WutheringWaves-Builds

Best build guide for Aemeath in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Aemeath.

Aemeath - Aemeath character portrait

Aemeath

FusionSword

Aemeath | Once an Exostrider Synchronist of Rabelle College, she is now a digital ghost who sings quietly amongst stars.

HP
HP0
ATK
ATK0
DEF
DEF0
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Aemeath.

Skills Overview

  • Infinity Calibration skill icon

    Infinity Calibration

    Normal Attack
  • Shared Voyage skill icon

    Shared Voyage

    Resonance Skill
  • Towards the Daybreak skill icon

    Towards the Daybreak

    Resonance Liberation
  • Before All Sounds skill icon

    Before All Sounds

    Inherent Skill
  • Between the Stars skill icon

    Between the Stars

    Inherent Skill
  • Overture of Departure skill icon

    Overture of Departure

    Intro Skill
  • To Sculpt the Silence skill icon

    To Sculpt the Silence

    Forte Circuit
  • Silent Protection skill icon

    Silent Protection

    Outro Skill
  • Unlanded Melody skill icon

    Unlanded Melody

    Tune Break
View detailed skill information →

Ascension Materials

1Phase 1

4×
LF Exoswarm Core
5000×
Shell Credit

2Phase 2

3×
Our Choice
4×
Moss Amber
4×
MF Exoswarm Core
10000×
Shell Credit

3Phase 3

6×
Our Choice
8×
Moss Amber
8×
MF Exoswarm Core
15000×
Shell Credit

4Phase 4

9×
Our Choice
12×
Moss Amber
4×
HF Exoswarm Core
20000×
Shell Credit

5Phase 5

12×
Our Choice
16×
Moss Amber
8×
HF Exoswarm Core
40000×
Shell Credit

6Phase 6

16×
Our Choice
20×
Moss Amber
4×
FF Exoswarm Core
80000×
Shell Credit

Character Items

  • Game Cartridge item icon

    Game Cartridge

    Space Fantasy: Katya VI is an absolute classic among players across Solaris. Renowned for its immersive RPG experience and refined combat system, the game invites players to step into the journey of a lone hero who recruits a diverse cast of companions to stand against the universe's encroaching evil. Beyond its epic narrative and battles, Aemeath's personal favorite is an easter-egg mini-game. After clearing the main story, she would often return to it, playing together with her family in their cabin. "Haha! Look at me, I'm No. 1 in that block-stacking leaderboard!"

  • Exostrider Figurine item icon

    Exostrider Figurine

    When the hands covering Aemeath's eyes lifted, a small box lay waiting before her. Her four friends gathered around her, smiling brightly and urging her to open it. Inside rested a miniature Exostrider figurine. The young Synchronists chirped excitedly like a flock of little birds as they wished her a happy birthday. They hoped she would become the one to successfully pilot the Exostrider one day, that they would all make it to the true starry sky together. Aemeath's lips parted as if to respond, but in the end, she kept the wish cradled in her heart to herself. Gently, she brushed a finger over the gift. Then she stood and, with a radiant smile, threw her arms around her friends.

  • Paper Plane item icon

    Paper Plane

    Aemeath sat on the roof of an Academy building, quietly enjoying the breeze. She had folded countless paper planes, but she always remembered the very first one from the cabin. Afternoon light streamed through the window, the cold wind and snow held firmly at bay outside. Only the crackle of the hearth fire filled the air, mingling with the hearty aroma of stew simmering for dinner. Beside her, the one she called family deftly folded a plane for her, one meant to fly far. Aemeath looked up and saw {Male=him;Female=her} smiling as {Male=he;Female=she} offered the finished plane to her. The scene faded into the haze of memory, leaving only the Academy's landscape before her once more. With a faint smile, Aemeath released her newly-folded paper plane into the wind.

Builds

1 build(s)

Tune Rupture/Fusion Burst DPS Build

Skill Priority

5

Forte Circuit

Aemeath's Forte Circuit makes up the bulk of her kit, as most of her damage comes from either Tune Rupture or Fusion Burst. Upgrading this skill increases the multipliers of these effects, making it a top priority.

5

Resonance Liberation

Her Resonance Liberation is one of the two primary damaging skills in her kit. Focus on upgrading this first to increase the burst damage her Heavenfall Edict: Finale brings to the field.

3

Resonance Skill

Most of Aemeath's Resonance Skill multipliers come from her Forte Circuit. When you upgrade this skill, you're only upgrading her Mech form's Basic Attacks and Sync Strike DMG. You can upgrade this later on.

2

Normal Attack

Aemeath's Normal Attacks only improve the multipliers of her attacks in her standard human form. It isn't that big of a priority, hence you can upgrade this after her other skills.

1

Intro Skill

Aemeath's Intro Skill provides a little bit of damage but is only applicable once per rotation. You can upgrade this last.

Forte Circuit

To Sculpt the Silence

Aemeath's Forte Circuit allows her to enter Seraphic Duo and use Seraphic Duet skills, dealing Fusion DMG considered Resonance Liberation DMG. Manages Synchronization Rate and Resonance Rate for enhanced damage.

Requirements: Requires Synchronization Rate ≥ 100 points to cast Seraphic Duet, and Resonance Rate management for final attack.

Best Weapons

1
Everbright Polestar weapon icon

Everbright Polestar

Recommended for Tune Rupture/Fusion Burst DPS Build
2
Emerald of Genesis weapon icon

Emerald of Genesis

3
Feather Edge weapon icon

Feather Edge

4
Somnoire Anchor weapon icon

Somnoire Anchor

5
Commando of Conviction weapon icon

Commando of Conviction

6
Fables of Wisdom weapon icon

Fables of Wisdom

Tune Rupture/Fusion Burst DPS Build Details

Best Weapon: Everbright Polestar
Alternative Weapons: Emerald of Genesis, Feather Edge, Somnoire Anchor
Notes: Aemeath follows a traditional DPS build, focusing on her main DMG types, Fusion and Resonance Liberation DMG, to boost both her Tune Rupture and Fusion Burst modes. The best set is evidently the 3.1 set, Trailblazing Star, with its effects fitting both her Resonance Mode niches.

Best Echo Sets

1
trailblazing_star echo set icon

Trailblazing Star

5 pieces

This set is tailor-made for Aemeath, as it perfectly synergizes with her kit that revolves around Tune Rupture - Shifting and Fusion Burst. It gives a lot of Crit. Rate and Fusion DMG Bonus to her, and Sigillum provides an additional Resonance Liberation DMG Bonus.

2
flaming_clawprint echo set icon

Flaming Clawprint

5 pieces

The second best option for Aemeath is the Flaming Clawprint set since she revolves around her Resonance Liberation DMG, while also providing additional Fusion DMG to other Resonators in the team. If you don't have her best-in-slot set, use this Rinascitan set, especially if you have Fusion teammates.

