pupil, like she was taking aim.

She saw it now. How laughable Aleph-1 really was.

A god born of a meaningless world naturally possesses nothing at all. Driven by the instincts of the void, it craved everything. Still, no matter how much it consumed, how much it destroyed, it remained as it was—alone in a world of eternal silence, forever thirsting, never satisfied, leaving nothing behind.

And the solid ground for her mockery? A heart of her own. The very thing that set her apart from Aleph-1.

Even if that heart was small, fragile, and nothing much in the grand stretch of time.

Yet this "meaningless" heart had allowed her to harbor expectations for tomorrow. Just like anyone else.

There would always be those willing to live for a lie. As a certain annoying friend once said: The heart defines who we are. And with it, one gains the right to choose. Much like how humans celebrate the day they were born, a day that marks their escape from the void with a fleeting memory and a transient shape. From that day on, they could feel the world. Feel joy. Reach out to others. And because of all that, they could create something the void could never.

Denia closed her eyes. She pictured her friends across the lands of Solaris. Sigrika, chasing birds through a sunset field. Nastasha, bent over old books in the library. And the wanderer she'd once tricked, packing up again for another long journey, somewhere far, far away.

The thought almost made her smile. She wanted to borrow that person's tone for a second and say the words with the same serious face:

"I hope they're all happy. Joyful. Free. I hope every one of their wishes comes true."

But the words caught in her throat. Too dramatic, she thought.

So she let it go. Maybe this was enough.

Not many things in this world had ever really belonged to Denia. But now, at least, she wasn't a vessel. Not a sample. Not a pawn. The void didn't own her anymore. Neither did the orders. Neither did the lies.

She just offered up the wish, quietly. From now on, she'd be right there beside them. Never leaving.

Denia had found her own path.

——

Bang.

Now that could be the sound of a good joke being cracked. The endless dark actually had an end.

Somewhere in the gloom, someone let out a soft sigh, as if they had been waiting for a long time.

Voice Lines

Thoughts: I

What's so bad about a pretty illusion? Even an empty gift box is still nice to look at, right? Since people only believe the "truth" they want to believe, maybe the real truth isn't all that important. If the world is made of little lies to begin with, why be afraid of all the deception in our lives?

Thoughts: II

So, how've you been sleeping? I heard if you get enough rest, you wake up refreshed and happy every single day. Haha... Must be nice, I wouldn't know. But sleeping itself is nice, I think. After all, every time I drift off, it feels like a death rehearsal.<br/>So... if falling asleep feels like a kindness, then maybe death isn't really all that scary, right?

Thoughts: III

You seem so sweet and dependable on the outside, but deep down… you're always a little guarded... What? Got fooled too many times that now it's just a reflex? Poor thing, that's got to be tiring. Well, it's not like I have anything to hide from you. So maybe, every now and then, you could try trusting me.

Thoughts: IV

I used to think the world was rotten right down to its core. Like everything was hopeless. Meaningless. And I never believed any of the things the Spacetrek Collective likes to say. I mean, if life is such a gift, then why do babies cry the moment they're born? It's like they're scared, like they already know. They know it all just goes back to the Void, back to darkness. But... whenever someone holds my hand and shares their heart with me, I can feel that annoying warmth again. It feels real. It coaxes me. Tries to show me happiness might actually be real... Ha. What a joke.

Thoughts: V

Even now, I still believe the Void is unbeatable.<br/>For most people, suffering has an end. They live their lives, close their chapters, and get their happy ending.<br/>But you? Where does your suffering end? Not in any future that I can see, at least.<br/>Still, if you do end up in the Void one day, don't panic... Because somewhere inside all that nothingness, I'll be there.

Denia's Hobby

I'm a total sucker for those obscure lectures from sweet professors, plus anything warm and sugary... Oh, and those reference books that make zero sense. They help me pass out so much faster! You get it, right? It's impossible to get good sleep at home.

Denia's Trouble

Well, the side effects aren't as bad now, but I'd give anything for Aleph-1 to just stop mumbling nonsense in my head.

Favorite Food

A birthday cake, of course. The kind with tons of fresh fruit and way too much whipped cream. And candles on top, for sure... Why? Because I've never actually had one before.

Disliked Food

I hate eating anything raw! Especially that fancy sliced meat on a platter.

Ideals

Good sleep, good food, and... good friends together. Every single day.

Show more voice lines (83 remaining)

Chat: I

People keep asking why I don't wear the uniform... Well, the whole point of the Academy uniform is its Voidmatter protection, right? But guess what the Academy has my Forte registered as? "Capable of creating bubbles that can isolate Voidmatter and offer protection." Hehe, surprise, surprise.

Chat: II

It was just... a lot of time in a dim room. Surgeries. Performance tests. Over and over... Nothing but bad memories, really. But I did like that little garden outside my room. True, they were just plants that grew under the Voidmatter's influence, but they had these colors... Unique and beautiful.

About Sigrika

I find myself wondering... how nice would it be if Sigrika were just an ordinary girl?<br/>Without all that weight on her shoulders. They say you eventually have to pay for being innocent, but what did the kind and pure ever do to deserve that? The world can be so cruel. It punishes the kindest people and calls it "growth." Like that makes any sense.<br/>But through it all, Siggy has never been afraid... She really is amazing.

About Hiyuki

That miko from <te href=851074>Ashinohara</te> is so powerful. Like she's cheating, you know? Yeah, I'd heard the stories before. But facing that power myself was a whole different story.<br/>She wasn't exactly what I pictured, though. Beyond all that strength and the gentleness you can tell right from her face, there's something else, almost... clinging to her. Something that won't wash away. Loneliness... or maybe regret?<br/>If growing stronger really comes with a price, I wonder… what has she given up to get this power?