3
molten_rift echo set icon

Molten Rift

5 pieces

Molten Rift is a decent alternative option for Aemeath since the conditions for its Fusion DMG buffs are extremely easy to get on her. However, it doesn't give that big of a damage boost compared to her best-in-slot set, and it lacks a team-wide buff that Flaming Clawprint gives. In the early game, this is viable, but should be replaced later on.

Recommended Main Echoes

Undoubtedly the best Echo for Aemeath, since it has a unique passive given solely for her. Grants Aemeath a huge 25% Resonance Liberation DMG buff. Deals Fusion DMG when cast. Summon-type Echo, so it doesn't affect rotations.
Second best option, since it gives Aemeath both Fusion and Resonance Liberation DMG Bonus. Summon-type Echo, so it doesn't affect combos. Deals Fusion DMG when cast.
Decent option since it deals a lot of Fusion DMG. Gives passive buffs to Aemeath, namely both Fusion DMG and Resonance Skill DMG Bonuses. Resonance Skill DMG Bonus isn't as beneficial. Transform-type Echo, so it slightly affects combos. Passive is gained automatically while equipped.

Best Stats

Cost 4 (Headpiece)

Crit Rate / Crit DMG

Cost 3 (Armor)

Fusion DMG / ATK%

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT DMGCRIT RateEnergy RegenResonance Liberation DMG BonusATK%Flat ATK

Tips & Tricks

  • Aim to have her Energy Regen at 120% for her Liberation to be available per rotation.
  • Focus on upgrading Forte Circuit and Resonance Liberation skills first as most of her damage comes from these two abilities.
Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Aemeath.

Skills

Infinity Calibration skill icon

Infinity Calibration

Normal Attack
Expand
Basic Attack - Aemeath
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack - Aemeath
Hold Normal Attack to charge the attack by consuming STA, release to cast Heavy Attack - Aemeath: Charged I, dealing Fusion DMG.
Hold Normal Attack longer to cast Heavy Attack - Aemeath: Charged II, dealing higher Fusion DMG.
When in Instant Response, Heavy Attack - Aemeath: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response.
This Skill DMG is considered Resonance Liberation DMG.
Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged I to cast Basic Attack - Aemeath Stage 2.
Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged II to cast Basic Attack - Aemeath Stage 3.

Mid-air Attack - Aemeath
Consume STA to perform a Plunging Attack, dealing Fusion DMG.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 2.

Dodge Counter - Aemeath
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 4.

Skill Values (Lv. 1)

Basic Attack - Aemeath Stage 1 DMG: 23.31%
Basic Attack - Aemeath Stage 2 DMG: 6.99%+10.48%+17.47%
Basic Attack - Aemeath Stage 3 DMG: 4.69%*3+9.37%+23.42%
Basic Attack - Aemeath Stage 4 DMG: 3.39%*5+50.77%
Shared Voyage skill icon

Shared Voyage

Resonance Skill
Expand
Form Switch
Aemeath can switch forms between herself and her Mech. The Mech inherits Aemeath's Stats and unlocks new moves.
Aemeath automatically casts Basic Attack - Stage 1 upon casting Form Switch.
While in the Mech form, Aemeath casts Mid-air Attack automatically upon casting Form Switch in mid-air.

Sync Strike: Armament Merge
Press Resonance Skill shortly after casting Basic Attack - Aemeath Stage 2, 3 & 4, Heavy Attack - Aemeath, or Dodge Counter - Aemeath to cast Sync Strike: Armament Merge, dealing Fusion DMG.
Switch into the Mech form after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Mech Stage 2.

Sync Strike: Call of Dawn
Press Resonance Skill shortly after casting Basic Attack - Mech Stage 2, 3 & 4, Heavy Attack - Mech, or Dodge Counter - Mech to cast Sync Strike: Call of Dawn, dealing Fusion DMG.
Can be cast in mid-air.
Switch into Aemeath after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Aemeath Stage 2.

Basic Attack - Mech
Perform up to 4 consecutive attacks, dealing Fusion DMG.
Can be cast in mid-air close to the ground.

Heavy Attack - Mech
Hold the Normal Attack button to charge by consuming STA, release to cast Heavy Attack - Mech: Charged I to attack the target, dealing Fusion DMG.
Hold the Normal Attack button longer to cast Heavy Attack - Mech: Charged II, dealing higher Fusion DMG.
When in Instant Response, Heavy Attack - Mech: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response.
This Skill DMG is considered Resonance Liberation DMG.
Can be cast in mid-air close to the ground.
Press Normal Attack shortly after casting Heavy Attack - Mech: Charged I to cast Basic Attack - Mech Stage 2.
Press Normal Attack shortly after casting Heavy Attack - Mech: Charged II to cast Basic Attack - Mech Stage 3.

Mid-air Attack - Mech
Consume STA to perform Plunging Attack, dealing Fusion DMG.
Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 2.

Dodge Counter - Mech
Press the Normal Attack button shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 4.
Can be cast in mid-air close to the ground

Skill Values (Lv. 1)

Sync Strike: Armament Merge DMG: 13.54%+20.31%+33.85%
Sync Strike: Call of Dawn DMG: 8.22%*3+57.48%
Basic Attack - Mech Stage 1 DMG: 11.67%*3
Basic Attack - Mech Stage 2 DMG: 9.34%+37.36%
Towards the Daybreak skill icon

Towards the Daybreak

Resonance Liberation
Expand
Heavenfall Edict - Overdrive
Deal Fusion DMG. Switch into Mech form after casting this skill.
Can be cast in mid-air close to the ground.
Casting this skill grants the following effects:
- Enter Stardust Resonance for {0}s.
- Enter Heavenfall Edict: Unbound for {1}s.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 2.
Press Resonance Skill to perform Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 2.
The next Seraphic Duet cast within {2}s after casting this skill doesn't consume Rupturous Trail/Fusion Trail.

Stardust Resonance
Enhance the effect of Resonance Skill Seraphic Duet.
This effect ends after Seraphic Duet is cast {3} times.

Heavenfall Edict - Unbound
Heavenfall Edict - Overdrive is replaced with Heavenfall Edict - Finale.
When in Heavenfall Edict - Unbound and Resonance Rate reaches the limit, enter Instant Response. Instant Response is removed when the Heavenfall Edict - Unbound state ends.

Heavenfall Edict - Finale
Press Resonance Skill or Resonance Liberation to cast Heavenfall Edict: Finale when the following conditions are met:
- Be in the Heavenfall Edict: Unbound state.
- Synchronization Rate reaches the limit.
- Resonance Rate reaches the limit.
Casting this skill depletes all Synchronization Rate and Resonance Rate, dealing Fusion DMG, and ends the Heavenfall Edict: Unbound state and Seraphic Duo state.
Switch back to Aemeath after casting this skill.
Can be cast in mid-air close to the ground.

Skill Values (Lv. 1)

Heavenfall Edict: Overdrive DMG: 101.00%+134.67%*3
Heavenfall Edict: Finale DMG: 900.00%
Heavenfall Edict: Overdrive Cooldown: 25
Heavenfall Edict: Finale Cooldown: 25
Before All Sounds skill icon

Before All Sounds

Inherent Skill
Expand
In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain {0} DMG Amplification.
Between the Stars skill icon

Between the Stars

Inherent Skill
Expand
In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG increases by {0}, up to {1} times. Each Resonator can only trigger this effect once.
With {2} stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by {3}.
Resonators joining the team or switching Resonance Mode resets this effect.