About Phrolova

She was one of the few Overseers in the Fractsidus who would talk to me. When I was floating in the Voidmatter pod, she'd even play the violin for me. I really enjoyed her music. It's just... I never figured out how someone who could make such beautiful melodies... would ever want to help a maniac like the Grand Architect.

About Mornye

Professor Mornye fits every idea I've ever had of a perfect teacher: She has a soft voice, a sweet heart, she knows her stuff inside and out, and her classes are seriously intense. And the best part? She never, ever calls on me to answer questions when I'm napping in her class! Although... it might also be that no one has ever dared to sleep in her class before.

About Aemeath

She's the legendary Fleet Snowfluff, right? I totally recognized her back in <te href=750040>Voidspace</te>.<br/>The Academy's former beloved star—even the toughest professors still talk about her after all these years. Plus, she still holds the top score on every single machine at the Mind Dive Arcade! Honestly, if you want your classmates to trust you, all you have to do is try to act like her... Her charm is seriously next level.<br/>Speaking of which... you must be really proud of her, huh? Make sure you protect her well this time. Don't ever lose her again.

Birthday Wishes

Seriously? You picked me to celebrate your birthday with you? But your cake does look pretty good... Mind if I steal a bite?<br/>Haha, just kidding. This is your big day, huh? Happy birthday!<br/>I sincerely wish that, as you journey forward, your heart stays full of happiness, and that nothing—no matter how absurd or painful—ever truly defeats you.

Idle: I

Better start running. Oh? You actually got away. Hmph, lucky for you.

Idle: II

One. Two. Three. Four… A bit off, maybe?<br/>Fi-five! No!

Idle: III

Now, a volunteer from the audience...<br/>Want me put you down? Well, since you asked nicely… Hehe.

Self-Introduction

Surprised to see me? Haha, relax. I told you we'd meet again.

Greeting

Shh... Keep this between us, will you?

Join Team: I

Fine, fine... I'll help.

Join Team: II

Fighting alongside you? Okay, that's new.

Join Team: III

I'm not much of a fighter... Can I just slack off?

Ascension: I

It feels like I can control more Voidmatter now. Hmm... Getting stronger is always a good thing, right?

Ascension: II

So you just need more power? I see... But to borrow my power? That's far too risky.

Ascension: III

Be careful. I can feel it, Aleph-1... It never really left.

Ascension: IV

You knew the risks, and yet... you still came this far. You are just... impossible. Always. But thanks to you, I can stabilize Voidmatter now. It's a bit embarrassing to say, but... I think I want to use this power to protect everyone.

Ascension: V

Existence is meaningless. Life is meaningless. We are meaningless. And thinking about this meaningless world is meaningless too—or so Aleph-1 says. But meaningless as I am, I can still hear my own heartbeat. I can still hear the laughter we shared... And now, I believe some things are real. Maybe that's how it's always been: I'm more afraid of being alone than I ever was of the void.

Basic Attack: I

Piece by piece!

Basic Attack: II

Bit by bit!

Basic Attack: III

Get lost.

Basic Attack: IV

Burn!

Basic Attack: V

Disintegrate!

Basic Attack: VI

Shut up.

Basic Attack: VII

Oh, please…

Heavy Attack: I

Over here.

Heavy Attack: II

Surprise, surprise!

Heavy Attack: III

No hiding!

Heavy Attack: IV

So annoying!

Aerial Attack: I

Do we have to fight?

Aerial Attack: II

Are we done yet?

Aerial Attack: III

*Yawn* I'm beat.

Aerial Attack: IV

Meaningless fight.

Aerial Attack: V

I'm done being soft.

Aerial Attack: VI

Just give up.

Resonance Skill: I

Enough!

Resonance Skill: II

Stay down!

Resonance Skill: III

Wanna come in?

Resonance Skill: IV

Banish!

Resonance Skill: V

Devour.

Resonance Skill: VI

Take a bite?

Resonance Liberation: I

Please don't… pity me.

Resonance Liberation: II

Please don't… look at me.

Resonance Liberation: III

Please don't… forgive me.

Resonance Liberation: IV

Ashes to ashes!

Resonance Liberation: V

Radiance no more!

Resonance Liberation: VI

Darkness. End. Permanent.

Intro Skill: I

Is it my turn?

Intro Skill: II

Hah. Tired of running?

Dodge: I

Too slow.

Dodge: II

Too close!

Dodge: III

How disappointing.

Counterattack: I

Quiet!

Counterattack: II

Right back at ya!

Counterattack: III

Anything else?

Counterattack: IV

Mm-hmm?

Hit: I

You're getting on my nerves.

Hit: II

Wait. That's not fair!

Injured: I

Need to focus…

Injured: II

Ugh... My head...

Injured: III

Let's get this over with.

Injured: IV

I... I can still...

Fallen: I

Everything, fading into oblivion...

Fallen: II

The void, and the darkness…

Fallen: III

Someone's still… waiting for me…

Echo Summon

Now, do as I say.

Echo Transform

Lend me your hand.

Enemies Near: I

Wait, again?

Enemies Near: II

Don't push your luck.

Glider: I

My body feels so light.

Glider: II

It's okay to fly sometimes, I guess.

Sensor

Hiding something, are we?

Dash: I

My feet hurt…

Dash: II

Make it quick.

Supply Chest: I

Well, better than nothing.

Supply Chest: II

A little pocket money.

Supply Chest: III

Can I trade these for desserts?

Supply Chest: IV

They'd better be worth something.

Supply Chest: V

Now they're mine!

Supply Chest: VI

Make sure no one sees it.