In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG increases by {4}, up to {5} times. Each Resonator can only trigger this effect once.
With {6} stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by {7}.
Resonators joining the team or switching Resonance Mode resets this effect.
Overture of Departure skill icon

Overture of Departure

Intro Skill
Expand
Songs Across the Universe
Deal Fusion DMG.
Cast this skill to enter Starlume Acceleration for {0}s.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 3.
Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Mech Stage 3 automatically.

Debut of Meteoric Radiance
In the Mech form, Songs Across the Universe is replaced with Debut of Meteoric Radiance.
Deal Fusion DMG.
Casting this skill grants Starlume Acceleration for {0}s.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 3.
Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 3 automatically.

Starlume Acceleration
In Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive addtionally restores Resonance Rate.
Casting Resonance Liberation Heavenfall Edict: Overdrive ends Starlume Acceleration.

Skill Values (Lv. 1)

Songs Across the Universe DMG: 6.77%*2+54.16%
Debut of Meteoric Radiance DMG: 32.85%+49.27%
Songs Across the Universe Concerto Regen: 10
Debut of Meteoric Radiance Concerto Regen: 10
To Sculpt the Silence skill icon

To Sculpt the Silence

Forte Circuit
Expand
Seraphic Duo
When casting Basic Attack - Aemeath Stage 4 or Basic Attack - Mech Stage 4, enter Seraphic Duo for {1}s.

Resonance Skill - Seraphic Duet: Overture
When Aemeath is in Seraphic Duo and the Synchronization Rate is no less than {0} points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Overture at the cost of {29} points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG.
Can be cast in mid-air close to the ground.
Switch into the Mech form after casting this skill and exit Seraphic Duo. Press Normal Attack within a certain period of time to cast Basic Attack - Mech Stage 2.

Resonance Skill - Seraphic Duet: Encore
In the Mech form, when in Seraphic Duo and the Synchronization Rate is no less than {0} points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Encore at the cost of {29} points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG.
Can be cast in mid-air close to the ground.
Switch back to Aemeath and exit the Seraphic Duo state. Press Normal Attack shortly afterward to cast Basic Attack - Aemeath Stage 2.

Resonance Mode
- In Resonance Mode - Tune Rupture, when Resonators in the team respond to Tune Rupture - Interfered, inflict {2} {Cus:Sap,S=stack P=stacks SapTag=2} of Rupturous Trail on the target for {4}s, stacking up to {3} times.

- In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, inflict {5} {Cus:Sap,S=stack P=stacks SapTag=5} of Fusion Trail for {7}s, stacking up to {6} times.
While in combat, when the Fusion Burst on targets near the active Resonator reaches {8} stacks, inflict {9} stack of Fusion Burst. If the targets have more than {10} stacks of Fusion Burst, trigger Fusion Burst based on their max stack limit and remove all of their stacks.

In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst, inflict Tune Rupture - Shifting/Fusion Burst when the following skills deal damage. The same skill can only trigger this effect on the same target once every {27}s:
Basic Attack - Aemeath Stage 3 & 4, Basic Attack - Mech Stage 3 & 4, Resonance Skill Sync Strike: Armament Merge, Resonance Skill Sync Strike: Call of Dawn, Intro Skill Songs Across the Universe, and Intro Skill Debut of Meteoric Radiance.

Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode:
- When in Resonance Mode - Tune Rupture, Resonance Skill Seraphic Duet removes Rupturous Trail stacks on nearby targets and additionally deals {11} instances of Tune Rupture DMG, each time to a random target within range. For each stack of Rupturous Trail removed from a target, the DMG Multiplier of the additional instances of Tune Rupture DMG triggered by Seraphic Duet against the target is increased by {12}. This effect lasts for {28}s. The target's Off-Tune Level does not affect the triggering of these instances of Tune Rupture DMG.
- When in Resonance Mode - Fusion Burst, Resonance Skill Seraphic Duet removes the Fusion Trail stacks on targets if they are inflicted with Fusion Trail, and trigger the Fusion Burst on the target based on its max stack limit without removing its stacks. Each stack of Fusion Trail removed from the target increases the DMG Multiplier of Fusion Burst on the main target by {13}.

When in Stardust Resonance, Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode:
- In Resonance Mode - Tune Rupture, casting Resonance Skill Seraphic Duet additionally deal {14} instances of Tune Rupture DMG.
- In Resonance Mode - Fusion Burst, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet on the main target is additionally increased by {15}. The DMG Multiplier increase effect is stackable with that provided by Fusion Trail.

Tune Rupture Response - Starburst
Active in Resonance Mode - Tune Rupture. Deal Fusion DMG to targets within range that are affected by Tune Rupture - Interfered, considered Tune Rupture DMG.

Starflux Thrust
When in the Mech form and Starflux is more than {16}, use the Utility button to cast Starflux Thrust and soar in the air by continuously consuming Starflux.

Synchronization Rate
Synchronization Rate is capped at {17} points.
- Dealing damage with Basic Attack - Aemeath, Mid-air Attack - Aemeath, Dodge Counter - Aemeath, Basic Attack - Mech, Mid-air Attack - Mech, Dodge Counter - Mech, Resonance Skill Sync Strike: Armament Merge, and Resonance Skill Sync Strike: Call of Dawn recovers Synchronization Rate.
- Casting Intro Skill Songs Across the Universe and Debut of Meteoric Radiance recovers {18} points of Synchronization Rate.
- Casting Resonance Liberation Heavenfall Edict: Overdrive recovers {19} points of Synchronization Rate.
- When in Instant Response and Heavenfall Edict: Unbound at the same time, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II recovers {21} points of Synchronization Rate.

Resonance Rate
Resonance Rate is capped at {22} points.
- Casting Resonance Skill Seraphic Duet recovers {23} point of Resonance Rate.
- Casting Resonance Liberation Heavenfall Edict: Overdrive recovers {24} point of Resonance Rate.
- When in Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive additionally recovers {25} point of Resonance Rate.

Starflux
Starflux is capped at {26} points.
Starflux recovers naturally over time.

Skill Values (Lv. 1)

Seraphic Duet: Encore DMG: 9.00%*4+18.00%*3+90.00%
Seraphic Duet: Overture DMG: 9.00%+7.50%*6+12.00%*3+30.00%*3
Tune Rupture Response - Starburst DMG: 300.00%
Seraphic Duet Bonus DMG (Per Instance): 55.00%
Silent Protection skill icon

Silent Protection

Outro Skill
Expand
When casting this skill, the following effects are triggered based on the Resonance Mode Aemeath is in:
- In Resonance Mode - Tune Rupture: all Resonators in the team except Aemeath gain {0} All-DMG Amplification for {1}s. The All-DMG Amplification effect is increased to {2} for Resonators who inflict Tune Rupture - Shifting.
- In Resonance Mode - Fusion Burst: all Resonators in the team except Aemeath gain {0} All-DMG Amplification for {1}s. The All-DMG Amplification effect is increased to {2} for Resonators who inflict Fusion Burst.
Casting this skill resets the effects above.
Unlanded Melody skill icon

Unlanded Melody

Tune Break
Expand
When the target's Off-Tune Level is full, Aemeath can cast Tune Break on the target.
Press Normal Attack shortly after casting Tune Break to cast Basic Attack Stage 3.

Responding to Tune Rupture - Interfered: when Resonators in the team trigger Tune Break on the target and cause them to be affected by Tune Rupture - Interfered, Aemeath triggers Tune Rupture Response - Starburst. The same target can only be damaged by this skill once every {0}s.

Chains

Gilded Glimmer of the First Dawn chain icon

Gilded Glimmer of the First Dawn

Expand
In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain {2} Crit. DMG increase and continuously pull in nearby target while charging.

When Aemeath remains in a state that meets all of the following conditions for over {1}s, she enters Instant Response - Brilliance:
- Out of combat;
- Not performing Heavy Attack - Aemeath, Heavy Attack - Mech, or Resonance Liberation Heavenfall Edict: Finale.
Instant Response: Brilliance inherits all effects of Instant Response and remains active even when out of the duration of Heavenfall Edict: Unbound.
When in Instant Response - Brilliance and not in Heavenfall Edict: Unbound, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II grants {5} points of Synchronization Rate.

In Resonance Mode - Tune Rupture or Resonance Mode - Fusion Burst, when Aemeath defeats a target affected by Rupturous Trail/Fusion Trail, she enters Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst for {3}s.
While in Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst, Aemeath records the highest stack count of Rupturous Trail/Fusion Trail among the targets defeated.
Her next skill that directly damages the target immediately inflicts the targets with the recorded stacks of Rupturous Trail/Fusion Trail, up to the current max limit of Rupturous Trail/Fusion Trail. This ends Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst and Aemeath cannot enter Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst for {4}s.
Downy Notes of Snowfluff chain icon

Downy Notes of Snowfluff

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The DMG Multiplier of Resonance Skill Seraphic Duet: Overture is increased by {0}.
The DMG Multiplier of Resonance Skill Seraphic Duet: Encore is increased by {0}.

While in Resonance Mode - Tune Rupture, when the additional instances Tune Rupture DMG triggered by Resonance Skill Seraphic Duet hit the same target, the DMG Multiplier of the Tune Rupture DMG triggered by Resonance Skill Seraphic Duet against this target is increased by {1} for {2}s, stacking up to {3} times.

While in Resonance Mode - Fusion Burst, gain the following effects:
- In the Stardust Resonance state, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet is further increased to {4} against the main target of the Fusion Burst.
- Fusion Trail now additionally increases the DMG Multiplier of Fusion Trail triggered by Resonance Skill Seraphic Duet. Each stack of Fusion Trail removed now provides a {5} DMG Multiplier increase to Fusion Burst on the main target.
- In combat state, when a target near the active Resonator in the team is defeated, immediately trigger Fusion Burst based on the target's current stack limit of Fusion Burst.
Fervor Sightly Burns Bright as New chain icon

Fervor Sightly Burns Bright as New

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Resonance Liberation Heavenfall Edict: Finale's DMG Multiplier is increased by {0}.
Resonance Liberation Heavenfall Edict: Overdrive's DMG Multiplier is increased by {3}.

In Instant Response, Aemeath now inflicts Tune Rupture - Shifting or Fusion Burst on nearby targets while casting Heavy Attack - Aemeath or Heavy Attack - Mech, based on her current Resonance Mode.

Inherent Skill Between the Stars is replaced with the following effects:

- In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG is increased by {1}, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by {2}.
Resonators joining the team or switching Resonance Mode resets this effect.

- In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG is increased by {1}, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by {2}.
Resonators joining the team or switching Resonance Mode resets this effect.
Ethereal Waltz on Binary Tides chain icon

Ethereal Waltz on Binary Tides

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When casting Intro Skill Songs Across the Universe, Intro Skill Debut of Meteoric Radiance, Resonance Skill Sync Strike and Resonance Skill Seraphic Duet, Resonators in the team gain {0} All-Attribute DMG Bonus for {1}s.
Voyage to the Astral Shore chain icon

Voyage to the Astral Shore

Expand
When Aemeath defeats a target directly with her skills, Starflux is reset to {0}.

When taking fatal damage, Aemeath is knocked out and turns into 2D Digital Ghost for {2}s.
In the 2D Digital Ghost state, Aemeath grants Resonators in the team a Shield equal to {1} of her ATK for {3}s. As she exits from the 2D Digital Ghost state, she revives and recovers {4} of her Max HP and {5} points of Resonance Energy. This effect can be triggered once every {6} min.
When Aemeath revives, she exits the 2D Digital Ghost state and removes the Shield provided.
A Zephyr-Kissed Journey to You chain icon

A Zephyr-Kissed Journey to You

Expand
Targets take {0} more Resonance Liberation DMG from Aemeath.

When in Resonance Mode - Tune Rupture, Aemeath's Tune Rupture DMG can critically hit, with a fixed Crit. Rate of {1}, and fixed Crit. DMG of {2}.

When in Resonance Mode - Fusion Burst and in combat state, Fusion Burst DMG triggered on targets near the active Resonator in the team can critically hit, with a fixed Crit. Rate of {3}, and fixed Crit. DMG of {4}.

The stacks of Rupturous Trail and Fusion Trail inflicted on the target through Forte Circuit To Sculpt the Silence is doubled.

In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst and in combat, the max stack limit of Rupturous Trail/Fusion Trail on the targets near the active Resonator in the team is increased to {5}. While casting Resonance Skill Seraphic Duet, inflict {6} stacks of Rupturous Trail/Fusion Trail on targets within range for {7}s.

Ascension Materials

1Phase 1

4×
LF Exoswarm Core
5000×
Shell Credit

2Phase 2

3×
Our Choice
4×
Moss Amber
4×
MF Exoswarm Core
10000×
Shell Credit

3Phase 3

6×
Our Choice
8×
Moss Amber
8×
MF Exoswarm Core
15000×
Shell Credit

4Phase 4

9×
Our Choice
12×
Moss Amber
4×
HF Exoswarm Core
20000×
Shell Credit

5Phase 5

12×
Our Choice
16×
Moss Amber
8×
HF Exoswarm Core
40000×
Shell Credit

6Phase 6

16×
Our Choice
20×
Moss Amber
4×
FF Exoswarm Core
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Aemeath shine in varied content.

3 team(s) suggested

Aemeath Tune Rupture Team

Team Composition

Strategy

  • Start combat with Mornye by filling her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode.
  • In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting.
  • Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Lynae afterwards via Outro.
  • With Lynae on-field, immediately cast her Resonance Skill to max her Overflow stacks.
  • Then, use her Liberation to deal damage and generate a team-wide buff before following it up with a Basic Attack.
  • With her Overflow full, cast a Heavy Attack and charge it for 1.6s to reach max Lumiflow. Then, let go to deal damage and enter Kaleidoscopic Parade.
  • In this state, jump three times to perform three Polychrome Leaps, generating True Color stacks.
  • With three stacks, do a mid-air attack to deal big damage before switching out to Aemeath with her Outro.
  • Upon entering via Aemeath's Intro Skill, cast two Basic Attacks followed by her Resonance Liberation to gain two stacks of her Resonance Rate Forte.
  • Then, do three Basic Attacks followed by her enhanced Resonance Skill. Make sure to do this twice to get the remaining two stacks.
  • With four stacks available, hold her Heavy Attack to fill her Forte bar instantly. Lastly, cast her second instance of Resonance Liberation to deal huge damage before exiting the field via her Outro.
  • Repeat until all enemies are defeated.

Notes

Lynae must be set in Tune Rupture mode via the in-game Character Menu for this comp to work.

Aemeath Fusion Burst Team

Team Composition

Strategy

  • Start off with Chisa and cast her Resonance Skill followed by 4 Basic Attacks. Then, cast Resonance Liberation to reach Max Forte.
  • Next, cast Resonance Skill and hold the attack button after to consume all of her Forte gauge. Once depleted and Concerto is full, switch to Denia via Outro.
  • Once Denia enters the field via Intro, press one Basic Attack followed by a Resonance Skill to fill her Forte gauge. Then, cast Resonance Liberation to enter the Breakdown Form.
  • In Breakdown Form, perform one Basic Attack String and immediately follow it up with two casts of her Empowered Resonance Skill.
  • Afterwards, press Resonance Liberation and switch out to Aemeath via Outro.
  • As Aemeath enters via Intro, perform three Basic Attacks followed by her Resonance Liberation.
  • Then, do four Basic Attacks and a Resonance Skill afterwards. Repeat this twice until there are four diamonds in her Forte gauge.
  • Next, hold Basic Attack and press Resonance Skill once it's glowing to perform Aemeath's nuke skill. Lastly, switch out to Chisa once Outro is available.
  • Repeat until all enemies are defeated.

Notes

Aemeath and Denia must be set to Fusion Burst Mode.

Alternative Characters

Lupa
Lupa(Support)

Replacement for Chisa. Lupa is a strong alternative to Chisa in the Fusion Burst Mode, acting as a Mono Fusion team. Due to her Fusion-centric buffs, she can provide similar results to Chisa.

Rover: Electro

Sub-DPS Replacement. Electro Rover is an alternative sub-DPS choice to Lupa, as they provide additional ATK and All DMG Amplification to units like Aemeath who can apply Negative Statuses on their own.

Mornye
Mornye(Support)

Support Replacement. Mornye can be used as a viable 5-star Fusion support, acting as a healer and buffer to the entire team due to her generalistic DMG buffs.

Shorekeeper
Shorekeeper(Support)

Support Replacement. Shorekeeper can be viable as a support character thanks to her universal buffs like Crit and All DMG Amplification.

Verina
Verina(Support)

Support Replacement. Verina's healing and Damage Deepen buff from her Outro Skill makes her a viable support replacement.

Buling
Buling(Support)

Support Replacement. Great 4-star option for healing and buffs if you don't have 5-star supports.

Aemeath General Fusion Team

Team Composition

Strategy

  • Start with Lupa and cast her two Resonance Skill instances, followed by her Liberation. Continue this with Foebreaker and build up her Wolflame stacks.
  • When Wolflame is full, convert it to Wolfaith with her Mid-air and Heavy Attacks. Then, use her Resonance Skill and switch to Mornye once her Intro is available.
  • Upon entering the field, Mornye automatically starts in her Wide Field Observation Mode. Cast three enhanced Basic Attacks followed by her Resonance Skill. Then, cast your Liberation, upgrading her Syntony Field in the process.
  • Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Aemeath afterwards via Outro.
  • Have Aemeath enter via her Intro Skill, then follow it up with two Basic Attacks and her Resonance Liberation to gain two Resonance Rate stacks for her Forte.
  • Then, perform three Basic Attacks followed by her Resonance Skill. Repeat this to fill her Resonance Rate stacks.
  • With max Resonance Rate stacks, use Heavy Attack - Charged II so her other Forte gauge, Synchronization Rate, also reaches max stacks.
  • With both her Forte gauges full, cast her second Resonance Liberation and exit the field via her Outro Skill.
  • Repeat until all enemies are defeated.

Notes

Either Resonance Mode for Aemeath works, but we suggest using Tune Rupture due to its synergy with Mornye.

Alternative Characters

Changli
Changli(Sub-DPS or Support)

Lupa/Mornye Replacement. Changli is an alternative option to either Lupa or Mornye, as she can fit into Mono Fusion teams with her buffing both Fusion DMG and Resonance Liberation DMG for Aemeath. If you're using her as a Lupa replacement, she deals a lot more damage but has slower rotations and weaker buffs in general. Whereas, you'll lose out on healing and improved Tune Break availability if you swap Mornye out for Changli.

Brant
Brant(Support)

Mornye Replacement. If you have Lupa on the team, Brant can be swapped for Mornye for a slightly faster Mono Fusion rotation, but with weaker buffs in general. Brant has decent healing, deals more personal DMG, and can buff Fusion DMG, but lacks the overall DMG buffs that Mornye provides.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Aemeath.

Character Attributes

Base Stats (Level 90)

HP:0
ATK:0
DEF:0

Character Details

Element: Fusion
Weapon Type: Sword
Rarity:

Stats Growth

LevelHPATKDEF
61,25448133
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Aemeath.

Character Story

1On the Frostlands

A snowflake landed on Aemeath's nose, a cold, wet tickle. She stared at the lake for a moment, then decided against playing in the water.

A while back, she had painstakingly hauled a few huge stalks of Foxtail Kelp from the water, pretending they were mighty swords. She and the Snowfluff Seals had the best battles. She was the hero, of course, and they were the villains. Granted, these gentle, docile creatures never put up much of a fight, and Aemeath always won. But that one time, she had gone too far. Pieces of kelp ended up scattered all over the cabin, leaving a dreadful mess. When that person came home and saw it, {Male=he;Female=she} just stood in the doorway, silent for a long, long time.

Aemeath got a proper scolding, of course. But afterward, maybe feeling guilty for being too stern, that person soon returned with a stack of game cartridges as both apology and distraction. It worked like a charm. The video games captivated Aemeath and she promptly forgot all about her battles with the seals.

Out of all of the games, her favorite was the Space Fantasy: Katya series. Getting to travel through space and save the universe? Of course! Who wouldn't want to role-play as that unflappable, charismatic, and slightly melancholic hero?

One day, Aemeath pushed the door open to find that person reading on the sofa. She happily squished in beside {Male=him;Female=her} and held up a controller.

"Play with me," Aemeath's whole posture shouted.
That person smiled, booped her nose lightly, and agreed.

Outside, winter stretched on forever. But inside, the fireplace glowed, wrapping the room in warmth and quiet peace.
After playing for a while, Aemeath piped up. "Let's stop here today. Oh! Guess what? I found a secret room on the right side of the map! The password is 9072. You can play Lahai-Roi Blocks there. It's so fun!"

"That's surprising," that person said. "Weren't you in a hurry to finish the quest and save the world just yesterday?"

Aemeath shook her head and laughed. "I was, but not today. And if we finish the quest, the game ends. I want to play with you longer. You gotta take breaks, even when you're saving the world, right? Can't be all work and no play!"

A warm hand settled on her head, gently ruffling her hair. After a brief pause, {Male=he;Female=she} said quietly, "You're right, Aemeath. I'll try."

"Then… let's start now?"

"Alright. Starting now." That person smiled. "Honestly, being here with you already feels like a rest. Come on, let's play Lahai-Roi Blocks. You go first."

2The Young Ones

The afternoon the Voidmatter Reverse Engineering grades were released, the usual lunchtime cheer Aemeath and her friends usually had was replaced by gloom.

Alara's vibrant red hair seemed to have lost some of its shine as she let out a weak groan: "Ugh... the cafeteria food doesn't even taste good anymore!" Beside her, Nova, diligently working through a bowl of some unidentifiable substance, remarked calmly, "Yes, girl. The scores do sting. But let's be real, the food here was never that great to begin with." Lynn looked utterly crushed by her results, and Celeste gently comforted her. Aemeath, on the other hand, wore a distant, absent-minded expression as she took a sip of her custom-flavored Squeezy Jelly, chatting idly with her fellow Synchronists.

Suddenly, Alara turned to her.

"Aemeath! How come you don't seem bothered at all?"

Aemeath blinked. "Worried about what? ...Oh, the grades, you mean?" She paused, then waved a hand airily. "But everyone's scores were basically the same this time. Professor Sakya is just way too strict. It's not like we're actually that bad. Just relax." She pulled out a tissue and handed it to their group's biggest crybaby. "Here, Lynn! Dry your eyes!"

Celeste handed the tissue over, exchanged a glance with the others, and said softly, "You really don't seem to care much about your future as a Synchronist."

What would Aemeath usually do in moments like this? Probably crack a joke, change the topic, laugh it off. But today was that person's birthday, and thoughts of {Male=him;Female=her} filled her mind. For once, she forgot to hide her feelings from her friends.

"Being a Synchronist... It's just one path," she said evenly. "Someone once told me {Male=he;Female=she} hoped I'd live a happy, carefree life. I think that matters more. My dreams aren't as grand as yours. Isn't it normal for a slacker like me to take it easy?"

"Really?" her friends asked, watching her closely.
Aemeath just smiled back. "Really."

But that wasn't the truth.

Her real dream was far too heavy, too arrogant, too absurd to be spoken aloud in calm, measured words. It grew larger every day, sinking its roots deep into her heart. Yet she refused to acknowledge it, because she had already accepted that promise. If day after day of simple happiness was enough, then she would remain happy like this forever. She would keep her word. Unless...

Her thoughts were abruptly interrupted as Alara pinched her cheek hard.
"Ow! What was that for?" Aemeath protested, her words muffled.
"You little liar," her friend grumbled. "Fine, fine. We'll stop asking... Library this afternoon? Group study session?"
Aemeath nodded. "Of course!"

Laughing and jostling with her friends, Aemeath drifted toward the elevator. They were all still young, in no rush to find answers just yet. In this Academy brimming with prodigies, the future stretched out before them, full of endless possibilities.

3Only the Unseen Shall See

Aemeath walked up to the mirror, but no reflection appeared.

After her death, the world had fallen out of step. Her Synchronist friends had once debated what made the essence of humanity. Alara said it was love, Nova believed it was memory, Celeste argued that it was the self, and Lynn declared it was faith... "No," Aemeath thought. "Humanity's essence is frequency." Given what she had become, it was the only framework that made sense.

Was it her Resonance with the Exostrider that had altered her state of being? Her physical body had been torn apart in the simulation cockpit. She should be dead. Yet here she was. She no longer bothered thinking about the essence of existence, though for a digital ghost, she had all the time in the world to contemplate such things.

What she understood now was far more important.

When she entered the Exostrider's Reactor Drive hanging in the sky, she saw the message hidden within.

"So that's how it was," she realized. The message had never been read because, from the very beginning, it had been placed where it could not be accessed. Only now, as a Synchronist resonating with the Exostrider, could she see it. The entire underground cavern relied on this "sun" for survival, so of course, the people of Lahai-Roi had never stood a chance to know.

Should she feel happy? The content of the message gave her the chance to realize her grandest vision, but in a way she had never imagined. A bitter, cosmic joke. Yet this was a task only she could accomplish.

"If I can help, I will. I have to."
…Yes. That's how it should be.

Aemeath thought of that person and quietly cheered herself on. She could be braver. More steadfast. She wasn't ready yet, but that was fine. There was still time to prepare. In that sense, fate had already done her a favor. Lost in thought, she found herself softly humming a tune. It was a pity that Fleet Snowfluff wouldn't be able to release her new song. If she had known what tomorrow would bring, she would have finished it.

The mirror did not reflect her face, so Aemeath did not see her own smile. It resembled a streak of crayon dragged sideways, its color ending in a sudden, blunt end.

4What She Fears, What She Dreads

There was nothing but stillness.

Aemeath turned and saw it.

It resembled an eye, yet she knew it was not. A black hole? Maybe that was the closest human concept. But to the one who resonated with the Exostrider, it was a different order of existence: a "phenomenon" of ceaseless, overflowing occurrence. Whatever it engulfed simply ceased to be. The Spacetrek Collective named it Voidmatter. Let it be called that. Beings of a lower dimension needed a term for it, just as humans needed to call that "eye" Aleph-1.

This was not her first time meeting its so-called "gaze." Such encounters were unavoidable in her repeated journeys between Voidspace and the outside world. Over time, she had learned not to react.

Until not too long ago, its gaze had always affected her. A hollowness. A quiet wish for dissolution. A sense that nothing mattered set against a silent, unanswering universe. These were the aftereffects of staring into Aleph-1 that not even death had freed her from. But now, after exploring the ruins of one of the civilizations it had devoured, she looked into that impossibly vast eye that transcended space and time and heard only her own laughter, thin and verging on hysteria.

"So this is what {Male=he;Female=she} was searching for?"
The laugh that escaped her was brittle.
"This is… the truth?"

How absurd.

Every ideal and vision nurtured since childhood collapsed at once, emptied of all meaning. Aemeath was exhausted. Beneath the fatigue stirred a dull ache, followed closely by something colder.

"What about {Male=him;Female=her}?"
"Did {Male=he;Female=she} know?"

If {Male=he;Female=she} did, Aemeath could not imagine how {Male=he;Female=she} had kept moving forward while carrying this knowledge. And if {Male=he;Female=she} didn't... then this truth could never reach {Male=him;Female=her}. It had to be buried. Shattered. Erased completely. Cold concern settled in her heart, even as it burned with a pure, clarifying rage. For the first time, she understood hatred.

The illusion of the paper plane she had conjured crumpled in her fist. She let the scraps slip from her fingers and watched them drift away, dissolving into the endless void.

5Every Unspoken Word

Aemeath climbed the stairs at an unhurried pace and returned to the desk.

The dream had chased away any chance of returning to sleep. Not that she really needed sleep anymore. Dreams were little more than memories replayed in a different order. Tomorrow, she and {PlayerName} would stand before the Exostrider. She didn't know what would happen then, only that she wanted to be ready.

Words were meaning given form. So she wanted to leave something behind—something she wished to say to {Male=him;Female=her}, yet still couldn't bring herself to speak aloud.

But where to begin? She could recount everything that happened over the years: the small, forgettable moments, the joys, the losses, the trivial days and the world-shaping events. Or maybe she could complain a little. {Male=He;Female=She} had been gone for so long, and the things she wanted to share had piled up, waiting. And if none of that felt right, she could always just draw this whole road trip. Just like old times.

She typed. She erased. She typed again. In the end, only a single line remained.

"I know that if I look up, that star will always find me."

She stored the message in one of the room's devices, leaving it for a future where it might be discovered, or never noticed at all.

For now, she felt she had nothing more to ask for.

{PlayerName} looked happy. That alone felt like enough. If possible, the truth could stay buried forever. As long as that person was safe and smiling, everything else was something she could smile through.

She could choose to be selfish, or she could choose to be kind. But when it came to family, people always protected what mattered most. Aemeath was no exception. Does the truth even matter, in the end?

All that mattered was that {PlayerName} got to live a happy life.

The thought gave her pause. With a faint smile, she realized it was no different from the promise that had once bound her in the first place.

The room fell into silence. Outside, snow drifted down without a sound, blanketing the world in white as it waited for spring.

Voice Lines

Thoughts: I

How did I come up with the name Fleet Snowfluff? Totally random! It just popped into my head while I was registering a domain for my site. But hey, I did go all out on that digital Snowfluff Seal design! My fans even turned it into official merch, and the price on these in the marketplace is through the roof! Crazy how my merch just flies off the shelf, even when I'm long gone.

Thoughts: II

In the depths of the <te href=851070>Void Storm</te>, sometimes I catch that "eye" staring back at me, with all its void and craving for death, senseless and silent. This is the perilous world the students of Startorch long to explore. From one prodigy to the next, they go on their trek for the truth like moths to flames. Do I see myself among them? Haha, how would I know? I'm just a student going through my sentimental phase.

Thoughts: III

I remember how you used to tell me stories on stormy nights like this, when memories of my parents' disappearance glared awake in me. You'd hold my hand until I fell asleep. The warmth from your palm quieted down my fears. I used to love your stories for their twists and turns, danger and thrills—until it dawned on me they were from your own experiences. And then I told myself, "I don't want to hear these stories anymore. All I want… is for you to live safe and happy."

Thoughts: IV

When I learned the truth about you, the first thing I felt was anger. The more warmth you showed me, the more my hatred grew toward the things that caused you pain. I was furious, wishing I could cut apart those wretched things like you showed me. It's only been a few decades since I became a ghost, but it's become increasingly difficult to keep the loneliness at bay. To think that... the endless time that flowed through you—You came to this world in solitude, do you intend to depart in that way, too?

Thoughts: V

I know being a savior isn't as glorious as it sounds. The title is too heavy to bear and only the bigheaded would say otherwise. But still, I want to be someone who protects this world. It's such a great burden, but it might be easier if you let someone shoulder it with you. So, I'll be bigheaded. And I'll walk beside you, down the same path you've always walked, until the tomorrow you longed for finally dawns.

Aemeath's Hobby

My hobbies usually don't stick around for long. I get along with everyone at the Academy, so I often help out with their club activities—it's a great way to try all sorts of things. If I have to say... It's more the buzz of getting together that I enjoy rather than the activities themselves. It's all about living "a carefree, happy life," isn't it?

Aemeath's Trouble

A classmate from <te href=850093>Huanglong</te> once taught me a local saying: "Nothing but death is worth a moment's thought." It's true—death put everything in perspective. What troubled me in the past looks trivial now. Aside from protecting the world, the only thing I still worry about… is you.

Favorite Food

Students at <te href=851069>Startorch</te> come from all over the world, and many bring along special delicacies and recipes from their hometowns. Food review posts are always trending on the Academy Forum, and if you ask me, I'm always up for trying out the latest food fad!

Disliked Food

Nope. As long as it's food, me likey. Though… I don't really need to eat anymore, haha.

Ideals

I want to be like you—to become the savior.

Show more voice lines (106 remaining)

Chat: I

I designed the mech based on the <te href=700008>Exostrider</te>'s operating codes. Being a digital ghost means I can merge into its control system. So, it sort of looks like it's on autopilot once I'm inside. I've stored part of my computational power inside its body, so it can fight alongside me whenever I need support. Gotta make the most of being a digital ghost, right?

Chat: II

To stop the <te href=850074>Threnodian</te> from breaking the seal, I resonated with the <te href=700008>Exostrider</te> in the cockpit. My body was torn apart in excruciating pain, but my mind was alight with an almost blissful thrill. I'd always tried to follow your advice, to live as an ordinary, happy student. But at that moment, your words no longer bound me. I could finally do what I'd always wanted—to save the world. Haha… what a foolish, arrogant, greedy dream I had. And yet, look at me. I actually made it come true.

About Mornye

The first time I met Professor Mornye was when you took me to the Academy, right before you left <te href=260004>Lahai-Roi</te>. She was your junior back then, sitting quietly in her wheelchair, always stealing glances at you. Every time she tried to speak to you, she'd instinctively bury her head into those papers in her hand before she could utter a word. Urgh, the spell you obliviously cast by being gentle to everyone you meet. Works every time.

About Luuk Herssen

Dr. Luuk is kind and competent, admired by many students. But he wasn't always this way. He used to carry a constant tension, as if bracing for battle at any moment. Perhaps the change came when you invited him to <te href=260004>Lahai-Roi</te>. Offering his service at the Academy gradually taught him to trust and allowed him to finally feel the warmth of sunlight again.

About Shorekeeper

On nights filled with your sighs, I used to sneak near your desk, catching snippets of your conversations with her. Shorekeeper… yes, that's her name. Whenever you talked with her, the weight in your breath would lift. I think she must be the one who's been watching over you, offering solace and quiet comfort.

About Camellya

I used to chase <te href=700022>Exoswarm</te> across the frostlands with Camellya! She's really good at gaming, too. Ha, I wish we could gather for a rematch someday. But I found out she actually slipped away from <te href=850109>the Black Shores</te> on her last visit while she was supposed to be recuperating. She came all the way just to check on you, only to leave without a word, when she saw that you were okay. Camellya's health has always been a bit unstable, so make sure to check on her whenever you can, alright?

About the Exostrider

For years after becoming a digital ghost, I would journey to the frostlands just to see it. It always stood there—silent, motionless in the snow—and I would stand beside it, quietly watching. At a time before the dawn of <te href=260004>Lahai-Roi</te>, what made it decide to take out its <te href=700010>Reactor Drive</te> to illuminate this land? <te href=700008>Exostrider</te>… you came from the same place. So how… why did you make that choice?

Birthday Wishes

Look what I got you—a limited Snowfluff Seal cake! Isn't it just the cutest thing ever? Haha, finally, I get to celebrate your birthday in this cabin again. Birthday, huh… I wonder if back where you came from, they had any fun celebrations for you. I hope they did! Okay, all candles are lit. Close your eyes and make a wish! I wish that all your wishes come true, and that I get to sing you happy birthday every year from now on. Please remember this: no matter how far you go, your family's here to give you support and love. Forever and always.

Idle: I

Give it a try? Like this. Here.<br/>It flew so far! Impressive!

Idle: II

Look over here!

Idle: III

Exostrider Armament: Running self-diagnosis.<br/>Aemeath: Mm, all systems green.

Self-Introduction

Aemeath, <te href=700009>Synchronist</te> of the <te href=700008>Exostrider</te> from Rabelle College. That was me back when I was alive. Now? I'm a digital ghost!

Greeting

Did you see me?

Join Team: I

I destroy all that seeks destruction.

Join Team: II

Here comes the ghost, boo—

Join Team: III

Let's go save the world!

Ascension: I

Mech performance upgraded!

Ascension: II

May this strength help the <te href=700008>Exostrider</te> keep watch over <te href=260004>Lahai-Roi</te> for ages to come.

Ascension: III

When you can't reason with the bad guys, let your weapons do the talking! That's why I've been working on new laser beam arrays!

Ascension: IV

You taught me well, but I've added a few creative twists to your technique. Now's the perfect time to test it out!

Ascension: V

I hope I'm strong enough to walk beside you now. It's good to have someone to follow and rely on, but I want more than that. Just like you once protected me… it's my turn to protect you.

Basic Attack: I

Starfall.

Basic Attack: II

Light arc.

Basic Attack: III

Solar flare.

Basic Attack: IV

End blow!

Basic Attack: V

Eclipse.

Basic Attack: VI

Break apart!

Basic Attack: VII

Feather drones, assemble.

Basic Attack: VIII

From the sky!

Basic Attack: IX

Evil repelled.

Heavy Attack: I

Part.

Heavy Attack: II

Sunder.

Heavy Attack: III

Rend.

Heavy Attack: IV

Feather drones.

Heavy Attack: V

Time to shine!

Heavy Attack: VI

Sing your heart out!

Heavy Attack: VII

Exostrider Armament: Lasers, charged.

Heavy Attack: VIII

Exostrider Armament: Strafe.

Heavy Attack: IX

Exostrider Armament: Fire.

Heavy Attack: X

Exostrider Armament: Unleash.

Heavy Attack: XI

Melt down!

Heavy Attack: XII

Pierce through!

Heavy Attack: XIII

Crash now!

Aerial Attack: I

All baddies will burn.

Aerial Attack: II

Protection, granted.

Aerial Attack: III

Right on target!

Aerial Attack: IV

Exostrider Armament: Target annihilated.

Aerial Attack: V

Exostrider Armament: Target eliminated.

Aerial Attack: VI

Exostrider Armament: Target destroyed.

Resonance Skill: I

Enter on cue.

Resonance Skill: II

Uh-uh, no tricks!

Resonance Skill: III

Enter the ghost!

Resonance Skill: IV

Ready to launch.

Resonance Skill: V

Duty calls.

Resonance Skill: VI

At your command.

Resonance Skill: VII

Aemeath: Lightshow of the finale, fire!<br/>Exostrider Armament: Order confirmed.

Resonance Skill: VIII

Aemeath: Hero's on, lights up!<br/>Exostrider Armament: Limelights checked.

Resonance Skill: IX

Aemeath: The world is mine to guard!<br/>Exostrider Armament: Objective logged.

Resonance Skill: X

Come on!<br/>Stars, light up tomorrow.

Resonance Skill: XI

Smile!<br/>Sparks, ignite the world.

Resonance Skill: XII

Fly high!<br/>Truth, reach the cosmos.

Resonance Skill: XIII

Aemeath, transform!

Resonance Skill: XIV

Exostrider Armament: Mech mode, off.

Resonance Liberation: I

Blade cleaves the night. Perils, purged in light!

Resonance Liberation: II

Souls sing in harmony. To the savior's victory!

Resonance Liberation: III

Starlight over the seas. Scorch through the Void!

Resonance Liberation: IV

Exostrider Armament: Lightwings activated.<br/>Aemeath: Stars shine tonight!

Resonance Liberation: V

Exostrider Armament: Cluster cannon ready.<br/>Aemeath: The savior rises!

Resonance Liberation: VI

Exostrider Armament: Body limit unlocked.<br/>Aemeath: The savior rises!

Resonance Liberation: VII

Exostrider Armament: System integration complete.

Resonance Liberation: VIII

Exostrider Armament: Cannon ammo charged.

Intro Skill: I

Whirling up!

Intro Skill: II

The form of Mech!

Hit: I

A minor hiccup...

Hit: II

Exostrider Armament: Recalibrating.

Injured: I

Ghosts don't feel pain.

Injured: II

It's alright. I'm okay.

Injured: III

My existence... is fading...

Injured: IV

Exostrider Armament: Body damaged.

Injured: V

Exostrider Armament: Aim system unresponsive.

Injured: VI

Exostrider Armament: Power source down.

Fallen: I

Go... home...

Fallen: II

Here goes the ghost, pfft—

Fallen: III

Farewell... again?

Fallen: IV

Winter will thaw.

Fallen: V

The voyage ends.

Fallen: VI

Exostrider Armament: Main system to be rebooted.

Echo Summon: I

Come on, little one!

Echo Summon: II

Exostrider Armament: Projection mode.

Echo Transform: I

Check out my digital camouflage!

Echo Transform: II

Exostrider Armament: Transformation mode.

Enemies Near: I

You can count on me.

Enemies Near: II

Exostrider Armament: Enemy unit detected.

Glider

I'm faster in my mech, you know?

Sensor

Reality hacking—complete!

Dash: I

Roving among the stars.

Dash: II

Exostrider Armament: Propulsion mode.

Dash: III

Exostrider Armament: Ascending.

Dash: IV

Exostrider Armament: Descending.

Dash: V

Exostrider Armament: Warning, insufficient power supply.

Supply Chest: I

Lucky, lucky!

Supply Chest: II

Treasure chests! Ahh, the essential RPG experience—

Supply Chest: III

Don't mind if I take these.

Supply Chest: IV

Here we go—unpacking service!

Supply Chest: V

Nice and easy… gentle grip…

Supply Chest: VI

Actually, I'm better at popping digital locks.